Monday, December 3rd 2007

Bioshock Patch Coming This Week

2K Games has announced that a BioShock PC patch and Xbox 360 title update, as well as a free downloadable content pack for both Xbox Live and for the PC, will be released this week. For now, the content pack will include several extra plasmids for players to use while the patch will fix the game's field-of-vision perspective. A full list of bug fixes and everything included in the DLC will be put up on The Cult of Rapture when the downloads become available.
Source: The Cult of Rapture
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12 Comments on Bioshock Patch Coming This Week

#1
INSTG8R
Vanguard Beta Tester
Wow I havent even thought about that game in months. Finished it twice and it gathered dust ever since. I guess this may give me a reason to fire it up again.
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#2
Random Murderer
The Anti-Midas
it's about damn time they did something about the fov issue. people have had to use a hack to get it to work right, but now they officially support it 3 MONTHS AFTER ITS RELEASE.
bravo, 2k, last time you get my money.
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#3
Basard
INSTG8RWow I havent even thought about that game in months. Finished it twice and it gathered dust ever since. I guess this may give me a reason to fire it up again.
Wow, is it that easy? At least they don't have MY money yet! :laugh:

Maybe they should sell games for 50% off these days, and when you want to get the COMPLETE version 6 months later, you can pay the other half. At least they are giving out some extra plasmids for your inconvenience..... hehe.
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#4
Juic3
Any word on the TERRIBLE TERRIBLE mouse acceleration in the game ? This killed the game for me.
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#5
mas0n
Hopefully they fix the constant crashes in Vista 64.
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#6
effmaster
mas0nHopefully they fix the constant crashes in Vista 64.
there was trouble with the 64 bit version of Vista?:wtf:

Im glad to get extra plasmids, but if we don't see newer areas to explore that take advantage of the plasmids I don't really see a use for them. Still havent finished Bioshock yet, right now Im wearing the Big Daddy helmet, OK no more spoiolers for yall that havent played it yet its too good to pass up the story.
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#7
mas0n
effmasterthere was trouble with the 64 bit version of Vista?:wtf:
Some people are, I can't play more than 30 minutes without a crash to desktop. a dozen other games run perfect on this PC and I tried every driver I could find. I think the people having the most issues are people with 8800GT + Vista 64, so it could be a nvidia problem.
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#8
hacker111
free downloadable content for a screwed up game that I spent $60 on??? Cmom you have got to be kidding me.
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#9
Seany1212
whats this field-of-vision problem? never really had a problem with mine unless it was there but i was only ever used to it :ohwell:
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#10
mas0n
The wide screen resolutions were just the standard 4:3 with the top & bottom cropped. See here.
Posted on Reply
#11
Widjaja
Bioshock patch out midnight PST

So midnight L.A time.

www.2kgames.com/cultofrapture/home.html

List of fixes and free DLC

- Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2
- Added an Option to disable the Vita-Chambers for added difficulty
- Added support for a walk toggle keybind
- Added Horizontal FOV Lock option
- Fixed mouse acceleration issues
- Fixed reserved keys not functioning properly when keys are unbound
- Fixed multiple cases of keys not allowing a rebind
- Re-added the Human Inferno tonic
- Changed behavior of subtitles so that inappropriate queuing does not occur
- Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display
- Added rendering support for TripleHead2Go
- Atlas VO volume increased for German releases
- Fixed issue of subtitles not clearing correctly occasionally
- Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame
- Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
- Fixed subtitle timings to more accurately match the on screen audio
- Fixed issue causing stuttering audio when using Windows Vista
- Fixed issue with characters squirming and wiggling after death
- Fixed blood decals and other projectors not showing up on ATI hardware
- The "Enable EAX" option is now greyed out when EAX-capable hardware is not present
- Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
- Removed erroneous "Reload" binding in a no-weapons context
- Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
- Fixed incorrect Training Message when shooting a Mimic
- Fixed refresh rate being locked at 60hz in DX10 mode
- Fixed VSync disabling in DX10 mode
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#12
mas0n
Widjaja- Fixed issue with characters squirming and wiggling after death
I was kinda hoping they'd leave that one....:(
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