Encoding and 3D Performance Results
I have started using the most recent version of Handbrake, which offers a pretty decent performance boost over previous versions. This means that, at the same time, hardware requirements are a bit less than they were before with memory still affecting performance. Here, the G.SKILL kit still takes the top spot. What's even more interesting is to see the "slower" Samsung kit actually outperforming the 400 MHz faster Patriot kit; most like due to a specific timing or two the Patriot kit uses.
Cinebench also shows some differences due to memory changes with the G.SKILL kit offering a pretty significant performance boost, increasing OpenGL performance, and CPU rendering. The increase on the CPU is quite impressive actually; more than I had expected.
With so much GPU power available in this configuration, even 3DMark11 shows some differences with a near 250 point gap between 1600 MHz and 2400 MHz. This is far outside of testing irregularities, which are usually confined to +/- 25 points or so without some sort of "Turbo" enabled component of which there are quite a few now, both on the GPU side and the CPU side.
I decided to test PCMark07 as well just because I did 3DMark and differences are notable, even here. PCMark tests various desktop-related tasks, like browsing, video playback, and storage performance.
Shogun 2 CPU Bench
Shogun2 is my new favorite bench, being quite sensitive to CPU and memory speed changes even after the most recent updates that made the game Flash-enabled. If anything, performance matters even more in the newest versions with usable army size having been increased.