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No Rest for the Wicked Available Now in Early Access

Private Division, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Moon Studios are proud to announce that No Rest for the Wicked is now available on PC (via Steam) Early Access for an introductory price of $35.99 on Steam and the Private Division Store. Once purchased on Steam, No Rest for the Wicked is also playable by streaming the game via the NVIDIA GeForce NOW cloud gaming service (separate membership and sign-up required)—giving gamers instant access to GeForce PC performance on compatible PCs, Macs, SHIELD TVs, Android and iOS devices or Chromebooks without any downloads.

No Rest for the Wicked is a mature, precision Action Role-Playing Game (ARPG). The game features brutal combat, a richly detailed world, item crafting, and a customization system that enables your character to create unique equipment and housing with the help of your collection of artisans. No Rest for the Wicked features a deep plot supported by a rich cast of characters, all wrapped up in Moon's signature visual style that is as beautiful as an oil painting. The game is Moon's bold foray into the genre after successfully launching two critically acclaimed, multiple award-winning games - Ori and the Blind Forest and Ori and the Will of the Wisps.

Sand Land's Hearts Gang Gets Introduced

Earlier this month, the world lost a one-of-a-kind creative talent with the news of Akira Toriyama's passing. While Dragon Ball will always be Toriyama-sensei's best-known work, he leaves behind a legacy full of many other imaginative worlds across games, anime, and manga. Before leaving us, he worked with Bandai Namco to flesh out one of his short manga creations further: Sand Land. Alongside a new anime series, Toriyama-sensei gave input on a videogame adaptation of Sand Land that would allow players to explore this unique world for themselves.

The classic manga Sand Land lives on in Bandai Namco's new game, which ventures beyond where the original story concludes. Read on to find out what new adventures await our mech-powered demon hero in the wetlands, caves, and Forest Land. Speaking of Forest Land, we also have a reveal of new gameplay from the woodland biome.

Enshrouded Devs Celebrate Release of Update #1 - Tout Higher Frame & Refresh Rates

Greetings, Flameborn! Our first update for Enshrouded is finally here! Just a few weeks ago we were releasing our first roadmap, and now we're already ticking a bunch of these boxes… As a team, it feels good! Our goal for each update is to include new content, new features, improvements to existing features, as well as the usual fixes and polish.

The biggest part of the update is undoubtedly the Hollow Halls. You can read more on them below, but a word of advice before you proceed: the encounters will test your mettle and we strongly recommend preparing well and bringing your best food items, as well as campfires to rest during your exploration. It is possible to run these as a solo player, but it might be a very challenging experience, and we recommend bringing some friends along. If you team up with strangers, remember that you can create a backup of your save files. Of course since we're in Early Access, we are very eager to hear your thoughts on the Hollow Halls. Do let us know what you think once you've given them a try! And without further ado…

Blizzard Outlines Latest Diablo IV Graphical Enhancements for PC & Consoles

Today (on March 26), wanderers can conquer the horrors of Hell with a suite of new graphical enhancements available to them with patch 1.3.5. Arriving alongside our next content update, Sanctuary will be further imbued with the luscious shadows and enhanced reflections of ray tracing, plus other visual enhancements.

BASK IN THE GLOW OF NVIDIA GeForce
Players using GeForce RTX 40 Series can max out their ray tracing settings and frame rates with NVIDIA DLSS 3 Frame Generation, while other GeForce RTX users can accelerate performance with DLSS 2's Super Resolution technology. With a GeForce RTX 40 Series GPU, you can multiply performance by up to 3X thanks to DLSS 3. NVIDIA Reflex is a game-changer, reducing system latency on GeForce graphics cards and laptops. Pinpoint accuracy and timing are key to overcoming Diablo IV's most difficult fights; NVIDIA Reflex reduces system latency, making gameplay smooth and more responsive, delivering the reaction time needed in critical moments. The newest GeForce Game Ready Driver delivers the optimum experience with ray tracing, available now for download.

