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AMD's VEGA Alive and Well - Announced MI25 VEGA as Deep Learning Accelerator

The team at Videocardz has published a story with some interesting slides regarding AMD's push towards the highly-lucrative deep learning market with their INSTINCT line-up of graphics cards - and VEGA being announced as a full-fledged solution means we are perhaps (hopefully) closer to seeing a solution based on it for the consumer market as well.

Alongside the VEGA-based MI25, AMD also announced the MI6 (5.7 TFLOPS in FP32 operations, with 224 GB/s of memory bandwidth and <150 W of board power), looking suspiciously like a Polaris 10 card in disguise; and the MI8 (which appropriately delivers 8.2 TFLOPS in FP32 computations, as well as 512 GB/s memory bandwidth and <175 W typical board power), with the memory bandwidth numbers being the most telling, and putting the MI8 closely along a Fiji architecture-based solution.

AMD Radeon Software Crimson ReLive Drivers Released

AMD has just announced their 2016 major software update release (following Catalyst Omega in 2014 and Crimson Edition in 2015). It's dubbed the "Crimson ReLive" release (numbered 12.6.1), and is purported to bring a lot of features and performance improvements across the board for AMD products, as has been historically achieved by AMD with these annual driver releases. This time, there's just one other thing: game recording and streaming through the built-in ReLive app. It serves as a streaming app that works for both professional, developer and consumer use cases. It supports major streaming giants (such as Twitch and YouTube), includes an in-app toolbar and custom overlay, and is apparently going to feature its own tab inside AMD's updated driver suite, with minimal reported impact on performance.

As always, you can grab the drivers right here on TPU: just follow the links below. And for more information, benchmarks, and a run-through of the new driver and its features, check out TPU's review of the driver suite, right here.
Download: AMD Radeon Software Crimson ReLive Edition 16.12.1 for Windows 10 64-bit | Windows 10 32-bit | Windows 8.1 64-bit | Windows 8.1 32-bit | Windows 7 64-bit | Windows 7 32-bit

Possible Upcoming AMD Radeon GPUs Spotted: Polaris 10 XT2 and Polaris 12

when looking up at an hex file taken from macOS Sierra drivers, Anandtech forum user Glo found what could very well possibly amount to upcoming graphics chips from AMD: Polaris 10 XT2 and Polaris 12. We could very well be looking here into an as-of-yet unknown revision of AMD's Polaris 10 architecture, as well as a totally different chip from the already released Polaris 11 and Polaris 10. Maybe Polaris 12 is the mysterious 687F:C1 chip previously benchmarked in AOtS?

Also of note is the referral to Vega 10, lending further credence to reports of an early 2017 release. Given the fact that all three different architectures are referenced in the same hex dump, this could mean that AMD is working on a new 500 line of GPUs for 2017 - possibly to complete a given ZEN platform and giving customers the chance to go all-in on an AMD system, while simultaneously capitalizing on AMD's apparent confidence in ZEN's market reception. In this scenario, AMD's Vega10 would serve as the successor to the Fury series, with Polaris 12 and Polaris 10 XT2 replacing Polaris 11 and Polaris 10 from the product stack. Another scenario is that Polaris 10 XT2 corresponds to a dual-gpu solution, whose rumors have been making the rounds for some time now.

Intel Could License AMD Radeon iGPU Tech for Future Processors

Intel and AMD's cross-licensing arrangements could get more equitable in the future, with reports hinting at the possibility of Intel licensing AMD Radeon intellectual property to be used as Intel processors' integrated GPUs. Rumors of such a deal were first reported by HardOCP this Spring, where it stated that the two companies were negotiating a licensing agreement. Earlier this week, HardOCP editor Kyle Bennett commented on the site's forums that a licensing agreement has been reached between the two, even though Intel does not want this to be public.

Such an agreement could see AMD sharing designs of its Radeon integrated graphics processors with Intel, which will integrate it into its processor designs, and manufacture them. Whether the amalgamated graphics solution will continue to be branded "AMD Radeon" or whether it will be marketed under the Intel graphics brands, remains to be seen.

Single Slot HIS RX 460 Slim-iCooler OC 4GB Surfaces

HIS, a leading manufacturer of AMD graphics cards, is set to offer a slim solution to the RX 460 series: the HIS RX 460 Slim-iCooler OC 4GB. HIS will be the first board partner to offer a single slot RX 460 which carries a condensed version of their in-house 'iCooler'. The RX 460 Slim-iCooler OC can maximize your rig's performance by providing the possibility for gamers to upgrade their rig without compromising space.

Carrying the product code HS-460R4TCNR, the card features a metallic fan shroud, a strong lion image and does not require the use of a 6-pin PCI-E power connector. The Slim-iCooler utilizes 0dB technology, where the 50mm fan will only start to spin up when the GPU temperature reaches 60 Degrees C. The GPU boasts a modest factory overclock and runs at 1220 MHz while the memory speed is unchanged at 7 Gbps.

As it stands there is no word on pricing or availability, and the product page is currently inaccessible. A cached version can be found here.

AMD and NVIDIA Add-in-Board GPU Market Share from 2002 to Q3/2016

The folks over at 3dcenter.org have compiled comprehensive historical GPU AIB market share data for our digestion. While we recently reported on Q3'16 and its comparison to the quarter before and the same period last year, this information spans a near 14 year quarter-on-quarter time frame. The compilers have quite helpfully included points of reference along the timeline which highlight the two major GPU manufacturers milestone desktop product line debuts.

It is worth noting that their exact numbers differ slightly to the ones Jon Peddie Research provided as 3dcenter have also cited the work of Mercury Research, which appears more conservative. The figures provided in their own graph split the difference between the two sources to give us a more impartial look at the market.

Q3-2016 VGA Market - NVIDIA Gained Market Share While AMD's Declined: JPR

Jon Peddie Research (JPR), the graphics and multimedia industry's research and consulting firm, announced estimated PC graphics add-in-board (AIB) shipments and suppliers' market share for Q3'16. The last two quarters have seen both NVIDIA and AMD release and expand a new AIB line-up, the former launching the GeForce 10 series, powered by "Pascal" GPU's and the latter releasing the Radeon 400 series, powered by "Polaris" GPU's.

JPR's AIB Report tracks PC add-in graphics boards (AIBs), which carry discrete graphics chips. AIBs are used in desktop PCs, workstations, servers, and other devices such as scientific instruments. They can be factory installed or sold directly to customers as aftermarket products. In all cases, AIBs represent the higher end of the graphics industry using discrete chips and private high-speed memory, compared to the integrated GPUs in CPUs or SOCs that share slower system memory.

AMD Announces ROCm Initiative - High-Performance Computing & Open-Standards

AMD on Monday announced their ROCm initiative. Introduced by AMD's Gregory Stoner, Senior Director for the Radeon Open Compute Initiative, ROCm stands for Radeon Open Compute platforM. This open-standard, high-performance, Hyper Scale computing platform stands on the shoulders of AMD's technological expertise and accomplishments, with cards like the Radeon R9 Nano achieving as much as 46 GFLOPS of peak single-precision performance per Watt.

The natural evolution of AMD's Boltzmann Initiative, ROCm grants developers and coders a platform which allows the leveraging of AMD's GPU solutions through a variety of popular programming languages, such as OpenCL, CUDA, ISO C++ and Python. AMD knows that the hardware is but a single piece in an ecosystem, and that having it without any supporting software is a recipe for failure. As such, AMD's ROCm stands as AMD's push towards HPC by leveraging both its hardware, as well as the support for open-standards and the conversion of otherwise proprietary code.

NVIDIA Issues the GeForce Hotfix Driver Version 375.76

NVIDIA has issued a Hotfix driver, version number 375.76, which deals with some issues identified in their previous WHQL driver version, 375.70. Namely, the hotfix drivers fix occasional flickers on high refresh-rate monitors, as well as GIF artifacting.

The hotfix also includes all of the previous updates from NVIDIA's WHQL driver release, such as driver optimization, SLI support (provided the game engine supports multi-GPU), and GeForce Experience optimal settings for Call of Duty: Infinite Warfare, Dishonored 2, and Titanfall 2, and include optimization for "The Elder Scrolls V: Skyrim Special Edition" and "Obduction VR." Grab the drivers from the links below.
DOWNLOAD: NVIDIA GeForce 375.76 Hotfix Driver for Windows 10 64-bit | Windows 10 32-bit | Windows 8/7/Vista 64-bit | Windows 8/7/Vista 32-bit

AMD Releases Specifications On The Radeon Pro 400 Series Graphics

If you were wondering what the exact specs were on AMD's Polaris-imbued Radeon Pro 400 series of graphics cards, recently announced to be the driving GPUs on the 15-inch MacBook Pro, you need not imagine what they could be anymore. Under their "Meet the Creators" program, the company has now published the specifications.

From top to bottom, the Radeon Pro 460 packs a total of 16 Compute Units (CUs), totalling 1024 stream processors, with peak theoretical performance of up to 1.86 teraflops. The middle of pack Radeon Pro 455 cuts those to 12 CUs and 768 stream processors, with peak theoretical performance of up to 1.3 teraflops. Finally, the lowest performer of the bunch is the Radeon Pro 450, which features only 10 CUs (640 stream processors) and has a theoretical bandwidth of up to 1 teraflops. Also of note is the fact that all three of the parts leverage the same 80 Gb/s memory bandwidth.

AMD's Q3 2016 Earnings Call - Revenue is Up, Debt is Down

AMD today released their earnings call for 3Q 2016, giving us some interesting tidbits in regards to their financial robustness. The balance of AMD's economics seems to be pending towards better execution, and, coeteris paribus, a much better outlook for the coming quarters, after the monumental missteps in the past that almost threw AMD under the proverbial bus. Reception for the results seems to be a tangled mess, however, with some sides claiming that AMD beat expectations, while others prefer to draw attention to AMD's 2% stock decline since the report was outed.

AMD posted revenue of $1,307 million, up 27% sequentially and 23% year-over-year. This revenue was distributed unevenly through AMD's divisions, though. "Computing and Graphics" segment revenue was $472 million, up 9% from Q2 2016, primarily due to increased GPU sales (where Polaris picked up the grunt of the work, being responsible for 50% of AMD's GPU revenue), offset by lower sales of client desktop processors and chipsets; whereas "Enterprise, Embedded and Semi-Custom" segment revenue was $835 million, up 41% sequentially, primarily due to record semi-custom SoC sales (such as those found in Microsoft's XBOX One and Sony's PS4 and upcoming PS4 Pro).

NVIDIA Claws Back Console Chips Business: Nintendo Switch Announced

After months of speculation, the lid is off Nintendo's "NX" project, with the company finally announcing today its much-awaited games console, the Nintendo Switch. With an expected release slated for March 2017, the console blurs the line between a games console and a handheld device, by making use of a docking station which will allow it to connect to a television, much like a traditional games console, while instantly entering a so called "portable mode" when it is undocked. As both a console and a portable device, the Nintendo Switch will use cartridges known as Game Cards, displaying games in a "high definition display" embedded on the console while on the go, with two detachable Joy-Con controllers stepping in as input devices.

For PC hardware enthusiasts, that may not be all too interesting. What is arguably more interesting is that this games console will make use of NVIDIA hardware: most notably, a custom Tegra processor is the one pulling out all of the console's processing needs, with the graphics being served by what the company calls "the same architecture as the world's top-performing GeForce gaming graphics cards."

AMD to Supply Cloud Server Chips to China's Alibaba

In another business-deal-gone-right for Advanced Micro Devices Inc. in chinese soil, the company is now going to provide China's Alibaba giant with server chips with which to power the company's cloud vision. Whilst Alibaba is most commonly known due to its e-commerce activities (through the Aliexpress and Taobao brands), the chinese company is diversifying, even going so far as entering the entertainment space. Now, Alibaba is bidding to carve itself an even larger piece of the cloud market from the likes of Microsoft's Azure and Amazon's Web Services.

