Monday, August 18th 2025
NVIDIA DLSS 4 Now on 175+ Game Titles, Company Announces New Global DLSS Overrides
NVIDIA at Gamescom 2025 announced that DLSS 4 has been implemented with over 175 games. Introduced with GeForce RTX 50-series "Blackwell" generation, with select features such as the core upscaling made available to older RTX 30-series and RTX 40-series; DLSS 4 replaces the older convoluted neural network based AI models with newer Transformer based modes that are more accurate and vastly improve image quality at every performance preset of DLSS. NVIDIA needed to give DLSS this significant overhaul not just to improve image quality, but because path tracing is growing as a must-have feature in AAA titles that extensively implement ray tracing, and the added image quality makes path tracing more accessible. Resident Evil Requiem and Directive 8020 will implement path tracing and DLSS 4.
At Gamescom, NVIDIA also announced Global DLSS Overrides. Simply use the settings in the NVIDIA App to enable DLSS super resolution or multi-frame generation across hundreds of DLSS Override-ready game titles instead of needing to configure them on a per-game basis. The company also announced that it is bringing back certain highly requested legacy 3D settings such as AF, classic AA, and AO.
At Gamescom, NVIDIA also announced Global DLSS Overrides. Simply use the settings in the NVIDIA App to enable DLSS super resolution or multi-frame generation across hundreds of DLSS Override-ready game titles instead of needing to configure them on a per-game basis. The company also announced that it is bringing back certain highly requested legacy 3D settings such as AF, classic AA, and AO.




14 Comments on NVIDIA DLSS 4 Now on 175+ Game Titles, Company Announces New Global DLSS Overrides
I wonder how well this works... this could be a game changer...
It has been easy to update every game that supports DLSS2 or later to DLSS4 for a long time now I will probably still use DLSS swapper over a driver version anyways. There is even an Nvidia inspector version that is geared towards DLSS that literally anyone who can update drivers can figure out.
Frame gen could potentially help older games which are still CPU bound today if it was ever implemented, due to how common place it was for one thread to be heavily loaded, Nvidia claim it halves CPU utilisation.
After the 8800 GTX's that ran way too hot anyway. I switched to crossfire with ATI had some 6870's for a long time till about 2012 then finally switched back to two 660TI's in SLI Ran games great at 1080p but then in 2017 I decided I wanted to run 4k. I bought from nvidia direct site two 1070ti's and SLI them. Bought a 40 inch 4k monitor too. I upgraded it last year to two TITAN XP's