Friday, August 17th 2007
More Information Has Been Released About Far Cry 2
Quite a bit of information has been released about the upcoming PC game Far Cry 2. It will run on a custom made engine called Dunia. Which will able to run in DirectX9 or DirextX10. Dunia is also designed with Multicore CPUs as a focus point. Which will give it the ability to handle the whole game for over fifty square kilometer with no loading screens. Everything in the game will also be totally destructible to the the point of wind blowing a leaf off of a tree.
What has been released so far.
Engine: Dunia
Over 50 square kilometers
Full free roaming, with non-linear missions
Destructible Environs
There is a day and night system.
There is a dynamic weather system that adapts to how well you are currently doing. If you're shooting everything in site, and well too, the skies will be clear and sunny, but if you start getting owned, the sky will darken and become overcast.
Weapons can take damage and begin to malfunction and wear out. It's up to the player to take care of his weapons and keep them in top condition for the journey.
Running into a tree can cause it to break and fall down, just shake, or the player to crash to the floor, all depending on the size of the tree.
Advanced and adaptive AI wear color co-ordinates from GAP with +55 heads and infinate skin shading possibilities.
AI has morale settings, insult their clothing and their moral will suffer... Okay that and the bit above about GAP isn't true, but the moral of the NPCs is a function of what is happening around them, shoot their commander and their moral gets worse, shot the man next to them and it becomes even lower.
No Medi packs:
COD2 style health up to Critical wounding, then you have to heal yourself.
No Trigens or mad scientist.
No feral abilities
Locations:
River Network
Africa
Desert Crash site
Shanty Town
Dogon village
Desert Water hole
Savannah
Jungle
Factions:
UFLL: United Front for Liberation and Labor
APR: Alliance for Popular Resistance
Characters:
Warlord
The Jackal
Marty Alencar
Warren Clyde
Nasreen Davar
Hakim Echebbi
Paul Ferenc
Flora Guillen
Andre Hyppolite
Josip Idromeno
Frank Bilders
Classes:
Grunt
Engineer
Medic
Sniper
Weapons: +30 types and include reliability factors
Flame Thrower
Molotov cocktail
Machete
AK47
Equipment
Compass
Vehicles: +14
Glider
Provisional Min Spec:
DX9 with High End Single core processor
1-2GB of RAM
Provisional High End:
DX10 and Quad Core Support
Sources:
Ubisoft, Developers Blog
What has been released so far.
Engine: Dunia
Over 50 square kilometers
Full free roaming, with non-linear missions
Destructible Environs
There is a day and night system.
There is a dynamic weather system that adapts to how well you are currently doing. If you're shooting everything in site, and well too, the skies will be clear and sunny, but if you start getting owned, the sky will darken and become overcast.
Weapons can take damage and begin to malfunction and wear out. It's up to the player to take care of his weapons and keep them in top condition for the journey.
Running into a tree can cause it to break and fall down, just shake, or the player to crash to the floor, all depending on the size of the tree.
Advanced and adaptive AI wear color co-ordinates from GAP with +55 heads and infinate skin shading possibilities.
AI has morale settings, insult their clothing and their moral will suffer... Okay that and the bit above about GAP isn't true, but the moral of the NPCs is a function of what is happening around them, shoot their commander and their moral gets worse, shot the man next to them and it becomes even lower.
No Medi packs:
COD2 style health up to Critical wounding, then you have to heal yourself.
No Trigens or mad scientist.
No feral abilities
Locations:
River Network
Africa
Desert Crash site
Shanty Town
Dogon village
Desert Water hole
Savannah
Jungle
Factions:
UFLL: United Front for Liberation and Labor
APR: Alliance for Popular Resistance
Characters:
Warlord
The Jackal
Marty Alencar
Warren Clyde
Nasreen Davar
Hakim Echebbi
Paul Ferenc
Flora Guillen
Andre Hyppolite
Josip Idromeno
Frank Bilders
Classes:
Grunt
Engineer
Medic
Sniper
Weapons: +30 types and include reliability factors
Flame Thrower
Molotov cocktail
Machete
AK47
Equipment
Compass
Vehicles: +14
Glider
Provisional Min Spec:
DX9 with High End Single core processor
1-2GB of RAM
Provisional High End:
DX10 and Quad Core Support
8 Comments on More Information Has Been Released About Far Cry 2
This has made me want to buy the game, having not even played the first Far Cry.
No aliens.
No demon.
No mutants.
Not even any zombies.
No gravity or time shifting stuff.
They didn't even put in endangered species to mow down (I guess it's ok to whack some merc with a back headshot, but perish the thought that you should smoke a rhino :rolleyes:)
Meh. Sounds like just another military shooter with a few fancy effects (like realistic spreading fire) and some sort of moral ambiguity system and morale adjustments.
I'll wait for the hands on reviews.
"Weapons can take damage and begin to malfunction and wear out. It's up to the player to take care of his weapons and keep them in top condition for the journey."
This sounds like Jagged Alliance =) (and that's a good thing)