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Intel Knights Corner

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Knights Corner
Intel's Knights Corner GPU uses the Knights architecture and is made using a 22 nm production process at Intel. With a die size of 720 mm² and a transistor count of 5,000 million it is a very big chip. Knights Corner does not support DirectX. For GPU compute applications, OpenCL version 1.2 can be used. It features 976 shading units, 32 texture mapping units and 0 ROPs.

Graphics Processor

Released
Nov 12th, 2012
GPU Name
Knights Corner
Architecture
Knights
Foundry
Intel
Process Size
22 nm
Transistors
5,000 million
Density
6.9M / mm²
Die Size
720 mm²

Graphics Features

DirectX
N/A
OpenGL
N/A
OpenCL
1.2
Vulkan
N/A
Shader Model
5.0

Render Config

Shading Units
976
TMUs
32
ROPs
0
Execution Units
61
Max. TDP
300 W

All Knights GPUs

Intel GPU Architecture History

Graphics cards using the Intel Knights Corner GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
16 GB 976 32 0 1238 MHz 1333 MHz 1375 MHz
6 GB 912 32 0 1100 MHz 1250 MHz
8 GB 976 32 0 1100 MHz 1375 MHz
8 GB 960 32 0 1053 MHz 1250 MHz
16 GB 976 32 0 1238 MHz 1333 MHz 1375 MHz
8 GB 960 32 0 1053 MHz 1250 MHz
May 5th, 2024 11:53 EDT change timezone

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