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Dragon's Dogma 2 Warfarer Vocation Showcased in State of Play Trailer

Ken Mendoza, Promotion Producer at Capcom, said: "Hi PlayStation Blog readers! We are very excited to share the newest trailer for Dragon's Dogma 2 revealed today during State of Play. In this article we will be diving deeper into some of the information revealed in it: the brand new Warfarer vocation, the vocation maisters, and the mysterious dragonsplague."

Introducing the Warfarer vocation
Wield a greatsword, chant high-level magick, and deceive enemies with illusions. The Warfarer is a vocation that allows you to engage in combat while switching between the weapons of other vocations. The Warfarer is a vocation exclusive to the main character, the Arisen. Warfarers can use all weapon types and learn the core skills of all vocations. It is the "ultimate vocation," so to speak. Some vocations excel at close combat, or are skilled at support, and the Warfarer can utilize the strengths of each vocation as the situation demands. The Warfarer has the potential to release powerful combos, such as using Trickster skills to deceive enemies and open opportunities to chant powerful attack magick. However, the Warfarer is not an all-mighty vocation. Their basic stats are not high, and they must carry many weapons in order to use their various skills. They will require the player's skill to exploit strengths in different situations, or else the vocation will remain a lesser version of each of the respective vocations. Only those who have honed their skills and adaptability will be able to bring out the full potential of this vocation.

Cyberpunk 2077 Patch 2.11 Adds Hybrid CPU Utilization Setting on PC

Patch 2.11 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. In this update we focused on fixing the most common issues encountered by players, including Finisher animations, and added a little something for Rayfield enthusiasts! PC-specific changes include the addition of a Hybrid CPU Utilization setting, which can be found under Gameplay → Performance. It can be set either to "Auto" (lets the operating system automatically decide how to distribute threads among the cores) or "Prioritize P-Cores" (prioritizes performance cores). It is set to "Auto" by default. We have also implemented a fix that improves graphics performance, especially on AMD Radeon RX Vega GPUs.

Visual Changes
Patch 2.11 adds Neon-lit rims for the Yaiba Kusanagi CT-3X—these parts will now light up properly. We also fixed shadows appearing on V's torso when wearing tank tops, as well as dark shadows appearing on V's hands when holding some weapons with Ray Tracing enabled. The Devil and Judgment tarot cards will now be properly displayed on the end-game reward screen. For complete patch details, check out the full list of changes below.

Diablo (1997) Added to Battle.net Store

Beneath the cathedral of Tristram, past the catacombs and deep caves, a Prime Evil grows in strength. Terror grips the townsfolk. They pray for someone to descend into the darkness, avenge their fallen friends, save Tristram, and destroy their demonic malefactor. Will you answer the call? Return to 1997's Diablo, the title that launched one of gaming's most enduring action-RPG franchises. Warriors, Rogues, and Sorcerers can now grab the game from the Battle.net Shop and stand against darkness once again in this genre classic.

Experience the legendary action-RPG that defined a genre
1997's Diablo set the stage for a new type of game that combined fast-paced action, deep character customization, intense multiplayer combat, and dark gothic fantasy in one bone-chilling package. Choose your destiny—storm Diablo's halls as either a Warrior, a Sorcerer or a Rogue, each with unique skills and abilities. Unite to destroy Diablo—join forces with up to 3 other players, delve into the hellbound depths beneath Tristram, and face the Prime Evil together.

Enshrouded Attracts Over a Million Players Only Days After Launch

Greetings, Flameborn! In just four days, Enshrouded has attracted over a million players! We are completely blown away by its success and the overwhelmingly positive reception. From the bottom of our hearts, we want to thank all our players. We're excited to let you know that this is just the beginning for Enshrouded. We are looking forward to continuing the development of the game with your support, aiming to make Enshrouded the best game it can be.

We are back to work this week and working tirelessly on the next update. We would like to thank those of you who have sent suggestions and feedback, as well as those who have reached out to share issues they've encountered. There is a lot of you but this is the start of something we want to make truly special, and thanks to your support, we're well on our way to make it happen with Enshrouded. Once again, a heartfelt thank you to everyone! The Keen Team.

