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NVIDIA GeForce GTX 480M

Graphics Processor
GF100
Cores
352
TMUs
44
ROPs
32
Memory Size
2 GB
Memory Type
GDDR5
Bus Width
256 bit
GPU Chip
GPU
The GeForce GTX 480M was a mobile graphics chip by NVIDIA, launched on May 25th, 2010. Built on the 40 nm process, and based on the GF100 graphics processor, in its N11E-GTX-A3 variant, the chip supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF100 graphics processor is a large chip with a die area of 529 mm² and 3,100 million transistors. Unlike the fully unlocked GeForce GTX 480 Core 512, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 480M to reach the product's target shader count. It features 352 shading units, 44 texture mapping units, and 32 ROPs. NVIDIA has paired 2,048 MB GDDR5 memory with the GeForce GTX 480M, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 425 MHz, memory is running at 600 MHz (2.4 Gbps effective).
Being a mxm module card, the NVIDIA GeForce GTX 480M does not require any additional power connector, its power draw is rated at 100 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.

Graphics Processor

GPU Name
GF100
GPU Variant
N11E-GTX-A3
Architecture
Fermi
Foundry
TSMC
Process Size
40 nm
Transistors
3,100 million
Density
5.9M / mm²
Die Size
529 mm²
Chip Package
BGA-1980

Mobile Graphics

Release Date
May 25th, 2010
Generation
GeForce 400M
Predecessor
GeForce 300M
Successor
GeForce 500M
Production
End-of-life
Bus Interface
MXM-B (3.0)
Reviews
3 in our database

