Monday, August 7th 2006
Carmack talks at QuakeCon
John Carmack delivered his annual keynote at QuakeCon this year, but didn't really have much to say.
There was no grand unveiling or anything similar, but merely a few interesting comments:
Source:
Bit-tech
There was no grand unveiling or anything similar, but merely a few interesting comments:
- The next Id software game will be another FPS, but will be more original and will focus on gameplay over graphics. It will be new IP, rather than another Doom or Wolfenstein. It will use megatextures, which are scheduled to debut in Enemy Territory.
- Carmack called Quake 3 the most 'pure' game he had produced.
- He wants to stick to producing games that his team are familiar developing, but lamented that development tools haven't really moved on much in the last few years.
- Carmack's cell phone games, such as the Doom RPG, could end up on the Nintendo DS.
- The complexity of games and engines today is stifling the mod community.
2 Comments on Carmack talks at QuakeCon
:)
* After all: He's truly one of my "intellectual/technical heros" in this field!
(& we've all got idols/heros in some field (sports, computers, you-name-it!) we look up to!)
APK
P.S.=> Fact is, imo @ least?
He's RIGHT up there w/ Anders Heijelberg of Microsoft who is the "father/architect" of .NET basically & Visual Studio new things like VB6 improvements, VB.NET/ASP.NET, & C#!
(Mr. Heijelsberg is formerly of Borland, & the architect/designer of my favorite programming tool to this day, Delphi (from which Visual Studio in general has gained MUCH from))... apk