NVIDIA's Deep Learning Super Sampling (DLSS) support isn't unusual for the Call of Duty franchise as it made an appearance in both Modern Warfare and Black Ops Cold War, too. With the release of Vanguard, AMD's FidelityFX Super Resolution (FSR) is now also available as the second upscaling solution. During open beta back in September, many players complained that the game's "standard" anti-aliasing solution (SMAA T2X) causes excessive blurriness and shimmering, but with the addition of DLSS and FSR, players now have a wider range of options at their disposal to improve both image quality and performance. Depending on the game, there are always subtle differences in the implementation of NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR), so we are keen to have a look at both in this game.
Below, you will find comparison screenshots at 4K, 1440p, and 1080p and in different DLSS/FSR quality modes. For those who want to see how DLSS and FSR perform in motion, watch our side-by-side comparison video.
All tests were made using a GeForce RTX 3080 GPU at Ultra graphics settings; motion blur and depth of field were disabled. DLSS in this game shipped with version 2.3.1.