Relative Performance

GeForce 210
11%
GeForce 9400 GT
14%
Radeon HD 4550
18%
Radeon HD 5450
23%
Radeon HD 6450
27%
GeForce GT 520
28%
GeForce GT 220
35%
GeForce GT 430
45%
Radeon HD 5570
46%
Radeon HD 4670
50%
GeForce GT 440
53%
GeForce GT 240
54%
GeForce 9600 GT
62%
Radeon HD 5670
66%
GeForce GT 640
70%
GeForce 9800 GT
73%
Radeon HD 6670
76%
Radeon HD 4830
78%
Radeon HD 4770
83%
Radeon HD 4850
88%
GeForce GTS 250
90%
GeForce GTS 450
92%
Radeon HD 5750
96%
GeForce GTX 480M
100%
Radeon HD 7750
109%
Radeon HD 5770
110%
GeForce GTX 260
112%
Radeon HD 4870
113%
Radeon Vega 8
114%
GeForce GTX 550 Ti
115%
GeForce GTX 650
116%
Radeon HD 5830
123%
Radeon HD 6790
129%
Radeon HD 4890
131%
GeForce GTX 460
136%
Radeon RX Vega 11
137%
GeForce GT 1030
138%
GeForce GTX 275
139%
Radeon HD 7770 GHz Edition
140%
GeForce GTX 280
140%
GeForce GTX 465
143%
Radeon HD 6850
150%
GeForce GTX 285
153%
Radeon HD 5850
164%
GeForce GTX 650 Ti
167%
Radeon HD 7790
167%
Radeon RX 550
174%
GeForce GTX 470
174%
Radeon HD 6870
181%
Radeon HD 5870
193%
GeForce GTX 560 Ti
199%
Radeon HD 4870 X2
200%
GeForce GTX 750 Ti
203%
Radeon HD 6950
204%
GeForce GTX 295
212%
GeForce GTX 650 Ti Boost
214%
Radeon HD 7850
216%
GeForce GTX 480
220%
Radeon HD 6970
230%
Radeon R7 265
234%
Radeon RX 460
238%
Radeon R7 370
238%
GeForce GTX 660
239%
GeForce GTX 570
239%
Radeon RX 560
243%
GeForce GTX 950
259%
Radeon HD 7870 GHz Edition
261%
Radeon R9 270X
267%
GeForce GTX 660 Ti
270%
GeForce GTX 580
272%
GeForce GTX 1050
274%
Radeon HD 7950
274%
GeForce GTX 1630
280%
Radeon HD 5970
280%
GeForce GTX 760
288%
GeForce GTX 670
310%
GeForce GTX 960
318%
Radeon R9 380
326%
Radeon R9 285
328%
Radeon HD 7970
331%
GeForce GTX 680
334%
GeForce GTX 1050 Ti
342%
GeForce GTX 770
351%
Radeon HD 6990
359%
Radeon R9 280X
368%
GeForce GTX 590
373%
Radeon HD 7970 GHz Edition
373%
GeForce GTX 780
414%
Arc A380
414%
Radeon RX 6400
420%
GeForce GTX 1650
428%
Radeon RX 470
455%
Radeon R9 290
461%
Radeon RX 570
486%
Radeon R9 390
492%
Radeon R9 290X
495%
GeForce GTX 970
502%
GeForce GTX TITAN
508%
GeForce GTX 780 Ti
515%
Radeon R9 390X
522%
Radeon HD 7990
525%
Radeon RX 480
527%
GeForce GTX 690
532%
GeForce GTX 1060 6 GB
546%
Radeon RX 5500 OEM
553%
Radeon RX 580
560%
Radeon RX 5500 XT
565%
Radeon RX 6500 XT
569%
GeForce GTX 980
572%
GeForce GTX 1650 SUPER
577%
Radeon R9 FURY
579%
Radeon RX 590
605%
Radeon R9 295X2
637%
GeForce GTX 1660
641%
Radeon R9 FURY X
648%
GeForce GTX 980 Ti
659%
GeForce GTX TITAN X
676%
GeForce GTX 1660 SUPER
697%
GeForce GTX 1070
735%
GeForce GTX 1660 Ti
735%
GeForce RTX 3050 8 GB
747%
Radeon RX Vega 56
783%
GeForce GTX 1070 Ti
830%
Radeon RX 5600 XT
843%
Radeon RX Vega 64
854%
GeForce GTX 1080
866%
GeForce RTX 2060
866%
Radeon RX 5700
902%
Arc A580
904%
Radeon RX 6600
941%
GeForce RTX 2060 SUPER
973%
GeForce RTX 2070
985%
Radeon RX 5700 XT
986%
GeForce RTX 3060 12 GB
1006%
Arc A750
1038%
Radeon VII
1044%
TITAN X Pascal
1071%
Radeon RX 6600 XT
1082%
GeForce GTX 1080 Ti
1103%
Arc A770
1114%
GeForce RTX 2070 SUPER
1115%
Radeon RX 6650 XT
1173%
Radeon RX 7600
1186%
GeForce RTX 4060
1192%
GeForce RTX 2080
1200%
Radeon RX 7600 XT
1224%
GeForce RTX 2080 SUPER
1258%
GeForce RTX 3060 Ti
1288%
Radeon RX 6700 XT
1334%
Radeon RX 6750 XT
1416%
GeForce RTX 4060 Ti 8 GB
1431%
GeForce RTX 2080 Ti
1442%
GeForce RTX 3070
1509%
GeForce RTX 3070 Ti
1614%
Radeon RX 7700 XT
1631%
Radeon RX 6800
1663%
GeForce RTX 4070
1843%
Radeon RX 6800 XT
1889%
GeForce RTX 3080
1961%
Radeon RX 7800 XT
1980%
Radeon RX 6900 XT
2035%
GeForce RTX 4070 SUPER
2138%
Radeon RX 7900 GRE
2178%
GeForce RTX 3080 Ti
2196%
Radeon RX 6950 XT
2199%
GeForce RTX 3090
2238%
GeForce RTX 4070 Ti
2294%
GeForce RTX 4070 Ti SUPER
2506%
Radeon RX 7900 XT
2574%
GeForce RTX 3090 Ti
2596%
GeForce RTX 4080
2914%
GeForce RTX 4080 SUPER
2958%
Radeon RX 7900 XTX
2986%
GeForce RTX 4090
3661%
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
425 MHz
Shader Clock
850 MHz
Memory Clock
600 MHz
2.4 Gbps effective

Memory

Memory Size
2 GB
Memory Type
GDDR5
Memory Bus
256 bit
Bandwidth
76.80 GB/s

Render Config

Shading Units
352
TMUs
44
ROPs
32
SM Count
11
L1 Cache
64 KB (per SM)
L2 Cache
512 KB

Theoretical Performance

Pixel Rate
9.350 GPixel/s
Texture Rate
18.70 GTexel/s
FP32 (float)
598.4 GFLOPS
FP64 (double)
74.80 GFLOPS (1:8)

Board Design

Slot Width
MXM Module
TDP
100 W
Outputs
Portable Device Dependent
Power Connectors
None
Board Number
P1028 SKU 1

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

GF100 GPU Notes

PureVideo HD: VP4
VDPAU: Feature Set C

GF100 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)
Apr 26th, 2024 01:03 EDT change timezone

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