Report an Error

XGI Volari V8 Ultra

Graphics Processor
XG40
Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4
Memory Size
256 MB
Memory Type
DDR2
Bus Width
128 bit
GPU Chip
GPU
The Volari V8 Ultra was a graphics card by XGI, launched on September 15th, 2003. Built on the 130 nm process, and based on the XG40 graphics processor, the card supports DirectX 9.0. Since Volari V8 Ultra does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 4 pixel shaders and 2 vertex shaders, 8 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). XGI has paired 256 MB DDR2 memory with the Volari V8 Ultra, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 350 MHz, memory is running at 500 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. Volari V8 Ultra is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
XG40
Architecture
XG4
Foundry
UMC
Process Size
130 nm
Transistors
110 million
Die Size
unknown

Graphics Card

Release Date
Sep 15th, 2003
Generation
XG40
(Volari V8)
Production
End-of-life
Bus Interface
AGP 8x

Clock Speeds

GPU Clock
350 MHz
Memory Clock
500 MHz
1000 Mbps effective

Memory

Memory Size
256 MB
Memory Type
DDR2
Memory Bus
128 bit
Bandwidth
16.00 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4

Theoretical Performance

Pixel Rate
1.400 GPixel/s
Vertex Rate
175.0 MVertices/s
Texture Rate
2.800 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
200 W
Outputs
1x DVI
1x VGA
1x S-Video

Graphics Features

DirectX
9.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
May 19th, 2024 07:16 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts