ASRock Radeon RX 7600 Phantom Gaming Review 8

ASRock Radeon RX 7600 Phantom Gaming Review

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Introduction

ASRock Logo

ASRock Radeon RX 7600 Phantom Gaming OC is a premium custom-design rendition of AMD's latest mid-range graphics card. The RX 7600 is meant for 1080p AAA gaming with high to max settings, plus you can take advantage of AMD features such as FSR 2 to further improve performance. The Phantom Gaming series by ASRock is geared toward gamer aesthetics, with plenty RGB bells and whistles, and a racy design and a factory overclock to boot. The RX 7600 is based on AMD's latest RDNA 3 graphics architecture, which means you get all of the innovations AMD introduced with this series, including the much more capable RDNA 3 Dual Compute Unit, second generation Ray Accelerator for generational ray tracing performance improvements, and hardware acceleration for AI.



While the Radeon RX 7600 is based on RDNA 3, the Navi 33 silicon at its heart is built on the older 6 nm foundry process, and not the newer 5 nm EUV powering the RX 7900 series. AMD calculates that in this segment, it doesn't really need the latest foundry node, and can achieve the desired power-draw and performance/Watt using the older node. What's also interesting, is that the Navi 33 die has numerically the same number of shaders as its predecessor. AMD intends for the RX 7600 to be seen as a successor to the RX 6600, and not the RX 6600 XT or RX 6650 XT, and because the RX 7600 maxes out the Navi 33 silicon, there is a generational increase in shaders compared to the RX 6600.

The Navi 33 silicon features 32 RDNA 3 compute units, which work out to 2,048 stream processors, 32 Ray Accelerators, 64 AI Accelerators, 128 TMUs, and 64 ROPs. The memory size is unchanged at 8 GB, as is the 128-bit memory interface, and the 32 MB Infinity Cache size, although AMD has stepped up the memory speed to 18 Gbps, and the second generation Infinity Cache runs faster. There are other architectural innovations to be had, such as the AMD Radiance Display Engine, and hardware AV1 encoding capabilities. The ASRock RX 7600 Phantom Gaming OC features an upmarket design that looks like it belongs to a segment above, with its triple-fan layout. You get factory overclocked speeds in the shape of a 2356 MHz Game clock, compared to 2250 MHz reference, while the memory speed is left untouched at 18 Gbps. ASRock hasn't given us any pricing guidance, so we'll be assuming a $40 price premium throughout this review.