Forest Environment Revealed in Latest "Sand Land" Trailer

Bandai Namco has released a new action-packed trailer revealing the existence of Forest Land! This new world and characters have been imagined by creator Akira Toriyama specifically for the video game and animated series, expanding the world of Sand Land with new adventures. Beyond the dunes and the scorching desert sun, lies a lush and green nation called Forest Land. Although peaceful at first glance, this place is governed by a ferocious army opposing Sand Land. Leading this force is Muniel, fearsome despite his childlike features, he is determined to save his land by getting his hands on a supply of Aquanium, a powerful but dangerous resource, and he will not back down without a fight.

This is another challenge for Beelzebub, his friends and his new allies, promising a handful of explosive battles against each of the Forest Land's army generals. Supported by Ann, players will be able to count on her courage in battle and her excellent mechanical skills to make their vehicle more efficient and powerful. Sand Land is set to release on 26th April 2024 for PlayStation 5, PlayStation 4, Xbox Series X|S and PC. A demo is available now on all platforms to take your first steps in Sand Land.

Horizon Forbidden West Complete Edition Out Now on PC

Hi everyone, we're thrilled for our PC community to join Aloy on her journey as she braves the Forbidden West—a majestic but dangerous frontier that conceals mysterious new threats. That's right, Horizon Forbidden West Complete Edition has launched on PC. Horizon Forbidden West continues six months after the events of the critically acclaimed Horizon Zero Dawn. Vicious superstorms rage. The land is dying. Machine hunter Aloy has traveled west to investigate the source of a mysterious blight that ravages the remnants of humanity. In these uncharted lands, she will meet strange new tribes and face ever more deadly colossal machines. Together with old friends and new companions, she must brave this awe-inspiring frontier to find the answers she needs, halt the biosphere's imminent collapse, and save life on Earth.

Unlocked frame rates, ultra-wide support up to 48:9 resolutions and performance-enhancing technologies including NVIDIA DLSS 3 AI-powered upscaling and frame generation allow PC players to experience Aloy's journey in its full glory on compatible hardware. NVIDIA DLAA is available to help maximize image quality. The game also comes with NVIDIA Reflex, reducing system latency and improving gameplay responsiveness. Intel XeSS and AMD FSR 2.2 upscaling is also supported. The team at Nixxes is working on an update to add AMD FSR 3 with frame generation.

"Alpha Protocol" Returns to PC - Exclusively on GOG

Obsidian Entertainment's Alpha Protocol was removed from Valve's Steam store back in 2019, due to an expiration of music rights. The Irvine, California-headquartered developer has worked quietly on a re-release of their third-person sci-fi espionage ARPG (originally launched back in 2010) alongside Sega and GOG. A DRM-free version is now available to purchase on CD Projekt's digital distribution platform—in upgraded form; involved parties have sought to improve performance on modern PCs. An achievements system has been added, along with support for all sorts of present day controller inputs (PlayStation, Switch, and Xbox). A cloud save feature has been implemented as well, but more goodies could be on the way—as teased in Raycevick's featurette (viewable below).

The team at GOG has admitted (to PC Gamer) that it took longer than expected to get Alpha Protocol relaunched—the "very long release" is the product of half a year of work. Zuzanna Rybacka—Communication Specialist at GOG/Projekt—stated that the game's relaunch is part of their initiative of: "going back to our core, to bringing back classics…basically, our point (is) to not let all those games that would go to perish, and make them accessible for younger generations." The store's main message/vibe of "Good Old Games" has been diluted in recent years, due to a platforming of very modern titles—GOG started to pivot back to that core philosophy two years ago, with a "return to its roots." The reappearance of Alpha Protocol is only one example of their fortified campaign to bring back classic games.

Dragon's Dogma 2 Devs Investigating PC Performance & Stability Issues

To all Dragon's Dogma 2 players. We would like to update you on the status of the following items, about which we have received numerous comments from the community. To all those looking forward to this game, we sincerely apologize for any inconvenience.

Regarding Frame Rate
A large amount of CPU usage is allocated to each character and calculating the impact of their physical presence in various areas. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate. We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future.

Bandai Namco Introduces "Sand Land" Playable Demo

Bandai Namco Entertainment has announced the release of a playable demo on consoles and PC for Sand Land, the upcoming action RPG based on Akira Toriyama's original work (Dragon Ball, Dr. Slump). Sand Land is coming to PlayStation 5, PlayStation 4, Xbox Series X|S, and PC via Steam on April 26, 2024. For more information visit Sand Land's official site; pre-orders for Standard, Deluxe and Collector's Edition of the title are available now.

Beelzebub, Rao, and Thief are just about to hit the road. Fancy tagging along?
This explosive new demo invites players to experience a slice of the exciting vehicle and melee combat and exploration in Sand Land. Step into the roles of the Fiend Prince Beelzebub, his chaperone Thief, and the fearless Sheriff Rao as the band of heroic misfits journeys across this colorful world via Battle Tanks, Battle Armors, and Motorcycles. Fans who play the demo will receive 30 B-grade steel and 30 B-grade bolts in the final game after launch, which can be used to enhance vehicles in Spino.

Enshrouded Devs Unveil Early Access Roadmap for 2024

Greetings, Flameborn! You've all been patiently waiting for weeks now, eagerly wondering what's next for Enshrouded. We have been playing it very safe: on the one hand, we have big ambitions for the game, and loads of ideas! On the other hand, Enshrouded is a brand new game, and some of the things we want to do might turn out to be more difficult than we can anticipate! It's a push-and-pull of wanting to keep you interested, without over-promising on our capacity to deliver.

Nonetheless, we've managed to land on a roadmap that we think will be of interest to everyone. For those of you who have shared your feedback on Feature Upvote, a lot of these items will look familiar! One of the factors that makes us feel so confident in the evolution of Enshrouded is that in so many cases, your feedback and our vision for the game align pretty closely. For those of you who haven't looked into Feature Upvote yet, take a look, search for terms you're interested in, and let us know what you think! We'll reopen suggestion submissions soon.

Titan Quest II Devs Discuss Sparta

Ah, Sparta! Home to the finest warriors in all of ancient Greece, a marvel of a city, a true superpower on the Peloponnesian Peninsula, protected by its mighty city walls... wait a second. Wasn't Sparta famous for its walls being its army only? So why can we see Spartans riding home through a massive wall in Titan Quest II's announcement trailer? The latest dev diary for the upcoming action RPG Titan Quest II highlights Sparta and explains how Titan Quest II offers a fantastical twist on the actual ancient reality.

For a deep dive on the music and world design of Titan Quest check out the previous dev diaries. Forged in the creative crucible of Grimlore Games in Germany, Titan Quest II is currently under development. This epic odyssey is destined for PC, PlayStation 5, and Xbox Series S/X, eagerly anticipated to launch when the time comes.

Capcom Releases Dragon's Dogma 2 Character Creation Tool

Prepare for your grand adventure, Arisen! Create your characters for Dragon's Dogma 2 in this free tool, available now! Customize the looks of your main character, the Arisen, and the looks and inclination of your companion, your Main Pawn. The character data created in this tool can be transferred to the base game of Dragon's Dogma 2. In this tool you can store up to 5 characters of each, the Arisen and your Main Pawn respectively. PC gamers can download the Dragon's Dogma 2 Character Creator & Storage tool via Steam.

Dragon's Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world. You can pre-order the Standard Edition or the Digital Deluxe Edition of Dragon's Dogma 2 via the game's official site. Dragon's Dogma 2 will release worldwide on March 22.

The Thaumaturge is Out Now

Hello everyone! The Thaumaturge is out now! Traverse the complex tapestry of 1905 Warsaw where harsh reality intertwines with mysterious powers and dark entities. Use your mystical abilities to tame powerful salutors and investigate the city's deepest secrets. Step onto the culturally flourishing streets of Warsaw with an even more fashionable style in The Thaumaturge Digital Deluxe Edition.

