Benchmark scores in other reviews are only comparable when this exact same configuration is used.
|Processor:||Intel Core i9-9900K @ 5.0 GHz|
(Coffee Lake, 16 MB Cache)
|Motherboard:||EVGA Z390 DARK|
|Memory:||Thermaltake Toughram, 16 GB DDR4 |
@ 4000 MHz 19-23-23-42
|Storage:||2x 960 GB SSD|
|Power Supply:||Seasonic Prime Ultra Titanium 850 W|
|Cooler:||Cryorig R1 Universal 2x 140 mm fan|
|Software:||Windows 10 Professional 64-bit|
Version 1909 (Sep 2019 Update)
|Drivers:|| AMD: Radeon Software 20.3.1 Beta|
NVIDIA: GeForce 442.74 WHQL
|Display:||Acer CB240HYKbmjdpr 24" 3840x2160|
We tested the public Steam release version of DOOM Eternal (not a press pre-release). We also installed the latest drivers from AMD and NVIDIA, both of which have game-ready support for the game.
Graphics Memory Usage
Using a GeForce RTX 2080 Ti, which has 11 GB of VRAM, we measured the game's memory usage at the highest setting.
DOOM Eternal is quite memory hungry—it will use 7 GB VRAM at Ultra Nightmare settings with even a lower resolution, which means that cards with 4 GB VRAM will be challenged. As our benchmarks further down on this page show, even cards with 3 GB or 4 GB VRAM see decent performance.
For higher-end cards, 8 GB VRAM usage is spot on, making best use of the resources as that's the most commonly available memory capacity.
FPS AnalysisIn this new section, we're comparing each card's performance to the average FPS measured in our graphics card reviews, which is based on a mix of 22 games and should provide a realistic average covering a wide range of APIs, engines, and genres.
Performance on NVIDIA is very good, Turing has a solid advantage over Pascal. On the AMD side it looks like Polaris runs a little bit better than Vega, and Navi works even better. The only exception here is RX 5500 XT, which seems limited by its 4 GB framebuffer size (yet RX 570 does much better).