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ATI Fire GL1

Graphics Processor
IBM
Pixel Shaders
2
Vertex Shaders
N/A
TMUs
1
ROPs
1
Memory Size
32 MB
Memory Type
SDR
Bus Width
256 bit
The Fire GL1 was an enthusiast-class professional graphics card by ATI, launched on March 1st, 1999. Built on the 250 nm process, and based on the IBM graphics processor, the card supports DirectX 6.0. Since Fire GL1 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 32 MB SDR memory with the Fire GL1, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 45 MHz, memory is running at 100 MHz.
Being a single-slot card, the ATI Fire GL1 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Fire GL1 is connected to the rest of the system using an AGP 2x interface. Its price at launch was 999 US Dollars.

Graphics Processor

GPU Name
IBM
Architecture
IBM
Foundry
IBM
Process Size
250 nm
Transistors
unknown
Die Size
unknown

Graphics Card

Release Date
Mar 1st, 1999
Generation
Fire GL
Predecessor
Rage GL
Successor
FireGL
Production
End-of-life
Launch Price
999 USD
Bus Interface
AGP 2x

Clock Speeds

GPU Clock
45 MHz
Memory Clock
100 MHz

Memory

Memory Size
32 MB
Memory Type
SDR
Memory Bus
256 bit
Bandwidth
3.200 GB/s

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
1
ROPs
1

Theoretical Performance

Pixel Rate
45.00 MPixel/s
Texture Rate
45.00 MTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
200 W
Outputs
1x VGA
Power Connectors
None

Graphics Features

DirectX
6.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Jun 1st, 2024 12:44 EDT change timezone

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