Tuesday, June 30th 2020

Microsoft Rumored To Release Budget Xbox Series S Console

In a recent report by the Verge, Microsoft is reportedly planning a budget console to go along with the Xbox Series X known as the Xbox Series S. The Xbox Series S will be a successor to the popular Xbox One S, codenamed Lockhart it's set to feature the key next-generation improvements found in the Xbox Series X and provide them at a lower price point.

Sources say that the Xbox Series S will target 1080p 60FPS and 1440p 6̶0̶F̶P̶S̶ 30FPS gaming performance, this will be achieved with roughly 1/3rd of the GPU power at 4 TeraFLOPs, and 10 GB of GDDR6 RAM. The Xbox Series S console is rumored to share the same 7 nm AMD Zen 2 SoC a̶t̶ ̶a̶ ̶l̶o̶w̶e̶r̶ ̶c̶l̶o̶c̶k̶ and the same ultra-fast PCIe 4.0 SSD. The console may not feature a disc drive like the Xbox One S All Digital Edition. Microsoft is yet to publicly say anything about the console, so take these rumors with a grain of salt.

Update Jun 30th: Sources tell Eurogamer that Microsoft is planning to unveil the console at an event in August.
Sources: The Verge, @tomwarren, Eurogamer
Add your own comment

57 Comments on Microsoft Rumored To Release Budget Xbox Series S Console

#1
Caring1
If it's all digital it won't need a disc drive, suckers will be stuck playing online content only unless there's a drive large enough to store all their games.
Posted on Reply
#2
arbiter
So lower cost console is only 4 tflops gpu when the one x is a 6. So if current top end console of xbox can't do 60 fps what makes them thing a weaker one is gonna do it?
Posted on Reply
#3
Chomiq
arbiterSo lower cost console is only 4 tflops gpu when the one x is a 6. So if current top end console of xbox can't do 60 fps what makes them thing a weaker one is gonna do it?
Maybe because it will be aiming for 1080p60 and not 4k.

Edit.
This mentions 1440p 60, riiight...
Posted on Reply
#5
Unregistered
If they keep the same CPU dialing down the resolution and graphics could achieve similar experience at 60fps.
It's a good idea, and gives people a cheap way for next gen without sacrificing a lot.
Hopefully they offer it with and without disk, it doesn't cost a lot anyway.
#6
Naito
arbiterSo lower cost console is only 4 tflops gpu when the one x is a 6. So if current top end console of xbox can't do 60 fps what makes them thing a weaker one is gonna do it?
While developers do a good job at masking it, I believe the old Jaguar architecture is a fairly substantial bottleneck. So, even if the Xbox Series S takes a 2TF hit, it may perform very similar to a One X. Having said that, I still think it is strange to target only 4TF. Being only 1/3 of the Series X creates quite a rift in performance. Targeting One X's 6TF or going for 8TF would make a lot more sense.
Posted on Reply
#7
steve360
Series X
Series S

Just need a Series E to complete the set.
Posted on Reply
#9
dyonoctis
ChomiqMaybe because it will be aiming for 1080p60 and not 4k.

Edit.
This mentions 1440p 60, riiight...
As usual that 1440p might be game depended. some games like dmc5 don't need much to reach 60 fps in 1440p.
Posted on Reply
#10
Nephilim666
steve360Series X
Series S

Just need a Series E to complete the set.
Someone will have a series E trademark and they'll have to call it the series 3
Posted on Reply
#12
B-Real
arbiterSo lower cost console is only 4 tflops gpu when the one x is a 6. So if current top end console of xbox can't do 60 fps what makes them thing a weaker one is gonna do it?
1. Vega 64 is nearly 13 TFLOPS, RX 5700 is "only" 8 TFLOPS. Yet the latter is faster by ~5%.
2. According to the reference models, out of the whole Turing family (including the 16XX cards), the 2080Ti has the lowest boost clocks (and the 2080 Super has higher memory transfer rate than the 2080Ti) yet is the fastest card of the lineup.

1 datum doesn't mean anything in itself.
Posted on Reply
#13
THANATOS
Yes, we are talking about RDNA1 vs RDNA2 which may end up faster, but this is just lowend GPU performance, even RX 5500 XT has more TFlops than this and even memory is noticeably smaller. I don't think It's worth It to save some money to get this than It's stronger brother, when you can play on It for a couple years to come.
Posted on Reply
#14
1d10t
M$ caught in pants down when Sony got two version at launch :D
Posted on Reply
#15
THANATOS
B-Real1. Vega 64 is nearly 13 TFLOPS, RX 5700 is "only" 8 TFLOPS. Yet the latter is faster by ~5%.
2. According to the reference models, out of the whole Turing family (including the 16XX cards), the 2080Ti has the lowest boost clocks (and the 2080 Super has higher memory transfer rate than the 2080Ti) yet is the fastest card of the lineup.
1. RDNA1 is 40% faster than Polaris with the same clocks and specs, so this 4TFlops RDNA2 GPU has comparable performance to Xbox One X.
2. 2080Ti is faster than 2080 Super, because It has the highest processing power(TFLOPs) and highest bandwidth(GB/s) of all Turing GPUs and this doesn't depend only on clockspeed and memory transfer rate, that's just part of It.
Posted on Reply
#16
demian_vi
1d10tM$ caught in pants down when Sony got two version at launch :D
there are rumors about the small exbox since last year, it's the other way around most likely:roll:
THANATOS1. RDNA1 is 40% faster than Polaris with the same clocks and specs, so this 4TFlops RDNA2 GPU has comparable performance to Xbox One X.
2. 2080Ti is faster than 2080 Super, because It has the highest processing power(TFLOPs) and highest bandwidth(GB/s) of all Turing GPUs and this doesn't depend only on clockspeed and memory transfer rate, that's just part of It.
so the small xbox will have graphics equal to x1x, more powerful cpu, better ram and disk, lower power usage and ray tracing (I assume). and it's targetting 1080p players who want to experience all that without paying for 4k . it does make sense. also polaris-to-rdna comparison could probably be quite different than rdna-to-rdna2 so the small xbox might as well be better in graphics than x1x
Posted on Reply
#17
Cybrshrk
cucker tarlson1440/60 with 4tflops yeah good luck with that
Most ACTUAL sources say 1080/60 1440/30 which is what I would expect. The 60 fps games on Xbox series x will be 1080p and the 30 fps games may bump up to 1440p or possibly stay at 1080p if the game is REALLY demanding (or poorly optimized).
demian_vithere are rumors about the small exbox since last year, it's the other way around most likely:roll:


