News Posts matching #NVIDIA

Return to Keyword Browsing

NVIDIA Announces Financial Results for Fourth Quarter and Fiscal 2021

NVIDIA today reported record revenue for the fourth quarter ended January 31, 2021, of $5.00 billion, up 61 percent from $3.11 billion a year earlier, and up 6 percent from $4.73 billion in the previous quarter. The company's Gaming and Data Center platforms achieved record revenue for the quarter and year.

GAAP earnings per diluted share for the quarter were a record $2.31, up 51 percent from $1.53 a year ago, and up 9 percent from $2.12 in the previous quarter. Non-GAAP earnings per diluted share were $3.10, up 64 percent from $1.89 a year earlier, and up 7 percent from $2.91 in the previous quarter. For fiscal 2021, revenue was a record $16.68 billion, up 53 percent from $10.92 billion a year earlier. GAAP earnings per diluted share were a record $6.90, up 53 percent from $4.52 a year earlier. Non-GAAP earnings per diluted share were $10.00, up 73 percent from $5.79 a year earlier.

Intel Alder Lake Processor Tested, Big Cores Ramp Up to 3 GHz

Intel "Alder Lake" is the first processor generation coming from the company to feature the hybrid big.LITTLE type core arrangement and we are wondering how the configurations look like and just how powerful the next-generation processors are going to be. Today, a Geekbench submission has appeared that gave us a little more information about one out of twelve Alder Lake-S configurations. This time, we are getting an 8-core, 16-threaded design with all big cores and no smaller cores present. Such design with no little cores in place is exclusive to the Alder Lake-S desktop platform, and will not come to the Alder Lake-P processors designed for mobile platforms.

Based on the socket LGA1700, the processor was spotted running all of its eight cores at 2.99 GHz frequency. Please note that this is only an engineering sample and the clock speeds of the final product should be higher. It was paired with the latest DDR5 memory and NVIDIA GeForce RTX 2080 GPU. The OpenCL score this CPU ran has shown that it has provided the GPU with more than enough performance. Typically, the RTX 2080 GPU scores about 106101 points in Geekbench OpenCL tests. Paired with the Alder Lake-S CPU, the GPU has managed to score as much as 108068 points, showing the power of the new generation of cores. While there is still a lot of mystery surrounding the Alder Lake-S series, we have come to know that the big cores used are supposed to be very powerful.

NVIDIA's Mining Performance Cap On Unreleased ZOTAC RTX 3060 Shows Results

The NVIDIA RTX 3060 isn't even released yet, but as you might've heard, cards are already doing the rounds throughout the secondhand market at ridiculous prices. And now, to sour the pot even more, one crypto enthusiast going by the name of CryptoLeo on YouTube has shown that he already has his hands on the card - and performed a quick mining test on it. The user showcases the cards' serial number, so I hope NVIDIA is reading this post so as to know exactly which distributor this graphics card came from; breaking time-to-market likely isn't to be taken lightly by the company.

The test, done without the RTX 3060's release drivers (which are still a week away), showcases the graphics card capping its own mining performance a little after the mining algorithms begin to be processed. The card, identified in the below screenshots as tagged "1", shows a decline in performance from the initial 41.5 MH/s down to 24-24 MH/s. The card tagged as "2" is a GeForce GTX 1080 Ti, which doesn't show the same performance decline (naturally). That the card exhibited this behavior sans release drivers goes to show that NVIDIA's solution is, at the very, very least, BIOS-based, and isn't a shoestring-budget driver-based solution that was haphazardly thrown in for good measure. And once again, it's a ZOTAC card in the mining spotlight. Is this a pattern?

GeForce RTX 3060 Already Hits Second-Hand Market as NVIDIA Sours the Milk for Miners

NVIDIA's yet-to-be-released GeForce RTX 3060 "Ampere" graphics card has already hit the second-hand graphics card market, as those with early access to RTX 3060 inventory have begun re-selling it. Belarusian tech marketplace Onliner listed these GIGABYTE RTX 3060 Eagle OC custom-design graphics cards for 2,800 BYN (USD $1,080) a piece, from a lot of three cards.