The deal was announced this Friday at the Alibaba Computing Conference by Lisa Su (AMD's CEO) and Simon Hu (president of Alibaba Cloud, the chinese giant's cloud computing arm). Through it, AMD will see its Radeon Pro chips supporting and expanding upon the increasingly-in-demand cloud computing capabilities of the chinese company, which already powers around 35% of China's websites.

GPU Market to Surpass 67.61 Million by 2020

The global graphics processing unit (GPU) market 2016-2020 report says the increasing adoption of integrated GPUs over discrete GPUs is one of the major trends witnessed in the global GPU market. Currently, there is increasing adoption of integrated GPUs, which are used in notebooks, desktops, and workstations across the globe.

This increasing adoption is mainly attributed to the growing need of enhanced visual content by end-consumers. In addition, end-consumers are demanding high memory graphics in their systems. In order to meet such demands, graphic processor vendors are providing high graphics through integrated GPUs. Thus, the increasing adoption of integrated GPUs over discrete GPUs is one of major trends that is propelling the growth of the market. Complete report on graphics processing unit market spread across 58 pages, analyzing major companies and providing 30 data exhibits is now available here.

NVIDIA Unveils Palm-Sized, Energy-Efficient AI Computer for Self-Driving Cars

NVIDIA today unveiled a palm-sized, energy-efficient artificial intelligence (AI) computer that automakers can use to power automated and autonomous vehicles for driving and mapping. The new single-processor configuration of the NVIDIA DRIVE PX 2 AI computing platform for AutoCruise functions -- which include highway automated driving and HD mapping -- consumes just 10 watts of power and enables vehicles to use deep neural networks to process data from multiple cameras and sensors. It will be deployed by China's Baidu as the in-vehicle car computer for its self-driving cloud-to-car system.

DRIVE PX 2 enables automakers and their tier 1 suppliers to accelerate production of automated and autonomous vehicles. A car using the small form-factor DRIVE PX 2 for AutoCruise can understand in real time what is happening around it, precisely locate itself on an HD map and plan a safe path forward. "Bringing an AI computer to the car in a small, efficient form factor is the goal of many automakers," said Rob Csongor, vice president and general manager of Automotive at NVIDIA. "NVIDIA DRIVE PX 2 in the car solves this challenge for our OEM and tier 1 partners, and complements our data center solution for mapping and training."

AMD GPUs See Lesser Performance Drop on "Deus Ex: Mankind Divided" DirectX 12

Deus Ex: Mankind Divided is the latest AAA title to support DirectX 12, with its developer Eidos deploying a DirectX 12 renderer weeks after its release, through a patch. Guru3D put the DirectX 12 version of the game through five GPU architectures, AMD "Polaris," GCN 1.1, GCN 1.2, NVIDIA "Pascal," and NVIDIA "Maxwell," through Radeon RX 480, Radeon R9 Fury X, Radeon R9 390X, GeForce GTX 1080, GeForce GTX 1060, and GeForce GTX 980. The AMD GPUs were driven by RSCE 16.9.1 drivers, and NVIDIA by GeForce 372.70.

Looking at the graphs, switching from DirectX 11 to DirectX 12 mode, AMD GPUs not only don't lose frame-rates, but in some cases, even gain frame-rates. NVIDIA GPUs, on the other hand, significantly lose frame-rates. AMD GPUs tend to hold on to their frame-rates at 4K Ultra HD, marginally gain frame-rates at 2560 x 1440, and further gain frame-rates at 1080p. NVIDIA GPUs either barely hold on to their frame-rates, or significantly lose them. AMD has on multiple occasions claimed that its Graphics CoreNext architecture, combined with its purist approach to asynchronous compute make Radeon GPUs a better choice for DirectX 12 and Vulkan. Find more fascinating findings by Guru3D here.
More graphs follow.

