Monday, February 9th 2015

Radeon R9 380X Based on "Grenada," a Refined "Hawaii"

AMD's upcoming Radeon R9 380X and R9 380 graphics cards, with which it wants to immediately address the GTX 980 and GTX 970, will be based on a "new" silicon codenamed "Grenada." Built on the 28 nm silicon fab process, Grenada will be a refined variant of "Hawaii," much in the same way as "Curacao" was of "Pitcairn," in the previous generation.

The Grenada silicon will have the same specs as Hawaii - 2,816 GCN stream processors, 176 TMUs, 64 ROPs, and a 512-bit wide GDDR5 memory interface, holding 4 GB memory. Refinements in the silicon over Hawaii could allow AMD to increase clock speeds, to outperform the GTX 980 and GTX 970. We don't expect the chip to be any more energy efficient at its final clocks, than Hawaii. AMD's design focus appears to be performance. AMD could save itself the embarrassment of a loud reference design cooler, by throwing the chip up for quiet custom-design cooling solutions from AIB (add-in board) partners from day-one.
In other news, the "Tonga" silicon, which made its debut with the performance-segment Radeon R9 285, could form the foundation of Radeon R9 370 series, consisting of the R9 370X, and the R9 370. Tonga physically features 2,048 stream processors based on the more advanced GCN 1.3 architecture, 128 TMUs, 32 ROPs, and a 384-bit wide GDDR5 memory interface. Both the R9 370 and R9 370X could feature 3 GB of standard memory amount.

The only truly new silicon with the R9 300 series, is "Fiji." This chip will be designed to drive AMD's high-end single- and dual-GPU graphics cards, and will be built to compete with the GM200 silicon from NVIDIA, and the GeForce GTX TITAN-X it will debut with. This chip features 4,096 stream processors based on the GCN 1.3 architecture - double that of "Tonga," 256 TMUs, 128 ROPs, and a 1024-bit wide HBM memory interface, offering 640 GB/s of memory bandwidth. 4 GB could be the standard memory amount. The three cards AMD will carve out of this silicon, are the R9 390, the R9 390X, and the R9 390X2.
Source: 3DCenter.org
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156 Comments on Radeon R9 380X Based on "Grenada," a Refined "Hawaii"

#151
arbiter
petteyg359All vendor implementations of all standards are proprietary by that definition. Way to completely invalidate your own argument!
No, you are trying to twist things to fit your own logic. AMD took what was standard and used it in their own way that is LOCKED to their hardware and software. It can't be used by Nvidia that is what makes it proprietary. What you are tring to claim is HDMI 2.0 on gtx900 cards is proprietary and AMD can't use HDMI 2.0, that is your ass-backwards logic.
AsRockBasically dumbed down what could be done without PhysX hardware and made the extra which is not really NV PhysX. Lets face it it's nothing in that vid that a CPU could not handle, never mind the game being cartoon like it seen much better in other games and even Arma 3 has better shit than that.
Um cpu could handle it? Try using same setting and set the phyx to cpu and see how well the game runs then.
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#152
AsRock
TPU addict
arbiterNo, you are trying to twist things to fit your own logic. AMD took what was standard and used it in their own way that is LOCKED to their hardware and software. It can't be used by Nvidia that is what makes it proprietary. What you are tring to claim is HDMI 2.0 on gtx900 cards is proprietary and AMD can't use HDMI 2.0, that is your ass-backwards logic.



Um cpu could handle it? Try using same setting and set the phyx to cpu and see how well the game runs then.
It would need to be optimized for CPU which i bet not much was done. Other company's can do it so they could if they really wanted too, same ol BS over again to try to make it look better than it actually is.

BL2 is BS anyways 1/2 made frigging game from lazy asses. They just got lucky as they were out of time with the 1st one and people liked it so they pushed more 1/2 done bs and not make what they intended to make in the 1st time.
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#153
petteyg359
arbiterNo, you are trying to twist things to fit your own logic. AMD took what was standard and used it in their own way that is LOCKED to their hardware and software. It can't be used by Nvidia that is what makes it proprietary. What you are tring to claim is HDMI 2.0 on gtx900 cards is proprietary and AMD can't use HDMI 2.0, that is your ass-backwards logic.
No, they took a standard, and branded their implementation of it. No duh the "FreeSync" is locked to their hardware. It's a brand name. You're complaining that Asus can't go around selling screens with "Dell UltraSharp" labels. If nVidia chooses to support Adaptive-Sync for G-Sync instead of their ACTUALLY-PROPRIETARY-WITH-ALL-THE-NEGATIVE-CONNOTATIONS-BECAUSE-IT-ISN'T-STANDARDIZED custom hardware, there's no reason a monitor couldn't be both "FreeSync certified" and "G-Sync certified" at the same time.

There's "ass-backwards logic" in here, but it ain't in my posts.
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#154
Aquinus
Resident Wat-man
petteyg359No, they took a standard, and branded their implementation of it.
Actually, it's because they really don't have HDMI 2.0 but rather 1.4a with some modifications to support 2.0-like features. Get your terms right.
petteyg359No duh the "FreeSync" is locked to their hardware. It's a brand name. You're complaining that Asus can't go around selling screens with "Dell UltraSharp" labels.
One is a technology, the other is branding. There is a big difference.

Lets clarify one thing here because I think people don't know definitions:
petteyg359All vendor implementations of all standards are proprietary by that definition. Way to completely invalidate your own argument!
Lets take a quote:
Proprietary software is software that is owned by an individual or a company (usually the one that developed it). There are almost always major restrictions on its use, and its source code is almost always kept secret.
That does not make the fact a company developed it turn it into a proprietary software. It's proprietary because it's not open which imposes restrictions. Something is proprietary usually by how much of it you're willing to share. There is no such thing as open source proprietary software, which is what you would get if a company wrote open software by your definition.

For someone with only 7 posts, you've dug yourself a nice little hole for yourself rather quickly on a seemingly stupid topic (the definition of "proprietary").
petteyg359there's no reason a monitor couldn't be both "FreeSync certified" and "G-Sync certified" at the same time.
I will agree with this statement unless there are specific rules for either that forbid having both at once.

With that all said, it's entirely possible to have both a proprietary and open source versions of an implemented specification, but doing it doesn't make it proprietary de-facto.
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#155
petteyg359
AquinusLets take a quote:

That does not make the fact a company developed it turn it into a proprietary software. It's proprietary because it's not open which imposes restrictions. Something is proprietary usually by how much of it you're willing to share. There is no such thing as open source proprietary software, which is what you would get if a company wrote open software by your definition.
I like how you stripped the context there so you could claim I said the opposite of what I said.
Posted on Reply
#156
bencrutz
on every amd threads @ TPU? good god
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