The Thaumaturge bypasses traditional genre elements and features side quests seamlessly integrated with the main story, along with a meaningful, personal, narrative-driven adventure backed by a myriad of smaller stories. Influence and manipulate characters, carving your path in this world. Exercise caution, as each decision holds consequences that either restrain or feed your inner flaws such as pride, vehemence, or scheming. Give impactful responses through the choice-infused dialogue system. Immerse yourself in turn-based encounters elevated by salutors, ethereal entities commanded by the thaumaturge. Employ your perception to predict and overtake enemy moves, and utilize salutors' unique abilities for strategic dominance. Drawing inspiration from Slavic folklore, these entities feature psychic strikes and manipulation, along with a wide array of upgrades that transform Wiktor's skills in combat into an engaging dance of strength and strategy.

Atlus Announces "Shin Megami Tensei V: Vengeance" for PC & Console Platforms

ATLUS has announced Shin Megami Tensei V: Vengeance, coming to the Nintendo Switch family of systems, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Windows and Steam on June 21, 2024. The latest title in the series, Shin Megami Tensei V: Vengeance allows players to enjoy the story of Shin Megami Tensei V in its entirety, with a new story path, untold in the original. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

When a grisly murder scene in modern-day Tokyo blocks the protagonist's walk home, an unplanned detour leaves him buried and unconscious. He finds himself in a wasteland ravaged by apocalypse now called Da'at. Before bloodthirsty demons can claim his life, a savior emerges, and they unite to become a mighty being, neither human nor demon: a Nahobino.

Enshrouded Devs Celebrate 2 Million Players Milestone

Greetings, Flameborn! In less than a month since launching, Enshrouded crossed the two million players mark! Since its first week, the game has held a steady Very positive rating on Steam, and the reception everywhere has been both incredible and humbling. Whether you're one of the celebs, athletes, or one of the two million anonymous Flameborn who have taken up the fight to reclaim Embervale, you're all absolute heroes in our book. We couldn't have expected such a response.

We—Keen Games—have already put out multiple hotfixes and a patch to address your concerns and issues. We're hard at work on another patch that we hope to release shortly, and work has started on the first content update, for which we hope to share plans soon! In the meantime, a reminder that you can vote for one of the 2600+ player suggestions on our feedback platform. You've trusted us to make Enshrouded the best game it can be. The journey is barely starting, and we can't wait to share it with you!

SAND LAND Gameplay Previewed in Overview Featurette

Explore, fight and ride epic vehicles in this first SAND LAND gameplay overview. In a distant future, humans and demons live together in a desertic world deprived of water: the SAND LAND. To restore balance to the world, the Fiend Prince Beelzebub forms a strange trio with his chaperone Thief and the human Sheriff Rao. Together, they will set off on an epic journey, in search of the Legendary Spring. SAND LAND is an immersive and exciting Action-RPG, based on the manga by Akira Toriyama, the creator of Dragon Ball. In this article, you will discover its environments, gameplay systems, and unique elements that will make your adventure unique and memorable.

EXPLORE TWO UNIQUE WORLDS
The long-lasting desert is yours to explore. Encounter unique creatures, dive into unique biomes such as canyons and dungeons, loot essential materials, but beware of a challenge that awaits: the King's Royal Army, commanded by the Supreme Commander Zeu, is coming… No respite allowed! The end is only the beginning, as beyond the dunes lies an unknown lush world to explore, populated by even more unique and dangerous enemies to overcome. Be ready to dive into an epic adventure!

Xbox Game Pass Late February Additions Revealed

For the second half of February, we have some surprise games, some not-so-surprise games, Perks, and a DLC—plenty to get you gaming now and to prime your pre-install buttons! Whether you boot up Bluey: The Videogame to play with the family, jump into Madden NFL 24 to try and recreate the big game how you would have played it, or just want to play Maneater to see what it'd be like to be an absolute menace as a shark, we have you covered. Let's get to the games!

Available Today:
Return to Grace (Cloud, Console, and PC)
A daring space archaeologist has just unearthed the ancient resting place of a long lost A.I. god known as Grace. Adventure with various fractured A.I. personalities as you uncover the great mystery of why she was shut down all those years ago in this first-person narrative adventure set in a visually stunning '60s retro sci-fi world.