NVIDIA announced that the company plans to tackle the problem of crypto-currency miners soaking up inventory of GeForce "Ampere" graphics cards, beginning by designing the GeForce RTX 3060 to be bad at mining, putting out half the hash-rate it normally should, with the specs at its disposal. The company claims to be using an elaborate mechanism to enforce this hash-rate limiting, so miners can't work around by modifying the drivers. We're also hearing that the company could revise other RTX 30-series "Ampere" products with hashrate limiters, so they become unviable for crypto mining.

GIGABYTE Releases 2U Server: G262-ZR0 with NVIDIA HGX A100 4-GPU

GIGABYTE Technology, (TWSE: 2376), an industry leader in high-performance servers and workstations, today announced the G262-ZR0 for HPC, AI, and data analytics. Designed to support the highest-level of performance in GPU computing, the G262-ZR0 incorporates fast PCIe 4.0 throughput in addition to NVIDIA HGX technologies and NVIDIA NVLink to provide industry leading bandwidth performance.

NVIDIA GeForce RTX 3060 Anti-Mining Feature Goes Beyond Driver Version, Could Expand to More SKUs

Yesterday NVIDIA announced the company's first Crypto Mining Processor (CPM) that serves the purpose of having a dedicated processor only for mining with no video outputs. Alongside the new processors, the company has also announced that in the next driver update the GeForce RTX 3060 GPU will get Etherium mining performance halved, limiting the use of this GPU SKU by miners. However, up until now, we have thought that NVIDIA is limiting the mining performance of this card by simply having a driver detect if crypto mining algorithms are in place and limit the performance. However, that doesn't seem to be the case. According to Bryan Del Rizzo, director of global PR for GeForce, more things are working behind the driver.

According to Mr. Del Rizzo: "It's not just a driver thing. There is a secure handshake between the driver, the RTX 3060 silicon, and the BIOS (firmware) that prevents removal of the hash rate limiter." This means that essentially, NVIDIA can find any way to cripple the mining hash rate even if you didn't update your driver version. At the same time, according to Kopite7Kimi, we are possibly expecting to see NVIDIA relaunch its existing SKUs under a different ID, which would feature a built-in anti-crypto mining algorithm. What the company does remains to be seen.

NVIDIA Announces New CMP Series Specifically Designed for Cryptocurrency Mining; Caps Mining Performance on RTX 3060

This is a big one: NVIDIA has officially announced a new family of products specifically designed to satiate the demand coming from cryptocurrency mining workloads and farms. At the same time, the company has announced that the RTX 3060 launch driver will include software limitations for cryptocurrency mining workloads specifically correlated with Ethereum mining, essentially halving the maximum theoretical hashrate that could be achieved from a purely hardware perspective. The new family of products, termed CMP (Crypto Mining Processor) series, will see its products under the HX branding, and will be available in four different tiers: 30HX, 40HX, 50HX and 90HX. These products will not have any display outputs, and therefore are not applicable for gaming scenarios.

NVIDIA's stance here is that their new product will bring some justice in the overall distribution of its GeForce graphics cards, which are marketed and meant for gaming workloads. The new cryptocurrency-geared series will be distributed by NVIDIA authorized partners in the form of ASUS, Colorful, EVGA, Gigabyte, MSI, Palit, and PC Partner (more may be added down the line). There is currently no information on what silicon actually powers these graphics cards; and of course, the success of this enterprise depends on A) the driver restrictions not being limited to the RTX 3060 graphics card - it isn't clear from NVIDIA's press release if other RTX 30-series graphics cards will see the same performance cap. Even if NVIDIA did release those drivers, however, cryptocurrency miners would just opt to, well, not update them. So it is possible that NVIDIA will release a revision of the RTX 3090, RTX 3080, RTX 3070 and RTX 3060 Ti with silicon enhancements that will only work with the latest GeForce drivers - after allowing the channels to move all of their existing, cryptocurrency-enabled stock.

NVIDIA GPUs Have Hotspot Temperature Sensors Like AMD

NVIDIA GeForce GPUs feature hotspot temperature measurement akin to AMD Radeon ones, according to an investigative report by Igor's Lab. A beta version of HWInfo already supports hotspot measurement. As its name suggests, the hotspot is the hottest spot on the GPU, measured from a network of thermal sensors across the GPU die, unlike conventional "GPU Temperature" sensors, which reads off a single physical location of the GPU die. AMD refers to this static sensor as "Edge temperature." In some cases, the reported temperature of this sensor could differ from the hotspot by as much as 20°C, which underscores the importance of hotspot. The sensor with the highest temperature measurement becomes the hotspot.