Final Fantasy VII Rebirth Devs Discuss Sephiroth & Aerith Redesigns

With his long silver hair, enormous odachi blade and epic theme song composed by legendary Nobuo Uematsu himself - Sephiroth is one of the most recognizable antagonists in RPG's history. The one-winged angel debuted in the original Final Fantasy VII in 1997 as a once-loved war hero and first-class SOLDIER who descended into madness and promised to destroy the planet upon learning of his unnatural creation. But there is much more to Sephiroth than just that. In Final Fantasy VII Remake, Sephiroth appears sporadically, mainly as a haunting memory, as the story focuses on Cloud and his friends trying to stop the evil corporation Shinra from killing the planet by using its life essence, mako, as an energy source.

In the upcoming Final Fantasy VII Rebirth, however, we will see Sephiroth in his full glory. We asked Producer Yoshinori Kitase to discuss reimagining this iconic character in the Remakes: "The story in Final Fantasy VII Rebirth starts after the team has escaped Midgar and continues all the way up to the Forgotten Capital. In the original game, Sephiroth barely appeared during this section, but in Final Fantasy VII Rebirth, he is the driving force that pulls the story along to fill that void. He is depicted in even more depth than in the original game, and I think this makes him an even more charismatic and appealing antagonist than before."

Enshrouded Devs Showcase First Week Accolades

Greetings, Flameborn! What a week it's been for Enshrouded! We've actually been quite overwhelmed with the amount of support we've seen. The realm of Embervale is lost. In their greed for magical power, your ancestors unleashed a pestilence that consumed the world. Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny. Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface...After nearly choking on our celebratory drinks, we got back to work. But before we talk about what's ahead, allow us to share a couple of reviews we liked: IGN 8/10, RPG Site 8/10, and God is a Geek—they're utterly hooked!

Now onto the work part!
We've released 5 hotfixes for the game since Wednesday's release. You can find the specifics here. There are a few issues we are aware of but need more time to fix—our outstanding tasks list is here. We will be taking some much needed rest this weekend, and are coming back ready to kick some bug ass next week. You've helped us make sure Enshrouded is off to a great start. We'll be back next week for the next step of the journey! Thanks, The Keen Team.

This Week in Gaming (Week 5)

As we're about to enter February, there are a bunch of new releases to look forward to this coming week, oddly enough many of them Japanese, just like this past week. This week's major release is based on a DC comics movie, which may or may not be appealing. As for the rest of this coming week's releases, we got a turn-based roguelike, some corsairs, punching, but only once, a fantasy action RPG, an anime 3D fighter and a JRPG. Hopefully there's something here for almost everyone.

Suicide Squad: Kill the Justice League / This week's major release / Friday 2 February
From Rocksteady Studios, the creators of the Batman: Arkham series, Suicide Squad: Kill the Justice League is a genre-defying third-person action shooter where the ultimate band of misfits must do the impossible to save the world: Kill the Justice League. Join the newly "recruited" members of Amanda Waller's infamous Task Force X (aka the Suicide Squad), Harley Quinn, Deadshot, Captain Boomerang and King Shark, as they set out on an impossible mission to Kill the Justice League. Drop into an expansive and dynamic open-world Metropolis ravaged by Brainiac's invasion and terrorized by the heroes who once protected it.

Sega Announces Launch of "Like a Dragon: Infinite Wealth"

Experience an epic emotional drama. Two larger-than-life heroes brought together by the hand of fate, or perhaps something more sinister…Ichiban Kasuga, an unstoppable underdog who's no stranger to crawling up from rock bottom, and Kazuma Kiryu, a broken man facing down his last days. Join the fight with best-in-class RPG action. Experience one-of-a-kind combat with dynamic, fast-paced RPG battles where the battlefield becomes your weapon, and anything goes. Adapt your party's skills to the situation with outlandish jobs and customizations to strategically subdue enemies with over-the-top moves.

Prepare for infinite adventure—live it up in Japan and explore all that Hawaii has to offer in an adventure so big it spans the Pacific. Unforgettable moments await at every step of the journey with a unique mix of quests and activities to enjoy at your leisure. Will Kiryu accept his fate? How will Ichiban blaze a path of hope? And… wait, Tomizawa is a lovable what? Learn more about the personalities & motivations of the main characters from Like a Dragon: Infinite Wealth.