Last Epoch v1.0 Milestone Due on February 21, Devs Announce Server Downtime

Last Epoch is releasing Wednesday, February 21st, 2024, at 11:00am CT! Welcome everyone to the patch notes for Last Epoch's Release! It's been an amazing road to this point, and it's unreal to be writing patch notes without using the term "Beta Patch". With this patch Last Epoch will officially be leaving Early Access. We couldn't have made it to this point without all of you, our amazing community driving the world of Eterra alongside us. We can not say it enough, Thank you.

We also want to mention again here that to prepare the servers for our release on February 21st, we will be shutting down our servers 24 hours before the patch, starting: Tuesday, February 20st, 2024, at 11:00am CT. While the servers are down, authentication will not be possible. If you are already playing in offline mode before we take down the servers, you should be able to continue your play session, however offline will not be able to authenticate to log in once the servers are down. This is also a good point to note that one of the features being added with 1.0 is a true offline mode, which will prevent this kind of interference with offline mode in the future.

Nightingale Devs Remove FSR 3 Integration From Launch Build

It's finally (almost) here! With Nightingale's Early Access launch just a few days away on February 20th, we (Inflexion Games) wanted to share with you some gameplay and feature updates before we open the portals to the Faewilds. If you have any questions or feedback on the topics below then jump into our official Discord and join the discussion. Set out on a journey of survival and adventure, into the mysterious and dangerous Fae Realms of Nightingale! Become an intrepid Realmwalker, and venture forth alone or with friends—as you explore, craft, build and fight across a visually stunning Gaslamp Fantasy world.

FSR 3 Removal
After reviewing crash data from the Server Stress Test, a significant number of them seemed to point to FSR 3 integrations, whether or not users had the setting turned on. To ensure better stability, we temporarily have removed FSR 3 from the launch build and are working with various external and internal teams to see if we can implement it, or an older FSR version, in future updates. We've added an update to our Performance Expectation blog to reflect this change. For those who wish to use XeSS or DLSS, these will still be available at launch.

Banishers: Ghosts of New Eden Critical Acclaim Showcased in Accolades Trailer

Aye, Banishers!✨We are pleased to announce that Banishers: Ghosts of New Eden launched with critical acclaim on February 13! Discover how the intimate narrative Action-RPG conquered the hearts of players, with a current 89% user score on Steam, and garnered worldwide praise from the press in today's Accolades trailer! Immersing players in an "atmospheric, lore-rich world," Banishers: Ghosts of New Eden strikes a chord thanks to its "engaging and well-written story, dynamic combat system" and "excellent character performances."

Focus Entertainment and DON'T NOD are thrilled by such a positive reception, and can't wait to hear what players will share in the future, as they take on an emotionally moving journey between life, death, love and sacrifices. Banishers: Ghosts of New Eden is out now on PlayStation 5, Xbox Series X|S, Steam and Epic Games Store. Buy the game, grab its Collector's Edition or the Red Echoes Edition, and sign up as a Focus member or subscribe to the newsletter to get the latest exclusive information and upcoming special offers for Banishers: Ghosts of New Eden and the entire Focus catalog.

"Ys X: Nordics" Due Fall 2024

A boundless sea of adventure and discovery awaits you in Ys X: Nordics! Join Adol Christin and his unlikely ally, the pirate Karja Balta, as they learn to work together to save the people of Obelia Gulf from the mysterious immortal monsters known as the Griegers. Exhilarating, fast-paced combat, a moving story of unexpected bonds, and naval exploration await you! Coming Fall 2024 to Nintendo Switch, PS4, PS5, and PC!

About Ys X: Nordics
This journey takes place in the northern islands collectively known as Obelia Gulf. In this harsh land, the young adventurer, Adol Christin, encounters the Normans, a seafaring tribe, and is quickly drawn into the conflict between them, the townsfolk of Obelia Gulf, and the Griegr, undying monsters with mysterious agenda. Partnering up with the Norman warrior, Karja, Adol must take to the waters of Obelia Gulf, navigating vast stretches of ocean, consulting maritime maps, and even getting into naval battles with enemy ships. This latest title in the Ys series takes us back to a younger Adol, as he sets out on the open sea. Join him in his pursuit of the thrill of adventure!