GPU manufacturers rarely disclose the physical locations of on-die thermal sensors, but during the AMD Radeon VII, we got a rare glimpse at this, in a company slide, with the sensors being located near components that can get the hottest, such as the compute units (pictured below). Igor's Lab put out measurements of the deviation between the hotspot and "GPU temperature" sensors on a GeForce RTX 3090 Founders Edition card. There's a much narrower deviation between the two (between 11-14°C), and than the one between hotspot and Edge temperature on an MSI Radeon RX 6800 XT Gaming X Trio (which posts a 12-20°C difference).

NVIDIA Seemingly Begins Resupplying GeForce GTX 1050 Ti GPUs

In a move that speaks loads towards the current state of the semiconductor market, NVIDIA has apparently begun reseeding retailers with 5-year-old Pascal-based GTX 1050 Ti graphics cards. In some retailers (namely, Newegg), the card can still be found at $499, a vestige of tight supply since its discontinuation, and a result of the constrained GPU market. However, retailers that have received fresh supply of the 14 nm, 4 GB GDDR5-totting graphics card have it at $179 - still above the 5-year-old asking price at release, which was set at $140. The GTX 1050 Ti features a 192-bit memory bus and a whopping 768 shading units.

Resupplying this card means that customers looking at the lower-end of the spectrum now have a feasible alternative to non-existent solutions on the RTX 3000 series. Equivalent models in the 2000-series are also hard to come by, and marred by much higher pricing. The choice for the GTX 1050 Ti with its 4 GB GDDR5 bus isn't an innocent one; it actually skirts two problems with current-generation hardware. First of all, constraints with GDDR6 memory allocation, which is becoming a bottleneck as well for new graphics card manufacture on account on the increasing amount of chips employed in each individual card, as well as its deployment in latest-gen consoles. And secondly, the 4 GB VRAM is no longer enough for these graphics cards to fit in the current Ethereum mining workload fully into memory, which means they also skirt mining demand. It is, however, a heavy moment for the industry and for any enthusiast who wants to see the progress we have been so readily promised.

NVIDIA Stops Recommending "V-Sync OFF" As a Global Setting Since v461.09 Drivers

NVIDIA has stopped recommending "V-Sync OFF" as a global setting, starting with its GeForce 461.09 WHQL drivers. The NVIDIA Control Panel utility, which lets users configure global- and application-specific 3D settings, uses a tiny NVIDIA logo to denote recommended settings. Its V-Sync settings let you select between "Use 3D Application Settings," global Off, global On, and "Adaptive V-Sync."

NVIDIA explains that it changed this recommendation as the GeForce drivers since 461.09 support MPO (multiple plane overlay). Prior to 461.09, the Windows 10 DWM (desktop windows manager) would composit the contents of all windows into a single plane and presented at display refresh-rate cadence, so tearing was avoided even with V-Sync globally off. With MPO, applications are allowed to present their contents independently, each with their own V-Sync setting. The OS, outside of driver control, decides which apps get promoted to their own MPO plane. This would lead to screen-tearing if V-Sync is globally off, even in Windowed or Windowed-Maximized (pseudo-fullscreen) modes.

4A Games Announces Metro Exodus Enhanced Edition for PC - Free Upgrade for Existing Owners

4A Games is one of those rare developers that seemingly gives more to its fans and game-owners than it takes. The company has just announced they're readying a new, Enhanced Edition version of Metro Exodus - receiving significant graphical updates that are mostly focused on added raytracing capabilities. The new version of the game will be made available for PC, PS5 and Xbox Series X|S consoles - but carries additional features in the all-powerful PC version, including Ray Traced Reflections (which will not be included in the console version) as well as support for NVIDIA's DLSS 2.0, the best iteration of the technology so far.

