News Posts matching #World of Warcraft: Shadowlands

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NVIDIA Releases GeForce 461.40 Game Ready Drivers

NVIDIA today released the latest version of GeForce Game Ready drivers. The drivers add optimization for "The Medium," including support for RTX raytracing and DLSS. The drivers also introduce support for the Mobile GeForce RTX 30-series "Ampere" graphics. Among the issues fixed with this release include game crashes and broken HUD with "X4: Foundations" on RTX 30-series GPUs; game crashes for games based on the RE2 game engine in DirectX 11 mode; "Error 707" application crash with DaVinci Resolve; an application freeze with MPE GPU acceleration in Adobe Premiere Pro; a problem with color distortion in Zoom meetings with NVENC enabled; random crashes with "Detroit: Become Human;" and stuttering/lagging with game launches in Steam VR. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 461.40 WHQL

World of Warcraft: Shadowlands Becomes Fastest-Selling PC Game of All Time

Starting November 23, World of Warcraft players around the globe began their journey into the unknown reaches of Azeroth's afterlife in Shadowlands, the game's highly anticipated eighth expansion. Today, Blizzard Entertainment announced that as of the first full day of Shadowlands' launch, more than 3.7 million units had sold through globally, making it the fastest-selling PC game of all time industry-wide.

The previously announced industry record-holder, Blizzard's own Diablo III, sold through more than 3.5 million copies as of its first day of release. Today's announcement confirms that Shadowlands has surpassed that milestone as well as any other reported sell-through achievement for the same time frame among all PC games historically.

World of Warcraft: Shadowlands Now Live

In the Shadowlands, the world beyond the mortal realm, Azeroth's souls discover new purpose: to ascend, to atone, to be reborn, to wage everlasting war or suffer an eternity of torment. For the millions of World of Warcraft players around the world, the journey to seize their own destiny in the afterlife begins today with the launch of Shadowlands, the eighth expansion for Blizzard Entertainment's acclaimed massively multiplayer online role-playing game.

In World of Warcraft: Shadowlands, the heroes of the Horde and the Alliance will come face-to-face with the mysteries of death as they journey through the next world's wondrous realms. Along the way, they'll forge a fate-changing pact with one of the Shadowlands' four ruling Covenants, drawing upon their otherworldly power to confront the forces of the Jailer, the malevolent entity who holds dominion over the hopeless depths of the Maw. Players' resolve will be tested as they seek to reclaim lost souls from the Jailer's watchful eye and venture into the labyrinthine corridors of Torghast, Tower of the Damned, where long-imprisoned horrors—and legendary rewards—await.

AMD Releases Radeon Software Adrenalin 20.11.2 WHQL

Hot on the heels of its massive Radeon RX 6800 series graphics card launch, AMD released the Radeon Software Adrenalin 20.11.2 WHQL drivers. These drivers add support for the newly launched Radeon RX 6800 XT and RX 6800 graphics cards. It also adds optimization of "World of Warcraft: Shadowlands." The Vulkan ICD is expanded with a new extension, "VK_KHR_fragment_shading_rate."

AMD also fixed a handful new bugs. To begin, hitching or stuttering caused by Radeon Instant Replay during fullscreen video playback has been fixed. Certain RX 500 series graphics cards not remembering fan settings after sleep has been fixed. With multiple multiple high refresh rate Radeon FreeSync displays connected to certain RX 500 series graphics cards, glitching was being noticed, which has been fixed. A case of stuttering when disabling performance metrics overlay in-game has also been fixed. Performance issues RX 5700 series cards were noticing with "Xuan-Yuan Sword VII" have been fixed. Mouse corruption in "Serious Sam 4," when changing graphics options in Vulkan API mode, has been fixed. Grab the drivers from the link below.

DOWNLOAD: AMD Radeon Software Adrenalin 20.11.2 WHQL
The change-log follows.

AMD, Blizzard Showcase World of Warcraft: Shadowlands DXR

As part of its road towards release of their Radeon RX 6000 series, AMD has posted a video showcasing the raytracing effects that are being baked into World of Warcraft: Shadowlands. This comes as a result of a strategic partnership between the two companies. World of Warcraft: Shadowlands will be making use of AMD's FidelityFX Ambient Occlusion, where Blizzard says they were able to achieve "(...)a perfect balance between quality and performance..." which allowed them to achieve "(...)a significant performance advantage over our previous ambient occlusion applications."

World of Warcraft: Shadowlands will also be making use of DXR Raytracing technology as well as Variable Rate Shading (VRS). Raytracing is being used to calculate light interactions between light sources, objects and characters on the screen, while VRS will enable the game to reduce shading resolution on areas closer to the corners of the frame, or in fast-moving objects, where detail would be lost either way, to achieve higher frame rates. The higher the resolution, the more impactful the benefits of VRS. So it seems that Blizzard has decided to implement two performance-increasing and one performance-decreasing features available from the DXR repository. Catch the video explaining these features and showcasing their implementation after the break.
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