Radeon RX 7600 Market Segment Analysis
 PriceCoresROPsCore
Clock
Boost
Clock
Memory
Clock
GPUTransistorsMemory
RX 5500 XT$1701408321717 MHz1845 MHz1750 MHzNavi 146400M4 GB, GDDR6, 128-bit
RX 5600 XT$1902304641375 MHz1560 MHz1500 MHzNavi 1010300M6 GB, GDDR6, 192-bit
RX 6500 XT$1501024322685 MHz2825 MHz2248 MHzNavi 245400M4 GB, GDDR6, 64-bit
RTX 2060$1801920481365 MHz1680 MHz1750 MHzTU10610800M6 GB, GDDR6, 192-bit
RX Vega 64$3204096641247 MHz1546 MHz953 MHzVega 1012500M8 GB, HBM2, 2048-bit
RX 5700 XT$1802560641605 MHz1755 MHz1750 MHzNavi 1010300M8 GB, GDDR6, 256-bit
RTX 3050$2602560321552 MHz1777 MHz1750 MHzGA10612000M8 GB, GDDR6, 128-bit
RTX 2070$2302304641410 MHz1620 MHz1750 MHzTU10610800M8 GB, GDDR6, 256-bit
Arc A750$25035841122050 MHzN/A2000 MHzACM-G1021700M8 GB, GDDR6, 256-bit
RX 6600$2101792642044 MHz2491 MHz1750 MHzNavi 2311060M8 GB, GDDR6, 128-bit
RX 6600 XT$2502048642359 MHz2589 MHz2000 MHzNavi 2311060M8 GB, GDDR6, 128-bit
RTX 3060$3003584481320 MHz1777 MHz1875 MHzGA10612000M12 GB, GDDR6, 192-bit
RTX 4060$3003072321830 MHz2460 MHz2125 MHzAD107unknown8 GB, GDDR6, 128-bit
RX 7600$2702048642250 MHz2625 MHz2250 MHzNavi 3313300M8 GB, GDDR6, 128-bit
ASRock RX 7600
Phantom Gaming
$3102048642250 MHz2754 MHz2250 MHzNavi 3313300M8 GB, GDDR6, 128-bit
Arc A770$29040961282100 MHzN/A2187 MHzACM-G1021700M16 GB, GDDR6, 256-bit
RTX 2080$2602944641515 MHz1710 MHz1750 MHzTU10413600M8 GB, GDDR6, 256-bit
RTX 3060 Ti$3204864801410 MHz1665 MHz1750 MHzGA10417400M8 GB, GDDR6, 256-bit
RTX 4060 Ti$4004352482310 MHz2535 MHz2250 MHzAD10622900M8 GB, GDDR6, 128-bit
RX 6700 XT$320
2560642424 MHz2581 MHz2000 MHzNavi 2217200M12 GB, GDDR6, 192-bit
RTX 2080 Ti$4004352881350 MHz1545 MHz1750 MHzTU10218600M11 GB, GDDR6, 352-bit
RTX 3070$3505888961500 MHz1725 MHz1750 MHzGA10417400M8 GB, GDDR6, 256-bit
RTX 3070 Ti$4206144961575 MHz1770 MHz1188 MHzGA10417400M8 GB, GDDR6X, 256-bit
RX 6800$4703840961815 MHz2105 MHz2000 MHzNavi 2126800M16 GB, GDDR6, 256-bit

Architecture


AMD Radeon RX 7600 is based on the Navi 33 silicon that the company chose to built on the older 6 nm (DUV) foundry node that significantly lower transistor density than the 5 nm EUV node that the Navi 31 powering the RX 7900 series is based on. The chip has a die-area of 204 mm², and transistor count of 13.3 billion (for reference, NVIDIA is able to cram 22.9 billion transistors into a 190 mm² silicon using 5 nm, with the AD106 powering the RTX 4060 Ti). The GPU has essentially the same component hierarchy as the previous-generation Navi 23. Its host interface is PCI-Express 4.0 x8, and power is drawn from a single 8-pin PCIe power connector, which is sufficient, given the gaming total board power for the RX 7600 of 169 W. The GPU features a 128-bit wide GDDR6 memory interface, and 8 GB is the VRAM size for the RX 7600.

AMD hasn't put out a block diagram of the Navi 33, but it features two Shader Engines (compared to six on the Navi 31). Each of these has 8 RDNA 3 Dual-Compute Units (16 CU), which share Raster machinery, and Render Backends. The GPU features Centralized Geometry Processors, asynchronous compute engines, and geometry processors shared among the two Shader Engines. Given its CU count of 32, we arrive at 2,048 stream processors, 32 Ray Accelerators, 64 AI Accelerators, 128 TMUs, and 64 ROPs. The GPU uses a 2nd Gen 32 MB Infinity Cache memory that cushions data access to the memory.


Much of the architectural innovation is this generation is with the RDNA 3 Dual-Compute Unit (or Compute Unit pair). The "Navi 33" GPU physically features 32 compute units spread across two Shader Engines. AMD claims that at the same engine clocks, the RDNA 3 CU offers a 17.4% IPC increase over the RDNA2 CU.


The new RDNA 3 CU introduces multi-precision capability for the 64 stream processors per CU: operating either as 1x SIMD64 or 2x SIMD32 units. The Vector Unit that houses these SIMD units can either function as a SIMD execution mechanism, or as a Matrix execution unit, thanks to the new AI Matrix Accelerator, which provides a 2.7x matrix multiplication performance uplift versus conventional SIMD execution. Also added are support for the Bfloat16 instruction-set, and SIMD8 execution. The GPU hence enjoys AI hardware-acceleration that can be leveraged in future feature-additions relevant to gamers, such as FSR 3.0. Game developers will also look for ways to exploit accelerated AI, now that all three brands feature it (NVIDIA Tensor cores and Intel XMX cores).