Vampire: The Masquerade - Bloodlines 2's Combat Explored in Dev Diary

In dev diary #1, Alex Skidmore, Project Creative Director at The Chinese Room (TCR) wrote about the first game pillar "Feel like a Vampire," which sets the player fantasy as a guiding light for creative decisions. We've shown a lot of combat so far to give you a taste of the power and flow. What you've seen is influenced by the second game pillar: "Visceral, Immersive Combat" which directs the action gameplay. Today, Alex is back to share his thoughts on this important part of the Vampire: The Masquerade - Bloodlines 2.

When designing Vampire: The Masquerade - Bloodlines 2 combat the goal was to create an action experience that can compete with modern titles. We think of it in three main gameplay styles we want to offer to you all - existing Bloodlines fans, and players who are new to the World of Darkness. The 1st playstyle we at TCR call the Strategic Stalker: as the name reflects, fans of more strategic combat experiences where staying hidden and using the element of surprise is key will get their vampire predator fantasy. Did you enjoy the Dishonored series, or playing stealth-focused builds in Fallout or Elder Scrolls games? Me too! It gives you time to prepare what Discipline power you'd like to use and when. Once your plan is ready, summoning the powers of the blood, sneaking up on an enemy, distracting them, feeding on them before a fight breaks out or hit and run tactics are options for people who love to play this way.

Last Epoch 1.0 Launches on February 21, Pre-Order Editions Updated

The Eleventh Hour Games team is thrilled to showcase the launch trailer for Last Epoch 1.0: Echoes from the Void, and the opening of our updated Pre-Order Editions. Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra's past and face dark empires, wrathful gods and untouched wilds—to find a way to save time itself from The Void.

I'm thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access…we're confident in saying that we've made something truly special.

Obsidian Entertainment's "Avowed" Previewed During Developer_Direct

It's going to be a good year for Xbox players. At this week's Developer_Direct show, we provided deep-dives into five new games launching across Xbox Series X|S, PC, Game Pass and/or cloud—all of which will arrive later in 2024. Development teams at Xbox, Bethesda, and even one of our third-party partners invited you into their studios to showcase extended gameplay, reveal key information, and more. Members of each development team gave us a look into their creation, with new information, and offered a tantalizing glimpse of what's to come this year. All four of these games will arrive on day one with Game Pass, and will contribute to what's going to be another huge year for members, delivering incredible games throughout 2024.

Avowed—Launching Fall 2024
Avowed Game Director Carrie Patel gave us a first deep-dive into the gameplay in Obsidian's upcoming fantasy action RPG, from its dynamic combat, to its thoughtful reactivity, to its "colorful, vibrant, strange" world set in the Living Lands. Avowed continues Obsidian's signature style of creating games with deep themes and player choice at the forefront. Not only will you make narrative decisions that can impact changes in the game down the line, but Avowed is also looking to offer choice in combat. Gameplay Director Gabe Paramo discussed not only how varied your weaponry will be - with melee weapons, ranged guns and bows, and magic-based wands (even dual-wielded wands!) to name a few—but how flexible combat can be, allowing you to quickly change loadouts for enemy encounters. Swappable loadouts mean you can approach combat however feels right to you.

Blizzard Reveals Diablo IV: Season of the Construct

Ancient forces threaten Sanctuary. Aided by your Seneschal Companion, hazard the many traps and devastating Constructs beneath the deserts of Kehjistan. Deep beneath the swirling sands, elemental forces are amassing for malicious whims of the demon Malphas. Only by descending far below the surface will you be able to cull this cursed threat from its root. Season of the Construct begins on January 23 at 10 a.m. PST. Prepare to uncover the powerful secrets of Zoltun Kulle's Loom with a new Dungeon type called Vaults, a seasonal robotic Seneschal Companion, and Weekly Leaderboards in The Gauntlet. Several key quality-of-life features—including almost constant Helltide events—arrive to help aid your conquests while fighting in the Vaults.

