Test System
| Test System |
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| Processor: | Intel Core i7-6700K @ 4.5 GHz (Skylake, 8192 KB Cache) |
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| Motherboard: | ASUS Maximus VIII Hero Intel Z170 |
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| Memory: | G.SKILL 16 GB Trident-Z DDR4 @ 3000 MHz 15-16-16-35 |
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| Storage: | 2x Patriot Ignite 960 GB SSD |
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| Power Supply: | Antec HCP-1200 1200W |
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| Cooler: | Cryorig R1 Universal 2x 140 mm fan |
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| Software: | Windows 10 64-bit Anniversary Edition |
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| Drivers: | NVIDIA: 376.09 WHQL AMD: Catalyst 16.11.5 Beta |
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| Display: | Acer CB240HYKbmjdpr 24" 3840x2160 |
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Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We used the latest public Steam release version of Watch_Dogs 2 (not a press pre-release). We also installed the high-res texture pack, which is a separate free DLC download.
Graphics Memory Usage
Using a GTX Titan X, which has 12 GB of VRAM, we tested the game's memory usage. As you can see, even with the HD texture pack enabled, the game doesn't use a lot of video memory by today's standards (where all new cards above $200 have 8 GB VRAM). When the high-res texture pack is installed, you get an additional "Ultra" option in the game's texture settings. Enabling this option uses roughly 2 GB of additional VRAM.