AMD's first-generation Ray Accelerator, introduced with the RDNA2 architecture, was the result of a hasty effort to catch up to NVIDIA with a DirectX 12 Ultimate GPU, where they developed a fixed-function hardware to calculate ray intersections, and offloaded a large chunk of RT processing to the generationally-doubled SIMD resources. With RDNA 3, they've refined the Ray Accelerator to achieve an 80% ray tracing performance uplift over the previous generation, when you add up the Ray Accelerator count, their higher engine clocks, and other hardware-level optimizations, such as early sub-tree culling, specialized box sorting modes, and reduced traversal iterations.


There is a 50% ray intersection capacity improvement for RDNA 3 thanks to these optimizations, and cycles-per-ray reduction. Besides these, AMD has also made several improvements to the geometry- and pixel-pipes, with the introduction of the new multi-draw indirect accelerator (MDIA), which reduces CPU API and driver-level overheads by gathering and parsing of multi-draw command data. At the hardware-level 12 primitives per clock is now supported compared to 8 per clock on RDNA2, thanks to culling. The core-configuration overall enables 50% more rasterized performance per clock.


AMD has significantly improved the Display Engine of "Navi 33" over the previous-generation in terms of connectivity. The new Radiance Display Engine comes with native support for DisplayPort 2.1, which enables 8K output at up to 165 Hz refresh-rate, or 4K at up to 480 Hz, with a single cable. AMD has refined its FSR 2 algorithm to support 8K (i.e. render at a lower resolution with FSR-enhanced upscaling), to make it possible to enjoy the latest AAA titles at playable frame-rates on 8K displays. The RX 7600 gets two full-size DP 2.1 connectors, besides an HDMI 2.1b, and a USB-C with DP 1.2 passthrough. The "Navi 33" silicon receives full hardware-accelerated AV1 encode and decode capabilities. With this generation, AMD is also introducing SmartAccess Video, a feature that lets the AMD driver leverage the hardware encoders of the RDNA2 iGPU of Ryzen 7000 desktop processors, for additional encoding performance.

Packaging

Package Front
Package Back


The Card

Graphics Card Front
Graphics Card Back
Graphics Card Front Angled

ASRock RX 7600 Phantom Gaming OC looks swanky and from a segment above. A large triple-fan cooling solution dominates the card, and has plenty of RGB eye-candy from its central fan. The cooler shroud is made of plastic, while the backplate is made of metal.


An RGB illuminated zone has been placed around the center fan.

Graphics Card Dimensions

Dimensions of the card are 30.0 x 13.0 cm, and it weighs 900 g.

Graphics Card Height
Graphics Card Back Angled

Installation requires three slots in your system.

Monitor Outputs, Display Connectors

Display connectivity includes three standard DisplayPort 2.1 ports (RDNA2 had 1.4a) and one HDMI 2.1a.

AMD has upgraded their encode/decode setup. It now comes with support for VP9, H.264, H.265 and AV1 decode, and encoding is supported for H.264, H.265 and AV1.

Graphics Card Power Plugs

The card's sole power connector is an 8-pin PCIe. This configuration, together with 75 W PCIe slot power, is rated for 225 W.

Teardown

Graphics Card Cooler Front

The cooler comes off easily along with its cooler shroud when you undo a set of screws at the back.

Graphics Card Cooler Back

The cooler features two large aluminium fin-stacks to which heat is drawn by a set of copper base-plates, and fed by heatpipes.


The ASRock Phantom Gaming cooler uses three heatpipes.


The backplate is made of metal, and has thermal pads that draw some heat from behind the GPU and memory areas.

High-resolution PCB Pictures

These pictures are for the convenience of volt modders and people who would like to see all the finer details on the PCB. Feel free to link back to us and use these in your articles, videos or forum posts.

Graphics Card Teardown PCB Front
Graphics Card Teardown PCB Back

High-resolution versions are also available (front, back).

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Apr 30th, 2024 13:34 EDT change timezone

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