Introduction
Why NVIDIA launched the GeForce GTX Titan when it already has the GeForce GTX 690 dual-GPU card covering the same exact $999 price-point is a question best answered in the realm of multi-GPU. If you haven't read our
GTX Titan review covering the product from a single-card perspective already, please do so to get a hold of detailed specifications, features, and performance numbers in comparison to a wider selection of graphics cards.
Current GPU technology only allows you to combine up to four GPUs, which is why you can only pair up two dual-GPU graphics cards: each physical card comes with two GPUs onboard, and you're effectively making four GPUs work in tandem. NVIDIA's $999 GeForce GTX 690 may be a wonderful graphics card that scales near-perfectly in terms of performance, but in the end, you can only pair two of them up. AMD allowed its AIB partners to develop dual-GPU cards on their own by using pairs of HD 7970 GHz Edition chips and some of them have managed to dethrone the GTX 690.
This is perhaps where the GTX Titan steps in. Priced at the same $999, it is a single-GPU graphics card based on NVIDIA's GK110 silicon, and you can combine up to four of them, which absolves the GTX Titan of the need to match up to the GTX 690 in terms of single-card performance.
In today's GeForce GTX Titan review, we are testing how well GeForce GTX Titan 2-way (2 cards) and 3-way (3 cards) SLI configurations fare against GTX 690 Quad SLI (2 cards, 4 GPUs), GTX 680 2-way and 3-way SLI, and AMD Radeon HD 7970 GHz Edition 2-way and 3-way CrossFireX configurations. Performance numbers of each of the contenders' single-card configurations are also tossed in.
The Intel Core i7 "Ivy Bridge" test-bed we normally use for our graphics card reviews won't do justice to 3-way configurations, so we set up a new Intel Core i7 "Sandy Bridge-E" test-bed running an Intel X79 chipset motherboard, which gives each of the three cards a PCI-Express x16 connection of its own. All other data-points in this review were measured on the same test bed.
Test System
| Test System - VGA Rev. 26 |
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| Processor: | Intel Core i7-3820 @ 4.3 GHz (Sandy Bridge-E, 10 MB Cache) |
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| Motherboard: | MSI X79A-GD45 Intel X79 |
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| Memory: | 2x 4096 MB Corsair Vengeance PC3-12800 DDR3 @ 1600 MHz 9-9-9-24 |
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| Harddisk: | WD Caviar Blue WD5000AAKS 500 GB |
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| Power Supply: | Antec HCP-1200 1200W |
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| Software: | Windows 7 64-bit Service Pack 1 |
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| Drivers: | NVIDIA: 310.70 WHQL ATI: Catalyst 13.1 WHQL GTX Titan: 314.09 Beta |
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| Display: | LG Flatron W3000H 30" 2560x1600 3x Hanns.G HL225DBB 21.5" 1920x1080 |
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.- All video card results were obtained on this exact system with exactly the same configuration.
- All games were set to their highest quality setting unless indicated otherwise.
- AA and AF are applied via in-game settings, not via the driver's control panel.
Each benchmark was tested at the following settings and resolutions:
- 1920 x 1200, 4x Anti-aliasing. Typical widescreen resolution for large displays (22" - 26"). Very good looking driver graphics settings.
- 2560 x 1600, 4x Anti-aliasing. Highest possible resolution for commonly available displays (30"). Very good looking driver graphics settings.
- 5760 x 1080, 4x Anti-aliasing. Typical high-end gaming multi-monitor resolution. Very good looking driver graphics settings.
Alan Wake
Alan Wake, released in 2012 for the PC, is a highly successful third-person horror shooter that revolves around the adventures of novelist Alan Wake who has to battle the "darkness" that takes over living and dead things. Alan's signature flashlight is used to strip the forces of darkness of their protection, which makes them vulnerable to conventional weapons.
The engine of
Alan Wake uses DirectX 9, but features complex lighting effects that make it quite a demanding title. We benchmarked with the highest settings possible.