Call of Duty: Modern Warfare 2 | Warzone 2.0: DLAA vs. DLSS vs. XeSS Comparison Review 14

Call of Duty: Modern Warfare 2 | Warzone 2.0: DLAA vs. DLSS vs. XeSS Comparison Review

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Introduction

Call of Duty: Modern Warfare 2 was released on October 28th and on launch day the PC game had support for NVIDIA's Deep Learning Super Sampling (DLSS), AMD's FidelityFX Super Resolution 1.0 (FSR 1.0) and Intel's Xe Super Sampling (XeSS). Nowadays it's very weird to see an outdated FSR 1.0 option, instead of FSR 2.x as an upscaler, especially when the game already has DLSS and XeSS support, so we didn't test these upscaling options on launch day, instead waiting for the upcoming Season 1 update and Warzone 2.0, which, as we were hoping, should have brought FSR 2.x support, but with the Season 1 update and Warzone 2.0 the developers have added support for NVIDIA's Deep Learning Anti-Aliasing (DLAA) and nothing else. So in this mini-review, we take a look at temporal upscalers, comparing the image quality and performance gains offered by DLAA, DLSS and XeSS in Call of Duty: Modern Warfare 2 | Warzone 2.0.



Below, you will find comparison screenshots at 4K, 1440p, 1080p, and in different DLSS and XeSS quality modes; the DLAA and Filmic SMAA T2X screenshots are also available in the dropdown menu. For those who want to see how DLSS and XeSS perform in motion, watch our side-by-side comparison video. The video can help uncover issues like shimmering or temporal instability, which are not visible in the screenshots.

All tests were made using a GeForce RTX 3080 GPU at Ultra graphics settings; motion blur and depth of field were disabled for better image viewing. DLSS in this game shipped with version 2.4.12.

Screenshots




Side-by-Side Comparison Video


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Nov 11th, 2026 06:58 CST change timezone

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