Wednesday, April 27th 2011

AMD Catalyst 11.4 WHQL Software Suite Released

AMD today released this month's timely release of its Catalyst software suite, a unified software package that installs the latest drivers for AMD Radeon graphics processors, AMD HDMI audio device, 7-series and 8-series chipsets, and related system software. This particular release has been touted by its makers within the community to provide significant performance improvements, some of which have been demonstrated by a "preview" version of Catalyst 11.4 released last month. A partial list of those games can be found here. Apart from performance enhancements, Catalyst 11.4 WHQL includes new features such as task based display management controls, an improved Eyefinity setup group, and a new Catalyst update notifier that lets your know if a newer version of AMD Catalyst is available online. There are some OpenCL GPU compute enhancements, and a list of bugs fixed, as listed in the Release Notes document.

DOWNLOAD:AMD Catalyst 11.4 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit
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96 Comments on AMD Catalyst 11.4 WHQL Software Suite Released

#51
Widjaja
Must have been something wrong with the 11.3s when using Edge Detect and ATT in DiRT2
I was getting little black dots in the background and along edges of things.

This driver is fine.
Posted on Reply
#52
bim27142
man the new drivers have been a pain in the neck for me and i can't seem to get it working right for some reason...

tried 11.3 way back and for some reason the videos i play with WMC is choppy as it seems it disables hardware acceleration for some reason.... WMP seems to play fine though... and also, my Windows Experience Index for the graphics went down to 5.6 from 7.2! :eek:

this time i tried 11.4 and the same thing happens, same problem... man, what is wrong? is it me or what? :shadedshu

> uninstalled old driver, rebooted, installed new one - didn't work right
> uninstalled new driver, rebooted, ran driver cleaner, rebooted, reinstalled new driver - still didn't work right

:banghead:

please enlighten me... im about to roll back to my trusted 10.8 driver... :ohwell:
Posted on Reply
#53
mastrdrver
Well so far FF4 has not given me problems. Though I do notice it sure is putting my two 5870s to work in crossfire. :laugh:

Who knew FF4 would get crossfire support? :D
Posted on Reply
#54
bim27142
and guys, would you have an idea why the control center looks distorted or something?


Posted on Reply
#56
Jack Doph
bim27142and guys, would you have an idea why the control center looks distorted or something?
Turn off Morphological filtering :)
Posted on Reply
#57
fullinfusion
Vanguard Beta Tester
I been running this full boar!!! unreal gow steady it is!

What flavor hunny!
glad Im running a ssd for this shit!!!!!
Posted on Reply
#58
RejZoR
Jack DophTurn off Morphological filtering :)
Since when can MLAA be captured in screenshots!? It was a feature used late in the render pipeline and yiou could only see it on monitor but not on screenshots. Has this changed lately?
Posted on Reply
#59
xsever
Shift 2

Disappointed not to see any performance gains for NFS Shift II Unleashed.

Nonetheless, 11.4 are awesome drivers!
Posted on Reply
#60
bim27142
fullinfusionDon't worrie about it bro! Really!!!!


go into the CCC and under
ahhmm, under where? sorry, don't get it... :roll:
Posted on Reply
#61
bim27142
xseverNonetheless, 11.4 are awesome drivers!
but why am i having issues... please help........ :cry:
Posted on Reply
#62
xsever
bim27142ahhmm, under where? sorry, don't get it... :roll:
Under 3D settings
Posted on Reply
#63
bim27142
ok... but pardon my ignorance, what exactly do i need to change? i mean, i played around with it earlier but i can't seem to find the culprit...
Posted on Reply
#64
Mussels
Freshwater Moderator
bim27142ok... but pardon my ignorance, what exactly do i need to change? i mean, i played around with it earlier but i can't seem to find the culprit...
it was already said. morphological filtering.
Posted on Reply
#65
Jack Doph
bim27142ok... but pardon my ignorance, what exactly do i need to change? i mean, i played around with it earlier but i can't seem to find the culprit...
In CCC, look for Gaming -> 3D Application Settings.
First section there should show you Morphological filtering
:)
RejZoRSince when can MLAA be captured in screenshots!? It was a feature used late in the render pipeline and yiou could only see it on monitor but not on screenshots. Has this changed lately?
I don't know. Since when is that not possible? A screen capture, at least in theory, still captures exactly what's rendered to screen, unless another app/program gets in the way of it :confused:
Posted on Reply
#66
Mussels
Freshwater Moderator
Jack DophI don't know. Since when is that not possible? A screen capture, at least in theory, still captures exactly what's rendered to screen, unless another app/program gets in the way of it :confused:
some effects using post processing do not show up in screenshots. MLAA does. i posted screenshots when it first came out and it screwed up firefox on me, so i've personally seen it show in screenies.
Posted on Reply
#67
Jack Doph
Musselssome effects using post processing do not show up in screenshots. MAA does. i posted screenshots when it first came out and it screwed up firefox on me, so i've personally seen it show in screenies.
Ah.. gotcha.
Cheers for that info :)
Posted on Reply
#68
bim27142
Musselsit was already said. morphological filtering.
oh ok... sorry... :D i thought this suggestion was debated above but i guess i misunderstood it... will try it when i get home later... :toast:
Posted on Reply
#69
mastrdrver
Musselssome effects using post processing do not show up in screenshots. MLAA does. i posted screenshots when it first came out and it screwed up firefox on me, so i've personally seen it show in screenies.
Reminds me of the 3Dfx days when they did their 24-bit color that did not get captured in screen shots and then they show up in mags and sites but most didn't mention the capture was 16-bit.

Also is the corruption that happens with MLAA tied to cleartype or does anyone know?
Posted on Reply
#70
bogie
Just a little tip for everyone that I have found.

Make sure you diable dektop composition on the compatibility tab on all your game shortcuts.

This will increase framerates and reduce mouse lag within games. :toast:
Posted on Reply
#71
TheoneandonlyMrK
morphological makes all games look better at high res imho, it just makes 2d stuff worse,so i have it enabled just for games using profile switching , i wouldnt like it off in games these days as it fixes so many jaggy issues and to be honest it dosnt blur txt for me since 11.3 anyway
Posted on Reply
#72
bim27142
So does anyone have an idea why Windows Media Center plays choppy while Windows Media Player plays fine?
Posted on Reply
#73
bim27142
I was thinking of just using only the driver and then use ATI Tray Tools... any thoughts? The thing that bothers me much is this Windows Media Center playing choppy videos... :(
Posted on Reply
#74
Widjaja
bim27142I was thinking of just using only the driver and then use ATI Tray Tools... any thoughts? The thing that bothers me much is this Windows Media Center playing choppy videos... :(
I have used ATi Tray Tools over CCC the majority of the time.
I have just recently gone back to using it again since the developer is back up and making new versions again.

I don't know if it will fix your stuttering media playback as I have never had the issue but it is lighter than CCC and personally functions better.
I also like how it can give you a read out of your GPU temperature in the system tray along with the max temp the GPU hit when gaming.

Strangely ATT did not work well with 11.3 for me but works fine with 11.4 even though the latest release of ATT was for 11.3.
Posted on Reply
#75
MilkyWay
I just wanted to add that firefox 4 is gpu accelerated so it goes funny when you use morphological filtering.

Need to test out these new drivers but if they improve anything over the preview drivers then they should be great.
Posted on Reply
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