AMD Polaris 10 "Ellesmere" Die Shot Confirms Max Shader Count

An AMD Polaris 10 "Ellesmere" based graphics card (RX 470 or RX 480) was taken apart down to its die, for science. Close up die-shots of the silicon reveal that 36 GCN compute units is all that the silicon has, and that the RX 480 indeed maxes out this stream processor count, with 2,304 stream processors at its disposal.

The die is fabbed by GlobalFoundries, on its swanky new 14 nm FinFET process. Redditors good at pattern-recognition could make out 36 "structures" spread across four quadrants, deducing them to be the GCN compute units. Each of these CUs feature 64 stream processors. Roadmaps reveal that the next high-end GPUs by AMD could be based on its newer "Vega" architecture.

Official Statement from AMD on the PCI-Express Overcurrent Issue

AMD sent us this statement in response to growing concern among our readers that the Radeon RX 480 graphics card violates PCI-Express power specification, by overdrawing power from its single 6-pin PCIe power connector and the PCI-Express slot. Combined, the total power budged of the card should be 150W, however, it was found to draw well over that power limit.

AMD has had out-of-spec power designs in the past with the Radeon R9 295X2, for example, but that card is targeted at buyers with reasonably good PSUs. The RX 480's target audience could face troubles powering the card. Below is AMD's statement on the matter. The company stated that it's working on a driver update that could cap the power at 150W. It will be interesting to see how that power-limit affects performance.
"As you know, we continuously tune our GPUs in order to maximize their performance within their given power envelopes and the speed of the memory interface, which in this case is an unprecedented 8 Gbps for GDDR5. Recently, we identified select scenarios where the tuning of some RX 480 boards was not optimal. Fortunately, we can adjust the GPU's tuning via software in order to resolve this issue. We are already testing a driver that implements a fix, and we will provide an update to the community on our progress on Tuesday (July 5, 2016)."

NVIDIA GRID Delivers 100 Graphics-Accelerated Virtual Desktops per Server

NVIDIA (NASDAQ: NVDA) today opened the path toward virtualizing all enterprise applications with the introduction of NVIDIA GRID with the new NVIDIA Tesla M10 GPU. The offering provides the industry's highest user density -- supporting 64 desktops per board and 128 desktops per server -- so businesses can deliver virtualized desktops to all of their employees at an affordable cost.

The NVIDIA GRID software lets enterprises simplify deployments of virtual applications, desktops and workstations to meet all use cases and workloads. It provides a great user experience for every modern business application, such as Outlook, Office 2016, web browsers, Adobe Photoshop and the Windows 10 operating system. In addition, the offering eases enterprise adoption through a flexible subscription model that allows organizations to balance capital and operating expenses while enjoying the lowest total cost of ownership. Ongoing software updates provide the latest innovations to customers.

AMD Pushes for a Universal External Graphics Standard

AMD is working on a standardized external graphics solution for notebooks. This solution will allow people with ultra-thin notebooks to enjoy the mobility served up by frugal, mainstream hardware; as well as high-end gaming, with the graphics card plugged in at home. It also probably gives AMD greater control over design and cooling solutions. Unlike a mobile GPU that sits inside your notebook, and makes it bulky due to additional cooling and power requirements, an external graphics card sits on your desk, sipping on wall socket power.

AMD's external graphics solution isn't necessarily an AMD-branded piece of hardware, but rather an open specification for notebook vendors to follow. AMD will merely provide the GPUs and software ecosystem that makes the solution truly universal and plug-n-play, with "standardized connectors, cables, drivers, and OS support." Such a graphics card will interface with just any notebook with a high-speed interface (eg: Thunderbolt). Its drivers will make it crunch your games, while sending back output to your notebook's display, over the same connection. This gives you the mobility of an ultra-thin notebook. You should also be able to plug this into your work's boring Dell desktop, or any SFF ITX box. Pictured below is a Razer Core graphics solution embedding a Radeon R9 Nano. Other examples include MSI Gaming Dock and Alienware Graphics Amplifier.

