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Intel Knights Corner
Knights Corner
Intel's Knights Corner GPU uses the Knights architecture and is made using a 22 nm production process at Intel. With a die size of 720 mm² and a transistor count of 5,000 million it is a very big chip. Knights Corner does not support DirectX. For GPU compute applications, OpenCL version 1.2 can be used. It features 976 shading units, 32 texture mapping units and 0 ROPs.
Graphics Processor
Released
Nov 12th, 2012
GPU Name
Knights Corner
Architecture
Knights
Foundry
Intel
Process Size
22 nm
Transistors
5,000 million
Density
6.9M / mm²
Die Size
720 mm²
Graphics Features
DirectX
N/A
OpenGL
N/A
OpenCL
1.2
Vulkan
N/A
Shader Model
5.0
Render Config
Shading Units
976
TMUs
32
ROPs
0
Execution Units
61
Max. TDP
300 W
Intel GPU Architecture History
Graphics cards using the Intel Knights Corner GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
16 GB
976
32
0
1238 MHz
1333 MHz
1375 MHz
6 GB
912
32
0
1100 MHz
1250 MHz
8 GB
976
32
0
1100 MHz
1375 MHz
8 GB
960
32
0
1053 MHz
1250 MHz
16 GB
976
32
0
1238 MHz
1333 MHz
1375 MHz
8 GB
960
32
0
1053 MHz
1250 MHz
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