UNEARTH ZOLTUN KULLE'S LEGACY IN A NEW QUESTLINE
A new threat lurks deep beneath the sands of Kehjistan, where the Loom, an ancient technology—designed by Zoltun Kulle and Ayuzhan of Caldeum—has been usurped by the forces of evil. The Demon Malphas is responsible for twisting the Loom for his cruel whims. Zoltun's former companion Ayuzhan leads you through the treacherous Vaults, desperate to stop the formidable Malphas and his deadly constructs from overtaking Sanctuary. Travel to the Gatehall, a town center underneath Kehjistan that serves as your base of operations in the fight against the Constructs. The Gatehall is your conduit to access the deadly Vaults—riddled with elemental Hazards and Constructs, these Vaults are the key to harnessing the true potential of the Loom. Travel to the Loom to stop the threat at its source and defeat Malphas in a new Boss fight. To play the Season of the Construct Seasonal Questline, you must create a new character on the Seasonal Realm and have completed the Main Campaign. Take advantage of the Skip Main Campaign feature once you've completed the prologue if you want to jump right in!

SAND LAND Vehicle Combat & Customization Explored

Beelzebub and company are rolling out onto PlayStation 5 & 4, Xbox Series X|S and PC on April 26! In this action-RPG players will be able to explore a vast map with a wide array of vehicles in a world developed by the creator of Dragon Ball, Akira Toriyama. Become the main character, Beelzebub, and lead your company of heroic misfits on an extraordinary adventure in search of the Legendary Spring hidden in the desert. Between bandits, fierce wildlife, and the Royal Army, reaching the spring won't be easy! The latest trailer shows new story elements and exciting vehicular gameplay. Watch the release date trailer below along with PS Blog exclusive info on the newest revealed vehicles in SAND LAND!

Hovercar
As its namesake would imply, the Hovercar is a medium sized vehicle with the ability to hover, allowing it to easily traverse over wetlands and rough terrain. It can also use its boost to float to a greater height to elevate over ledges and cross gaps. When you find an area which seems to be difficult to drive through, like a quicksand biome, try the Hovercar to get out of a tough situation.

Bandai Namco Sets April 26 Launch Date for SAND LAND

The scorching sun of SAND LAND is shining on the beginning of this year. The videogame based on Akira Toriyama's original work will release for PlayStation 5, PlayStation 4, Xbox Series X|S and PC on April 26th, 2024. Joining Beelzebub, the Fiend Prince, his chaperone Thief and Sheriff Rao, prepare to explore the vast desert and take on the Royal Army in various customizable vehicles. This unlikely team uniting humans and demons sets out on an adventure in search for the Legendary Spring capable of ending the terrible drought that has taken over the world. Together, they will travel beyond Sand Land to uncharted territories.

In this action-RPG, players will find a nostalgic and heartwarming world imagined by the creator of Dragon Ball, where you will become the main character Beelzebub. Learn how to control his powers and lead your company of heroic misfits exploring the legendary world of SAND LAND. Beware of the many dangers that populate it: between bandits, fierce wildlife, and the Royal Army, reaching the spring won't be easy! Use your tact and imagination to develop tanks and other vehicles that will help you navigate this vast land, using a wide array of part combinations. Pre-order SAND LAND now.

Diablo IV Devs to Preview Season 3 on January 18

Our next Developer Update Livestream begins on January 18 at 9 a.m. PST and will unearth details about the next season's gameplay features, Season Journey, and quality-of-life updates. Plus, we'll also share information about the new competitive leaderboard system—The Gauntlet. Join associate director of community Adam Fletcher, game design manager Daniel Tanguay, quest designer Madeleine James, and lead class designer Adam Jackson, as they delve into the danger awaiting you in Diablo IV's third season.

We'll also hold a Q&A segment at the end of the stream for players to field their questions directly to the team. Visit our official Diablo Twitch and YouTube channels to watch live! Following the Developer Update Livestream's conclusion, we'll post another article with a video of the livestream so you can still catch up on the details if you miss them.

CD Projekt Red Teases Project "Orion" - Cyberpunk 2077's Sequel

CD Projekt Red released the final chunks of post-launch content for their blockbuster action role-player last autumn—Cyberpunk 2077 was handsomely padded-out with a significant Update 2.0 as well as the well received Phantom Liberty campaign expansion. Company leadership confirmed in October that CDPR development departments would be focusing on a full-blown sequel, rather than produce further DLC add-ons for the first entry in the series. Igor Sarzyńsk, the sequel's narrative director, announced earlier this week that he had arrived at CD Projekt Red's recently established office in Boston, Massachusetts. This new outfit appears to be separate from CD Projekt's other East Coast studio: The Molasses Flood.