The Thaumaturge's Launch Date Moved to March 4

We—Fool's Theory—are happy to share that the game is now complete, and numerous reviewers have it already in their hands. At the same time, taking February's busy launch period into account and the opening for a better release window, we've decided to take this opportunity to give The Thaumaturge more breathing room so it receives the attention we believe it deserves.

We want you to have enough time to enjoy the game in full, and we feel that the current release window is not the perfect moment for it. With that in mind, we are moving the launch date to March 4th, 2024. The additional time we're getting will be used to polish the game further so that your journey through the streets of 1905 Warsaw is even more enjoyable. We truly can't wait for you to play it, and thank you for your patience!

Enshrouded Devs Working on Quest Progression Improvements

Hi everyone, we have received feedback from players about the quest progression of Enshrouded. Many of you are frustrated with the fact that it is currently mainly server-side instead of player-side. We have some good news to share. Put your reading hats on, this one's long...When designing this system, we believed that the best way to enjoy Enshrouded was with a group of friends who are all working cooperatively together. However, we know that having quests completed while one player is offline might feel bad for those who feel they are missing parts of the gameplay experience. We designed Enshrouded as a co-op game. While working on it, we envisioned one group of friends experiencing the world together—sharing bases, resources, crafting recipes, and loot.

Furthermore, we wanted players to be able to play together meaningfully with different groups of friends and on different servers. We developed a game environment where a new player could join a long-running server and jump into the same action as their friends. Skipping the "tutorial" server quests to instead learn through conversation and cooperation, uniting the group. Our reasoning was that players shouldn't feel forced to participate in quests. Our player base is diverse, after all. Not everyone is bound to enjoy our combat or puzzles as much as building a base or exploring. If some players in a group want to focus on building or farming, while others are going on adventures, both making meaningful progress for the group, that should be fine.

Final Fantasy VII Rebirth PlayStation 5 Demo Available Now

Final Fantasy VII Rebirth, the newest installment in the Final Fantasy VII remake project and one of 2024's most-anticipated games, tells the tale of main protagonist Cloud Strife and his loyal companions who explore a massive world outside Midgar, the city of Mako, as they pursue Sephiroth, one of the most iconic antagonists in video game history.

Ahead of the full game's release on February 29, the demo releasing today allows you to not only take control of the protagonist, Cloud, but take full control of the legendary swordsman Sephiroth in battle. You will be able to play as Sephiroth as part of the extended flashback section, as Cloud recalls an earlier mission in his career as a Soldier - the Nibelheim incident. Taking place several years before the events of the game, this will set the stage for several important moments within Final Fantasy VII Rebirth. What's more, we're planning to release an update later this month that will allow you to explore part of the Junon region before the release of the full game on February 29. We hope you'll take this opportunity to venture into the world of Final Fantasy VII!

"Granblue Fantasy: Relink" Devs Go Behind-the-Scenes

Granblue Fantasy: Relink is out now on PC, PlayStation 5 and PlayStation 4. PlayStation Blog sat down with the General Director, Tetsuya Fukuhara, and Director Yasuyuki Kaji from Cygames to discuss the efforts that went into this title. Granblue Fantasy takes place in the Sky Realm, a world where myriad islands float in a great blue expanse. Take your role as captain of a skyfaring crew, joined by a scrappy little dragon named Vyrn and a young girl with mysterious powers named Lyria. Together you sail with a colorful cast of crewmates, including kings and misfits alike, for Estalucia, a fabled island beyond the end of the skies.

PlayStation Blog: Tell us your feelings and thoughts about the launched title.
Tetsuya Fukuhara: Just like most team members, the reality hasn't sunk in yet for me. With the support of the company, we were able to focus on the development of the game, and the demo version received a more positive response than we had hoped for, so I feel all the effort we made to make this title as exciting as possible has paid off.
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