Monday, March 9th 2020

2K Games Removes Library From GeForce Now Game Streaming Service

Another one bites the dust: 2K Games has told NVIDIA that it is removing their games catalog from the GeForce Now game streaming service. Fresh out of beta little more than a month now - with a then-touted 1,000 plus games library - the green team's streaming service, which was received with good reviews and good customer feedback, is now looking ever more stale as publishers keep leaving the service in droves.

It is still unclear why publishers are quitting the streaming service, but this doesn't spell good to the future of streaming. The fact that users only need to import a copy of their already purchased game to GeForce Now can be a reason, with removed the need for gamers to re-purchase their games across multiple (mobile or non-mobile) gaming platforms. Another reason may be that publishers are fearful this streaming ability from NVIDIA could cut into sales from next-gen consoles, since users wouldn't have to upgrade their hardware to be able to play the latest and greatest, non-exclusive titles to be released for next-gen systems. Whatever the reason, this doesn't bode well for the future of NVIDIA's streaming efforts.
Publishers who have already vacated their seats on NVIDIA's GeForce Now program are the following:
  • Capcom
  • Electronic Arts
  • Konami
  • Remedy
  • Rockstar Games
  • Square Enix
  • Activision Blizzard
  • Bethesda Softworks
Source: Tom's Hardware
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38 Comments on 2K Games Removes Library From GeForce Now Game Streaming Service

#26
ZoneDymo
londisteIf ever there was something Nvidia did right, Geforce Now seems to be that thing.
I guess scared publishers do show that is the case.
^This, I hate Nvidia for a lot of shit they did over the years, this however seems like a cool service that is really made to make consumer life easier and sorta cheaper sooooo gotta pull out asap said big game company.
Sad days
Posted on Reply
#27
dj-electric
What a cruel thing.
GF Now is actually working quite well, and they do this kinds of stuff to it.
This is focus-targeting a service since it just doesnt generate enough money...
Posted on Reply
#28
R-T-B
lexluthermiesterThat depends on your perspective. Some people refuse to stream games.

If it is not running local to my system and/or will not run offline, it will not be running on my system.
With the exception of things like Youtube and movies, yeah. With you all the way.

See, movies are the real issue. I tried making star wars "locally" as a kid and it ended awful.
Posted on Reply
#29
Vayra86
lexluthermiesterThat depends on your perspective. Some people refuse to stream games.

If it is not running local to my system and/or will not run offline, it will not be running on my system.
But... technically, a stream isn't necessarily running on your system at all.
Posted on Reply
#30
lexluthermiester
R-T-BI tried making star wars "locally" as a kid and it ended awful.
Not for me. I had a VCR and paused the recording during commercials, something I was very good at. :toast:
Vayra86But... technically, a stream isn't necessarily running on your system at all.
That was my point..:roll:
Posted on Reply
#31
Frick
Fishfaced Nincompoop
lexluthermiesterNot for me. I had a VCR and paused the recording during commercials, something I was very good at. :toast:
All the old skills are dying aren't they?
Posted on Reply
#33
Dimi
FordGT90ConceptThey're running the games on their hardware and users use that hardware and software to play the games.
Again, wrong. YOU are running YOUR games on THEIR hardware.

You are basically renting a PC to run your library of games on. Nothing else.

Have you even tried it?
Posted on Reply
#34
FordGT90Concept
"I go fast!1!11!1!"
en.wikipedia.org/wiki/GeForce_Now
The original GeForce Now library on Shield contained over 80 games as of March 2016; at Game Developers Conference 2016, Nvidia announced new licensing deals with Sega and Warner Bros. Interactive Entertainment. A large amount of the service's library was available for streaming with a subscription. Some games were available as a "Buy & Play" title only, under which users have to purchase the title in order to access it.[5][2] This library has since been replaced with a "bring your own games" model, which is consistent with GeForce NOW for PC, Mac, and Android. For example, if a user wants to play Fortnite on a device, it would be free as the game itself is free to play, but to play Rocket League, the user would need to sign into a Steam account that owns that game.

Nvidia has been involved in a number of licensing rights disputes related to games on the service, especially in February–March 2020 when the service transitioned from its beta stage to its general release. Activision Blizzard pulled all their games from the service in February 2020, citing a "misunderstanding" on the terms.[8][9][10] Bethesda pulled the majority of its games shortly afterward.[11][12] The developers of The Long Dark said that their game was improperly placed on the service without any sort of licensing agreement; Nvidia agreed to remove that game as well.[13] In the beginning of March, 2K Games also pulled their products from the service.[14]
Bolded for emphasis.

The original agreement was a subscription service where the publishers would get paid by NVIDIA for subscriptions. The problems started when NVIDIA changed to "bring your own games." The Long Dark is especially telling here:
www.polygon.com/2020/3/2/21161372/nvidia-geforce-now-the-long-dark-removed
NVIDIA basically tried to piggy-back on Steam subscription licenses which the publisher never authorized them to do. This is why services like GOG can't port all games from Steam. The publisher has to greenlight that move before they do it. No greenlight means doing so would violate the publisher's copyrights/licenses.

NVIDIA did a really stupid thing by not getting publishers on board. They made up their own rules and now NVIDIA is paying the price for it by losing access.
DimiAgain, wrong. YOU are running YOUR games on THEIR hardware.

You are basically renting a PC to run your library of games on. Nothing else.

Have you even tried it?
So to respond directly to this: the publishers never gave them approval to stream their games via Steam on GeForce NOW.
Posted on Reply
#35
Unregistered
TheinsanegamerNSnip for Length
Well-said. It's been coming for a while with all the different launchers. Piracy is making a huge comeback because of it and the streaming stuff is only going to make it more prevalent.
Posted on Edit | Reply
#36
Easo
I think I brainfarted when I asked why the negativity towards streaming - i meant the twitch streamer kind of streaming, which is not very relevant on this topic. :/
Posted on Reply
#37
rtwjunkie
PC Gaming Enthusiast
XzibitMaybe Tescent made him say it cause they want more shares of those others publishers
Tencent can’t make him do krapp. He’s the majority shareholder. Their portion of one time investment merely guarrantees them a portion of the profits, of which there are a lot.
Posted on Reply
#38
Xzibit
rtwjunkieTencent can’t make him do krapp. He’s the majority shareholder. Their portion of one time investment merely guarrantees them a portion of the profits, of which there are a lot.
I was being sarcastic but TS owns 51% while Tencent has 40% of Epic. Its the largest share outside of 100% ownership that Tencent has on a BIG gaming company. T.M.K.
Posted on Reply
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