Sarzyńsk's tweet establishes that CDPR's new-ish North American team is working on Cyberpunk 2077 Part Deux: "First day in the Boston office! So good to meet old friends and officially kickstart our Orion journey. I couldn't be more excited for this project and I'm sure we can make it something special. 2077 was just a warm-up 🔥." Gaming news outlets have focused a lot of attention on Sarzyńsk's (slightly premature) implication that the CP2077 sequel is going to be greater in scope. The original game had a troubled development cycle, so it will be interesting to see how a combination of studio veterans and new staff get a handle on the successor—especially with a switch over to Epic's Unreal Engine 5. Cyberpunk 2077 was the final game to utilize the company's proprietary REDengine.

Banishers: Ghosts of New Eden Previewed in Intimate New Trailer

As we're getting closer to Banishers: Ghosts of New Eden's release on February 13, we—Focus Entertainment and DON'T NOD—are thrilled to share with you the touching new trailer for our game in which Antea and Red reveal the depth of their relationship. Delve into an intimate tale of love, death, and sacrifice that binds two lovers together. Navigate the challenges of being haunted ghost hunters and make tough decisions with profound consequences for the living, the dead, and your departed lover.

Life to the living, death to the dead
New Eden, 1695: Antea and Red are lovers and Banishers, trained spirit-hunters, protecting people from lingering specters. But when tragedy strikes and Antea herself becomes a ghost, you face a choice. Will you honor your Banisher oath or sacrifice the living in a desperate bid to bring your beloved back? Be prepared to face a tragic twist of fate when Banishers: Ghosts of New Eden releases on February 13th, for PlayStation 5, Xbox Series X|S, and PC. Pre-orders are open on all platforms.

Square Enix Unveils "Visions of Mana" - Due in 2024

Here's a sight for sore eyes if you're Mana fan - we're excited to announce an entirely new entry in the series coming in 2024: Visions of Mana! This beautiful new game is the first mainline instalment in the Mana series in over 15 years and returns to its action-RPG roots for an expansive, vibrant adventure across a semi-open field. You can get a look at what to expect in the new trailer or read on and we'll tell you all about this exciting and vibrant new adventure!

What is Visions of Mana?
You take the role of Val - a curious and carefree young man who lives in the Fire Village of Tianeea. Once every four years, the Faerie visits regions of the world to choose alms - people who are fated to travel to the Tree of Mana, which presides over the world's vital flow of mana. Val invites his childhood friend to a festival to welcome the visitor, but as the night falls, the sky lights up with sparkling lights and the Faerie chooses her as the alm. With the blessings of his village, Val sets out on a journey to accompany his friend to the Tree of Mana as her soul guard.

Vampire: The Masquerade - Bloodlines 2's Third Clan Revealed

Paradox Interactive and The Chinese Room have announced that the Banu Haqim are a playable clan in Vampire: The Masquerade - Bloodlines 2. Focusing on stalking, assassination, and outmaneuvering enemies, the Banu Haqim specialize in combat from the shadows with unseen maneuvers and silent takedowns. Known for keeping their bloodlust in check, the Banu Haqim are fiercely devoted to upholding a moral code, dealing with threats, and handing out consequences. They lurk in the shadows, using their vampiric Disciplines to hunt and remain hidden, dealing swift and precise strikes to enforce their sense of justice.

"Making Phyre a Banu Haqim changes how players approach combat, offering a unique perspective to the game's world," said Alex Skidmore, Project Creative Director at The Chinese Room. "Players must approach encounters carefully to make the most of this clan's gifts, timing their strikes with finesse and precision to achieve their goals. These Kindred are patient and careful, making them ideal for players looking for a strategic experience."

Diablo IV's Future to be Discussed at BlizzCon '23 Campfire Chat

Sanctuary beckons you forth, wanderer. On November 4, at 2:30 pm PDT, a glimpse into the future of Diablo IV will be revealed live to all at BlizzCon. Join associate game director Brent Gibson, production director Tiffany Wat, lead game producer Kalyeigh Calder, game director Joe Shely, and associate director of community Adam Fletcher, who will introduce content releasing during Season of Blood and beyond.

On the first day of BlizzCon, Q&A questions for the Campfire Chat will be gathered in-person from a box in the Diablo hall, along with any from social media. Then, we'll have a Q&A segment at the end of the stream where the team will answer questions collected from the community.

Vampire: The Masquerade - Bloodlines 2 Previewed in RPG & Narrative Stream

Good evening Kindred, today we shared some very exciting news on our Vampire: The Masquerade - Bloodlines 2 news stream! We were joined by Sean Greaney (EVP of Darkness) and Ian Thomas (Narrative Director at TCR), who discussed some of the game's features relating to both narrative and roleplaying. In case you missed it, you can find it below. In the stream, we were introduced to the protagonist of Vampire: The Masquerade - Bloodlines 2; Phyre, an Elder vampire at odds with the voice in her head, who confronts Seattle's powerful elites at war over the City's fate.

Players choose Phyre's clan and gender and begin exploring a re-imagined Seattle filled with compelling characters while maneuvering through complex relationships. Choices and conversations (even outfits!) shape how the environment and characters react to Phyre, changing how the story unfolds.

Bandai Namco Reveals "Sand Land" Plot Details

Join the thirstiest of adventures! Discover the story of the sunbeaten land. 50 years ago, the hubris of humankind combined with natural disasters transformed the world into a desert. A desert world, an extreme water shortage, a demon-human alliance. Whether or not you're familiar with the SAND LAND universe, we're pleased to share a short recap/introduction of the story and its characters, to prepare you for the release of our upcoming video game!

1. What is SAND LAND?
SAND LAND is originally a popular manga created by Akira Toriyama, the author of DRAGON BALL and Dr. Slump. After being serialized intensively for a short period in Weekly Shonen Jump in 2000, the one-volume comic has gained worldwide popularity since its publishing. In desert world where both demons and humans suffer from an extreme water shortage, Beelzebub, Fiend Prince, and Rao, a small-town sheriff, and demon Thief form a team and set off on an adventure in search of the Legendary Spring somewhere in the desert.

This Week in Gaming (Week 39)

As we're about to enter the last week of September, we have another somewhat slow week of new releases, that is unless you're a football fan, the kind with a round ball, not the oblong pig bladder kind. That said, if you're into trains, house building, hunting relics or ever wanted to know what it's like to jump between worlds, there might be something for you this week as well.

EA Sports FC 24 / This week's AAA title / Thursday 28 September
EA Sports FC 24 welcomes you to The World's Game: the most true-to-football experience ever with HyperMotionV, PlayStyles optimised by Opta, and an enhanced Frostbite. Join us in building the future of football on a foundation of innovation and authenticity with more than 19,000 fully licensed players, 700 teams, and 30 leagues.

Path of Exile 2 Dev Presents Bosses & Monsters

During ExileCon 2023, several of our developers gave presentations on their area of expertise in game development. We'll be publishing these talks in our news over the coming weeks, starting with a presentation on the Bosses and Monsters of Path of Exile 2 by Game Director Mark Roberts. In this video, Mark discusses the various aspects of boss design in Path of Exile 2, showcases some bosses from Path of Exile 2, and invites members of the audience to test their might against the bosses on stage. Check it out below!

Path of Exile 2 is a next generation Action RPG created by Grinding Gear Games. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading. Path of Exile 2 is a free-to-play online multiplayer game with co-op for up to six players. Path of Exile 2 is a separate game to the original Path of Exile. We will continue to offer expansions for both games going forward. They are completely free-to-play and will never be "pay to win". Purchases are shared between the two games. Launching on PC, macOS, Xbox Series X/S and PlayStation 5.

Capcom Showcases Dragon's Dogma 2 at TGS 2023

Dragon's Dogma 2 director Hideaki Itsuno has shared an update on the game at the TGS 2023 Capcom Online Program broadcast! Check out the video (below) where he goes into detail on the game world and various vocations and combat actions available. Also...check out the previous title in the series, Dragon's Dogma Dark Arisen, now on sale for a limited time. A classic world of high fantasy awaits, making your world the stage for a grand adventure!

The deep, explorable fantasy world of Dragon's Dogma...
Dragon's Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world. On your journey, you'll be joined by Pawns, mysterious otherworldly beings, in an adventure so unique you will feel as if accompanied by other players while on your own adventure. All of these elements are elevated further by physics technology, artificial intelligence (AI) and the latest in graphics, made possible with RE Engine to create a truly immersive fantasy world in Dragon's Dogma 2.
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