Wednesday, March 13th 2019
DirectX 12 Makes Windows 7 Debut With Latest World of Warcraft Patch
In what is likely to create a good deal of controversy along with a few cheers, Blizzard will be adding DirectX 12 support to World of Warcraft on Windows 7 thanks to a bit of effort from Microsoft. You might be wondering how that is possible? Well after seeing massive performance gains in WoW when Blizzard released their DirectX 12 update for Windows 10 in late 2018, resulted in the company wanting to bring those performance improvements to gamers still holding out on Windows 7. To facilitate this, they began talking with Microsoft who after getting a great deal of feedback from Blizzard decided to act on it. To achieve this Microsoft decided to port the user mode D3D12 runtime to Windows 7, which will unblock developers, thereby allows them to take advantage of the latest improvements that the DirectX 12 API offers while still giving full support to customers on older operating systems.
For now, World of Warcraft is the first game to run in DirectX 12 on Windows 7 with the latest 8.1.5 patch. However, they will not be the last as more developers are working on porting DirectX 12 games to Windows 7 with more announcements to follow. Microsoft, of course, has taken it upon themselves to remind everyone that the best possible performance with DirectX 12 will still be had on Windows 10 due to numerous OS optimizations. How true this is remains to be seen, but for many curmudgeons still holding out on Windows 7, this will likely be seen as a form of vindication for sticking with the now venerable OS.
Source:
MSDN Blog
For now, World of Warcraft is the first game to run in DirectX 12 on Windows 7 with the latest 8.1.5 patch. However, they will not be the last as more developers are working on porting DirectX 12 games to Windows 7 with more announcements to follow. Microsoft, of course, has taken it upon themselves to remind everyone that the best possible performance with DirectX 12 will still be had on Windows 10 due to numerous OS optimizations. How true this is remains to be seen, but for many curmudgeons still holding out on Windows 7, this will likely be seen as a form of vindication for sticking with the now venerable OS.
111 Comments on DirectX 12 Makes Windows 7 Debut With Latest World of Warcraft Patch
The techpowerup story says DX12 will be made available in WOW via a patch. It may actually mean what you say that DX12 is been distributed via the patch, but its exact wording doesnt say that.
So again accusing me of not reading things when I have.
The blog link is the same, it simply says blizzard added DX12 support.
Feel free to quote where it says this "blizzard are distributing DX12 to WoW players". Probably is some hacks done here and there yeah but its still DX12. Ultimately DX12 was exclusive to windows 10 to encourage adoption of windows 10, not because of technical reasons.
WDDM changes aren't just for show & if you think win8 or win10 didn't bring changes to the win7 kernel, aside from WDDM or DX12, then there's no point talking about this!forum.beyond3d.com/posts/2062153/
Imagine any AAA game with DX11 vs DX12/vulkan on win10 - that's the difference you'll likely see with WoW especially wrt performance. FFS win7 is 10 years old :shadedshu:
“After seeing such performance wins for their gamers running DirectX 12 on Windows 10, Blizzard wanted to bring wins to their gamers who remain on Windows 7,”
“Today, with game patch 8.1.5 for World of Warcraft: Battle for Azeroth, Blizzard becomes the first game developer to use DirectX 12 for Windows 7! Now, Windows 7 WoW gamers can run the game using DirectX 12 and enjoy a framerate boost,”
From their FAQ:
“Any other DirectX 12 game coming to Windows 7?"
"We are currently working with a few other game developers to port their D3D12 games to Windows 7. Please watch out for further announcement.”
Again, a PER GAME basis.
Underlining emphasis is mine.
I still vaguely remember "nobody needs DX12" green tinted claims from back then.
Anyhow, while quite fine a card, 980Ti is not the best example to test DX12. Would you mind citing the relevant part.\
Is it this one:
I've just received confirmation from AMD that their forthcoming Vulkan driver will only work with the AMDGPU DRM kernel driver
? Had that been the case, wouldn't we see game developers migrating to Vulkan en mass? Isn't it obvious?
Blizzard actually managed to do the unthinkable, holy cow. Isn't User-mode is similarly to Runtime if I'm not mistaken (I should have known that), you don't need anything else to run things on it, you simply can't develop on it.
Someone could extract it from the patch/game and maybe hack the system files up, worth a try.
Also the indication is that per-game is a temporary thing, so system wide support may come later.
it says wow patch has dx12
not w7 has dx12