TSMC Damaged by Earthquake, Could Impact AMD and NVIDIA GPU production

The recent 6.4 magnitude Taiwan earthquake, which hit the island nation on February 6th, affected TSMC worse than expected. Taiwan's premier semiconductor foundry, TSMC, had initially expected semiconductor wafer shipments to be down by less than 1%, but it is now emerging that the drop in shipments could be higher, because the damage to one of its facilities, Fab-14, is worse than originally assessed.

TSMC, in an official communication to its clients, assured that 95% of the foundry machines could return to functionality within 2-3 days after the earthquake. To that effect, machines in Fab-6 and Fab-14B have been fully restored. Despite the disaster, the company appears confident of reaching revenue targets of US $5.9-6.0 billion for Q1-2016. TSMC is the primary foundry partner of major fabless semiconductor companies, such as Qualcomm, NVIDIA, and AMD. AMD recently moved its next-generation GPU manufacturing to Korean silicon giant Samsung, while NVIDIA is building its next "Pascal" GPU family on TSMC's process.

AMD Working on a "Polaris" Chip with 232 mm² Die Area

A former AMD employee who was with the company till July 2015, disclosed vague details of the various chip projects he was involved in. Two of those projects, labeled "A" and "B" were core-logic (southbridge). Project "F" drew the attention of the press to a graphics chip with a die-area of 232 mm², 430 function blocks, built on the 14 nm LPP process. A function block can be any differentiated or unique structure on a silicon die. 3DCenter speculates that this could be a GPU based on the company's upcoming "Polaris" (GCN 4.0) architecture; and likely a performance-segment chip from the next-gen GPU family.

Futuremark Releases 3DMark 2016 Beta with VRMark Preview

Futuremark dropped an early Holiday present for enthusiasts, with a beta of 3DMark 2016. While it doesn't pack the all-awaited "Time Spy" DirectX 12 game-test, you still get a lot. To begin with, it includes a preview to VRMark, a 3D VR benchmark designed for VR headsets. It's a very early release, and as such doesn't generate a score. It doesn't yet support multi-GPU setups. You still get a groovy VR rendition of the "Fire Strike" game test universe. The beta also comes with a brand new user-interface that's a little more easy on the eyes, and quick to get your way around. The beta is being distributed through Steam and open to everyone who owns the paid version of 3DMark on Steam. Grab it from the link below.
DOWNLOAD: 3DMark 2016 Beta

AMD Counters GameWorks with GPUOpen, Leverages Open-Source

AMD is in no mood to let NVIDIA run away with the PC graphics market, with its GameWorks SDK that speeds up PC graphics development (in turn increasing NVIDIA's influence over the game development, in a predominantly AMD GCN driven client base (20% PC graphics market-share, and 100% game console market share). AMD's counter to GameWorks is GPUOpen, with the "open" referring to "open-source."

GPUOpen is a vast set of pre-developed visual-effects, tools, libraries, and SDKs, designed to give developers "unprecedented control" over the GPU, helping them get their software closer to the metal than any other software can. The idea here is that an NVIDIA GameWorks designed title won't get you as "close" to the metal on machines such as the Xbox One and PlayStation 4, or PCs with Radeon GPUs, as GPUOpen. Getting "close to the metal" is defined as directly leveraging features exposed by the GPU, with as few software layers between the app and the hardware as possible.

AMD Partners With Oculus and Dell to Power Oculus-Ready PCs

AMD today announced a collaboration with Oculus and Dell to equip Oculus Ready PCs with AMD Radeon GPUs, starting at $999 USD. The powerful PCs are designed to deliver stunning gaming performance and enable spectacular VR experiences for consumers around the world by leveraging AMD VR leadership with LiquidVR and Graphics Core Next architecture.

"It's an exciting time to be at the heart of all things Virtual Reality," said Roy Taylor, corporate vice president, Alliances and Content, AMD. "I'm confident that with Dell and Alienware, we can enable a wide audience of PC users with extraordinary VR capabilities powered by AMD Radeon GPUs."
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