Cougar Revenger Review 8

Cougar Revenger Review

Build Quality  »

Sensor and Performance

The Cougar Revenger uses the PixArt PMW3360 sensor, which is a popular choice for most high-end mice these days because it tracks reliably and has a high DPI.

I tested the mouse for about two weeks and used 1000 DPI at 1000Hz without any problems. I usually play RPGs and MOBA games (The Division or Dota2) with the occasional Counter-Strike game in-between. Through all of this, the mouse tracked perfectly; no jitters, lag, or any other unwanted tracking issues occurred.

Synthetic Benchmarks



For these tests, I connected the mouse to a USB 3 port. Mouse acceleration was disabled in Windows, and I set a DPI of 1000 in the Cougar UIX software. I then moved the Cougar Revenger from one side to the other fast (three swipes, about 50 cm long each, reasonably fast).

These are the raw counts from the mouse and are meant to gauge the accuracy of the reporting from the mouse. While it is normal to have small deviations from the norm, a larger deviation shows that tracking is not consistent, and mouse movement may appear jittery.

As you can see, tracking is nice, smooth, and reliable.

Lift-Off Distance

The Revenger has a programmable lift-off distance that is adjustable in the software. Use of this setting is pretty straightforward: it allows the user to select the height at which the mouse will stop tracking, and in UIX, we have a slider with three options: Low, Middle, and High.

Gaming wise, a low lift-off distance is preferred in all situations; you don't want the mouse to track your re-positioning of the mouse. The lift-off distance can easily be checked on by stacking CDs under the mouse to see when tracking stops being accurate. The Revenger's lift-off distance is as low as it gets: It is just below 1 CD on the Low setting and just below 2 CDs on the High setting.
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Jun 16th, 2024 08:51 EDT change timezone

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