so the small xbox will have graphics equal to x1x, more powerful cpu, better ram and disk, lower power usage and ray tracing (I assume). and it's targetting 1080p players who want to experience all that without paying for 4k . it does make sense. also polaris-to-rdna comparison could probably be quite different than rdna-to-rdna2 so the small xbox might as well be better in graphics than x1x
Right GCN tflops are weaker than RDNA2 tflops. It's another reason tflops comparisons are in useful within the same architecture.

The 4tflops of series S should about equal the 6tflops of the one X.

They key differences are -

1. The new series S will have the series X's exact same cpu which is miles ahead of the one in the Xbox one x (and was its weakest part holding the entire console back even though they had enough gpu power)

2. Where the Xbox one x and its 6tflops were always shooting for 4k, the series S will use what is effectively the same gpu power and that much more powerful cpu to truly deliver the same experiences as the series x (just at a PURPOSEFULLY lower resolution of 1080 for 60fps games and possibly 1440 for the ones set to run at 30 fps on the series X).


It makes total sense and because the cpu is the EXACT same it will in no way hold back games as the difference in gpu power required to do 1080p to 4k is 4x less. For games that are stuck at 30 fps on the series X drop to a 1440p bump is still possible and within that 3x lower processing power. Again some games may still need to go 1080p (or something in between via VRS and DRS).
UskompufThanks, updated.
You didn't update the 1440p/30 fps part you left it quoting 1440p/60 and why many are questioning the article still.
NaitoWhile developers do a good job at masking it, I believe the old Jaguar architecture is a fairly substantial bottleneck. So, even if the Xbox Series S takes a 2TF hit, it may perform very similar to a One X. Having said that, I still think it is strange to target only 4TF. Being only 1/3 of the Series X creates quite a rift in performance. Targeting One X's 6TF or going for 8TF would make a lot more sense.
You do know 4k requires roughly 4x the GPU power vs 1080p and 1440(at 30 fps) is within the 3x less power (4/12) that differentiates them.

By keeping the exact same everything else (with reduced memory again because that'd directly tied to resolution) they can offer. Slower cost lower resolution version without compromising the experience of series x owners.
Posted on Reply
#18
Caring1
steve360Series X
Series S

Just need a Series E to complete the set.
It only needs U.
Posted on Reply
#19
Vya Domus
This is a horrible idea and it will cripple game development across all platforms. Developers will be forced to adhere to the CPU/RAM limits of the weaker consoles, meaning the games will be as complex as the weaker consoles allows. The GPU situation can be dealt with easily but having a lower clocked CPU with less cores potentially and less RAM will ruin progress with this generation.
Posted on Reply
#20
THANATOS
demian_viso the small xbox will have graphics equal to x1x, more powerful cpu, better ram and disk, lower power usage and ray tracing (I assume). and it's targetting 1080p players who want to experience all that without paying for 4k . it does make sense. also polaris-to-rdna comparison could probably be quite different than rdna-to-rdna2 so the small xbox might as well be better in graphics than x1x
4TFlops * 1.4 = 5.6TFlops
I used 50% for Polaris vs RDNA2.
If It's meant just for 1080p players, then the potential buyers are mainly with older TV, because I hardly can believe many people would buy a new TV with only FullHD resolution when the price difference is not very big.
Posted on Reply
#21
kayjay010101
Vya DomusThis is a horrible idea and it will cripple game development across all platforms. Developers will be forced to adhere to the CPU/RAM limits of the weaker consoles, meaning the games will be as complex as the weaker consoles allows. The GPU situation can be dealt with easily but having a lower clocked CPU with less cores potentially and less RAM will ruin progress with this generation.
It uses the same CPU...
Posted on Reply
#22
Vya Domus
kayjay010101It uses the same CPU...
Even if so it will have less memory.
Posted on Reply
#23
THANATOS
If the difference in price will be only $100, then the stronger one is a better one in my opinion. It's more futureproof with much stronger GPU and more RAM.
Posted on Reply
#24
Valantar
Vya DomusEven if so it will have less memory.
But these consoles allocate memory dynamically between the CPU and GPU, and the high end concoles will use a lot as VRAM due to their high resolutions. Running at 1080p or 1440p with lower texture quality will easily overcome this, and won't affect development for the higher end consoles whatsoever.
THANATOSIf the difference in price will be only $100, then the stronger one is a better one in my opinion. It's more futureproof with much stronger GPU and more RAM.
There's no way the price difference will be only $100 with a GPU ⅓ the performance and less memory. If this is true it is clearly a value play, likely aiming for $300 or possibly even less.
Posted on Reply
#25
W1zzard
Caring1It only needs U.
<3 I had to lol
Posted on Reply
Add your own comment
May 7th, 2024 23:36 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts