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Processor | i7 8700k 4.6Ghz @ 1.24V |
---|---|
Motherboard | AsRock Fatal1ty K6 Z370 |
Cooling | beQuiet! Dark Rock Pro 3 |
Memory | 16GB Corsair Vengeance LPX 3200/C16 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Samsung 850 EVO 1TB + Samsung 830 256GB + Crucial BX100 250GB + Toshiba 1TB HDD |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Fractal Design Define R5 |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | XTRFY M42 |
Keyboard | Lenovo Thinkpad Trackpoint II |
Software | W10 x64 |
Gsync increases input lag so for any kind of competitive gaming, it is a BIG no-no. (If you don't have the FPS and still show it 'as such', you inherently introduce artificial input lag just like Vsync does) Since I also notice input lag with Vsync from time to time, Gsync will NEVER get into my house Let alone the price premium.
FreeSync may also introduce input lag but it seems like a more direct and a more 'WYSIWYG' approach. If frames drop too low, you see low FPS which will be equal to the input latency - your input shows up at the next available frame just like the frame delivery itself. This makes gameplay choppy at low FPS, but it does keep input on that choppy gameplay relative to what you see.
All things considered I think they are both relatively useless tech for any high end gaming rig. They are great for laptops and other lower specced machines though, where variable FPS is definitely an issue. But really, for high end systems that aim for 60/120/144 fps gaming, what the *F* do you need Gsync or FreeSync for? You just tweak settings to get a solid framerate and you're done, for exactly 0 eur/dollar and complete freedom in your choice of monitor. That's a win in my book. Especially since there is FINALLY a market for high end gaming monitors as well: just grab a solid 144hz IPS monitor and lock it at the desired framerate/hz setting, one that you can maintain in-game, and done.
Let's not forget that first and foremost these implementations are marketing above anything else. It's not like we had a crappy game experience until the year 2015, and (adaptive-) Vsync works fine in non-competitive environments, while competitive environments generally just want the highest possible FPS at the lowest input lag, eliminating any kind of Sync.
Nvidia is going to laugh their ass off at all those l33t gamers that burn another couple hundred dollars on a small piece of silicon. And AMD is likely going to benefit only in its own imagination while forgetting about their sales figures and returns on investment.
FreeSync may also introduce input lag but it seems like a more direct and a more 'WYSIWYG' approach. If frames drop too low, you see low FPS which will be equal to the input latency - your input shows up at the next available frame just like the frame delivery itself. This makes gameplay choppy at low FPS, but it does keep input on that choppy gameplay relative to what you see.
All things considered I think they are both relatively useless tech for any high end gaming rig. They are great for laptops and other lower specced machines though, where variable FPS is definitely an issue. But really, for high end systems that aim for 60/120/144 fps gaming, what the *F* do you need Gsync or FreeSync for? You just tweak settings to get a solid framerate and you're done, for exactly 0 eur/dollar and complete freedom in your choice of monitor. That's a win in my book. Especially since there is FINALLY a market for high end gaming monitors as well: just grab a solid 144hz IPS monitor and lock it at the desired framerate/hz setting, one that you can maintain in-game, and done.
Let's not forget that first and foremost these implementations are marketing above anything else. It's not like we had a crappy game experience until the year 2015, and (adaptive-) Vsync works fine in non-competitive environments, while competitive environments generally just want the highest possible FPS at the lowest input lag, eliminating any kind of Sync.
Nvidia is going to laugh their ass off at all those l33t gamers that burn another couple hundred dollars on a small piece of silicon. And AMD is likely going to benefit only in its own imagination while forgetting about their sales figures and returns on investment.
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