According to the developer, the engine changes are so substantial that they couldn't push it as a simple update/game patch - the entire game has had to be recompiled to allow for the seamless integration of the new features. 4A Games announced that the new, Enhanced Edition, which will be available later this year, will be available for all Metro Exodus owners as a free, additional download. The new version makes such extensive usage of raytracing - every light source is now raytraced, per-pixel-raytraced global illumination, and a plethora of other changes you can see in the feature comparative below - that the company is now listing a raytracing-capable GPU (whether AMD or NVIDIA) as the minimum requirement. Now if only one could find decent raytracing graphics cards readily available...

NVIDIA Faces Challenges: Qualcomm, Google, and Microsoft Protest Arm Acquisition

In September of last year, NVIDIA has officially announced that the current industry rumor about its big acquisition was true. The company has announced that it is acquiring Arm Limited from the Softbank Group. Paying as much as $40 billion for the purchase, NVIDIA is gaining access to the complete company, along with its extensive portfolio of IP and knowledge. That means that NVIDIA is not essentially a holder of the Arm ISA, which is the most dominant ISA within mobile processors. Such a deal, however, is a bit hard to process without some troubles popping up along the way. As Arm held a neutral position as IP provider, NVIDIA is expected to remain as such, and the company even promised to stay true to that.

However, not everything is going as planned. Before completing the acquisition process, NVIDIA must first comply with regulators from all around the world, including the US, UK, EU, and China. If any objections raise within those regions, they are to be interrogated. Today, Google, Microsoft, and Qualcomm have objected that NVIDIA's Arm acquisition is hurting the market and are urging antitrust officials to intervene. Mentioned companies believe that NVIDIA's move is hurting the market and the company could limit its competitors from accessing the IP, thus breaking Arm's neutral position as an IP provider. NVIDIA has made statements that Arm will remain in such a position, however, the skepticism of the mentioned companies is slowing the merger. Now all that remains is to see how the conflicted companies solve their worries.

ASUS ROG Zephyrus Duo 15 Owners are Applying Custom GPU vBIOS with Higher TGP Presets

With NVIDIA's GeForce RTX 30-series lineup of GPUs, laptop manufacturers are offered a wide variety of GPU SKUs that internally differ simply by having different Total Graphics Power (TGP), which in turn results in different clock speeds and thus different performance. ASUS uses NVIDIA's variant of GeForce RTX 3080 mobile GPU inside the company's ROG Zephyrus Duo (GX551QS) with a TGP of 115 Watts, and Dynamic Boost technology that can ramp up the card to 130 Watts. However, this doesn't represent the maximum for RTX 3080 mobile graphics card. The maximum TGP for RTX 3080 mobile goes up to 150 Watts, which is a big improvement that lets the GPU reach higher frequencies and more performance.

Have you ever wondered what would happen if you manually applied vBIOS that allows the card to use more power? Well, Baidu forum users are reporting a successful experiment of transforming their 115 W RTX 3080 to 150 W TGP card. Using GPU vBIOS from MSI Leopard G76, which features a 150 W power limit, and applying it to the ROG's Zephyrus Duo power-limited RTX 3080 cards is giving results. Users have successfully used this vBIOS to squeeze out more performance from their laptops. As seen on the 3D Mark Time Spy rank list, the entries are now dominated solely by modified laptops. Performance improvement is, of course, present and it reaches up to a 20% increase.

UK Parliament Members Aim to Introduce Bill to Fight Scalping... But the Problem is a Complex One

Members form the UK Parliament are apparently preparing to introduce a bill that would regulate the scalping phenomenon that's being witnessed worldwide. According to Scottish politician Douglas Chapman, in an interview to IGN, "The issue of scalping first came up with constituents contacting me to explain their frustration about being unable to get hold of certain games consoles or computer components pre-Christmas." He then expanded on that by adding that "On investigation, we uncovered more details of the unscrupulous practice of 'scalping' by automated bots to bulk buy these goods and sell them on at inflated prices." Oh, and this bill is unlikely to pass, by the way.

Scalping, however, isn't done only in the UK; it's a pervasive international issue that crosses borders. And scalping, as it is known, is nothing but a form of speculation, which some might say is part of the backbone that keeps the world's capitalist blood pumping through the economy - some might even argue that scalping occurs directly due to mechanisms of supply and demand, and thus, isn't an unlawful activity in and of itself. Companies, corporations, and all other legal entities, however, have to adhere to strict anti-monopoly/anti-cartelization laws, which deal with the same base issue, although in another facet of it. The problem is that it appears that in some countries, speculation is regulated at the enterprise level, but not at the citizen level. And herein lies the crux of it.

NVIDIA GeForce RTX 30-Series GPU Availability to Reportedly Worsen in Q1

The availability of NVIDIA's GeForce RTX 3000 series "Ampere" graphics cards has been a problem ever since it launched. High demand paired with insufficient supply has caused quite some disturbance in the supply chain and has caused the MSRP of the GPUs to increase. Firstly, we were promised that the situation would resolve around May when NVIDIA is expecting to match the supply with the demand. However, according to the recent report, that might not be the case. Alternate, a European retailer operating in Belgium, the Netherlands, and Germany, has spoken to NVIDIA about the supply of the GeForce RTX 3000 series Ampere graphics cards.

According to the retailer, the situation with the card is such that the availability is scarce. When it comes to the GeForce RTX 3090, there are very few deliveries, but only a few open orders. The RTX 3080 sees very few cards coming with many open orders. The RTX 3070 has few cards incoming, but few open orders. And last but not least, the RTX 3060 Ti has very few cards coming, and a moderately high amount of open orders. If you are aiming to buy a card, your best chances would be with RTX 3090 and RTX 3070, as they do not have such high demand. On the other hand, RTX 3080 and RTX 3060 Ti cards are almost impossible to source as they all have a big waiting list. Alternate says that they work on a "first in first out" principle of delivering cards to consumers, so if you are not on the list you are likely going to wait for even longer.

NVIDIA GeForce RTX 3060 Release Date is February 25

NVIDIA is slated to launch its performance-segment GeForce RTX 3060 "Ampere" graphics card on February 25, 2021, according to a WCCFTech report. The company launches the card at an MSRP (starting price) of USD $329. 12 GB is the standard memory size for the RTX 3060. The card marks the debut of the new 8 nm "GA106" silicon, NVIDIA's 4th chip based on the GeForce "Ampere" graphics architecture.

While the "GA106" silicon features up to 3,840 CUDA cores across 30 streaming multiprocessors, the RTX 3060 is reportedly being carved out by enabling 28 SM, working out to 3,584 CUDA cores. It features 12 GB of 15 Gbps GDDR6 memory across a 192-bit wide memory interface, which means 360 GB/s memory bandwidth, slightly higher than the 336 GB/s of the RTX 2060. The card has a typical board power rating of 170 W, which means plenty of custom-design graphics card models should come with single 8-pin PCIe power connector configurations. NVIDIA's design goal for the RTX 3060 could be doubling performance over the GTX 1060 "Pascal," and a significant performance uplift over the RTX 2060.

In a Bid for Transparency, NVIDIA Requires Laptop Manufacturers to List GPU Specs for RTX 3000 Series

It seemed has if NVIDIA was dropping the Max-P and Max-Q differentiators for their mobile graphics card, which would throw consumers into disarray and confusion as to what exactly was the performance of the graphics card built into their RTX 30-series laptop. In essence, due to the RTX 30-series configurable TGP (Total Graphics Power), as well as each laptop's own capability of supplying power and cooling to that chip, users might see themselves in situations such as their mobile RTX 3080 offering lower performance than a mobile RTX 3070, configured for a higher TGP. This meant that more attentive users would have to hunt for reviews of the laptops they were eyeing, or to be forced to count on system manufacturers to actually list specifications for the included graphics solution in their laptops. This would mean, more often than not, something akin to chaos, and could in truth impact NVIDIA's brand recognition and consumer confidence in expected performance.

NVIDIA, as a way to circumvent this, has decided to not only encourage, but actually require that manufacturers list their graphics cards' TGP as well as specific clock speed stats on their online product pages. Some manufacturers, such as Asus, Acer, Razer, Origin, MSI, Alienware, and Gigabyte have already updated some product pages - but not all. An NVIDIA spokesperson clarified to The Verge that "We're requiring OEMs to update their product pages to the Max-Q technology features for each GeForce laptop, as well as clocks and power — which communicates the expected GPU performance in that system." Perhaps that will help consumers make a more informed decision.
NVIDIA reference specs example ASUS Laptop TGP Listing

"Indefinitely Postponed" RTX 3080 Ti Might See April Launch Carrying 12 GB GDDR6X Memory

A well-known leaker from NVIDIA cards past, Kopite7Kimi, has launched a rumor wherein the previously "indefinitely postponed" RTX 3080 Ti graphics card might see the light of day as early as April. Designed as an NVIDIA response to the price/performance offering from AMD's RX 6900 XT graphics card, the RTX 3080 Ti with an overkill 20 GB GDDR6X was rumored to have been in the works following the AMD launch. However, inventory difficulties related not only to wafer production from Samsung, but also GDDR6X supply from Micron and delays in the logistics channels meant that NVIDIA chose to shelve this graphics card release.

The new, reinterpreted RTX 3080 Ti graphics card is rumored to axe the 20 GB of GDDR6X memory in favor of a more tenable 12 GB - which some might argue is but a slight, but sufficient improvement from the RTX 3080's 10 GB. That memory amount, however, means that the card will have to carry a different, wider, 384-bit memory bus, which should mean improved memory performance, but also increased board costs. The RTX 3080 Ti is now rumored as carrying 80 enabled Streaming Multiprocessors (12 more than the RTX 3080's 68, and 2 less than the fully-enabled chip present in the RTX 3090.

EMTEK Launches Blower-Style GeForce RTX 3090 Graphics Card

EMTEK has only graced our news feed once before, mostly due to it being a behind-the-scenes board partner for NVIDIA. More than release their in-house designs, the South Korean company usually provides them for other AIBs, such as Palit. However, the company has recently been moving their graphics cards towards the consumer market as well, and the latest in the batch is a custom-designed GeForce RTX 3090 graphics card, marketed under the "Blower Edition" product SKU.

The "Blower Edition" RTX 3090 from EMTEK features a more mainstream dual-8-pin power delivery connector with a twist: the company adapted NVIDIA's PCB design and added a daughter card, which extends the original PCB so as to allow the connectors to be placed in the more practical manner of generations past. The RTX 3090 "Blower Edition" otherwise offers the usual 3x DisplayPort, 1x HDMI connectors, and features a bronze design with a bronze backplate as well; a somewhat subdued design language is used, though the color choice would be a hard one to integrate into most hobbyists' systems.

ASUS Publishes Full GeForce RTX 3000 Series Laptop GPU Specifications Including TGP and Frequency

On a request from Tweakers, ASUS has decided to reveal full GPU specifications for the entire laptop GPU lineup. Having NVIDIA GeForce RTX 3000 series GPUs in their laptops, companies were not committed to listing the TGP and whatever the GPU inside was a Max-Q or Max-P variant. That would confuse the average consumer and a GPU variant they got could be significantly slower than what they have expected. So to clear up the confusion, ASUS has decided to provide us with the table of GPU TGPs and frequencies found inside the company's laptops. Not only has ASUS published a table of TGPs and frequencies, but the company has also updated its website to reflect the exact TDP and exact frequency of any GPU used in a laptop to avoid any confusion and give consumers reassurance in their purchase. You can find the table of laptops with their exact GPU TGP and GPU clock speeds below.

NVIDIA's DLSS 2.0 is Easily Integrated into Unreal Engine 4.26 and Gives Big Performance Gains

When NVIDIA launched the second iteration of its Deep Learning Super Sampling (DLSS) technique used to upscale lower resolutions using deep learning, everyone was impressed by the quality of the rendering it is putting out. However, have you ever wondered how it all looks from the developer side of things? Usually, games need millions of lines of code and even some small features are not so easy to implement. Today, thanks to Tom Looman, a game developer working with Unreal Engine, we have found out just how the integration process of DLSS 2.0 looks like, and how big are the performance benefits coming from it.

In the blog post, you can take a look at the example game shown by the developer. The integration with Unreal Engine 4.26 is easy, as it just requires that you compile your project with a special UE4 RTX branch, and you need to apply your AppID which you can apply for at NVIDIA's website. Right now you are probably wondering how is performance looking like. Well, the baseline for the result was TXAA sampling techniques used in the game demo. The DLSS 2.0 has managed to bring anywhere from 60-180% increase in frame rate, depending on the scene. These are rather impressive numbers and it goes to show just how well NVIDIA has managed to build its DLSS 2.0 technology. For a full overview, please refer to the blog post.

EIZO Releases Rugged XMC GPGPU Card for Media Applications

EIZO Rugged Solutions Inc., a provider of ruggedized graphics and video products, has released the Condor NVP2009AxX - an XMC graphics and GPGPU card that supports various combinations of analog and digital outputs.

The new high-performance graphics card based on the NVIDIA Quadro P2000 GPU (chip-down GP107) supports four field customizable video output combinations of DisplayPort++, 3G-SDI, CVBS (NTSC/PAL/SECAM), and VGA (STANAG 3350, RS-170, RS-343) to provide flexibility and simplify inventory management for high-end surveillance customers. With multiple I/O configurations, the card can support a range of video resolutions up to 4K and custom resolutions under VGA configurations. It can be factory configured to customer specifications and/or field programmed to support complex, multi-video needs after deployment.

NVIDIA GeForce Now Gains Support for Google Chrome & Apple M1 Devices

NVIDIA has recently released GeForce NOW 2.0.27 which includes a variety of improvements and bug-fixes. NVIDIA has added beta support for the Google Chrome browser on Windows and macOS which will make it easier to start playing. GeForce NOW Users can simply go to https://play.geforcenow.com/ to start playing, along with Google Chrome support NVIDIA has made it easier to save and share games simply by copying the URL. NVIDIA also updated GeForce NOW macOS to include native support for Apple M1 devices which will enable the best experience on these devices. You can read the full release notes for GeForce NOW 2.0.27 below.

Cincoze Unveils GeForce RTX 30-series and Quadro T1000-series MXM Upgrade Cards

Cincoze, a professional manufacturer of embedded systems, expands the Cincoze GM-1000's machine vision application performance with two new Quadro MXM GPU modules. Building on the GM-1000's powerful processing base, the MXM-RTX3000 and MXM-T1000 provide the additional GPU capacity for rapid adoption of machine vision in smart factories, from simple environmental perception applications such as positioning, measurement, identification, and sorting, to more complex vision-guided automation functions. GPU requirements for each scenario are different, so specifications must match the environment and application. The two new Quadro MXM GPU modules broaden the GM-1000's available selection to cover a wider range of uses.

The GM-1000—part of the Cincoze GOLD series—is positioned as a high-performance machine vision system featuring high computing performance, high-speed I/O, and industrial-grade reliability. It is the preferred choice for machine vision system integrators and AOI (Automated Optical Inspection) manufacturers. The GM-1000's unique carrier board can be matched with a selection of Cincoze MXM GPU modules, including the MXM-RTX3000, MXM-T1000, MXM-P2000, and MXM-E9174, providing a precise match for different computing requirements.

AMD Radeon RX 6700 XT Confirmed to Feature 12 GB GDDR6 Memory

AMD is slowly preparing to launch its next-generation of mid-range graphics cards based on the RDNA 2 architecture. Following the launch of Navi 21 GPU SKUs, next in line comes the slower Navi 22 variant with fewer compute units (CU). Envisioned to compete against NVIDIA's GA104 and GA106 GPU SKUs, the Navi 22 based GPU is targeting 1440p gamers mainly. Today, thanks to Andreas Schilling from the German website HardwareLuxx, we got a few pieces of information regarding AMD's upcoming Radeon RX 6700 XT graphics card. The source is claiming that we are getting this card sometime in the first half of this year, with the possibility to get it in Q1.

The AMD Radeon RX 6700 XT graphics card is designed for 1440p gaming as mentioned, and its VRAM configuration is interesting. It features 12 GB of GDDR6 memory, which is more than enough for the types of workloads this card is meant for. The memory communicates using 192-bit bus. The Navi 22 GPU is configured for 40 CUs in total, with 2560 cores maximum. The Radeon RX 6700 XT features the Navi 22 XT variant with the fully enabled die, while its smaller brother Radeon RX 6700 is featuring Navi 22 XL die that has possibly fewer CUs and smaller TDP. The pricing of the upcoming cards is unknown.
Return to Keyword Browsing