Again, in the campaign a story is being told. Swastikas are a part of that story being historically accurate. There is no story being told in multiplayer, there is no need to be historically accurate there. Multiplayer is not an extension of the single player campaign. No story is being told in the multiplayer modes.
And no one is freaking out about the swastikas being there. The reverse seems to be the case, people are freaking out because the swastikas aren't there. If the game designers decide to not put swastikas in parts of the game that don't require them to provide an immersive story, who is anyone to complain about it? It is their game, they can design it anyway they want. If they want to be respectful and only include swastikas where it is necessary to provide an immersive story and no where else, we shouldn't be bashing them for it.
Well, isn't a "picture worth a 1000 words"? Meaning you don't need a story to depict history. I would also argue if anything those playing mp are more nit picky about accuracy if anything, including obsessing over weapons and uniforms. Visual accuracy is a big part of both movies and games.
No one favoring the censorship is freaking out until you read the comments of those whom are offended once such things ARE included, which is also why they ARE censoring it and some countries even ban such games, which I feel is ridiculous. Nazis ARE offensive, but not merely because they wore swastikas. That is the silliness really in nutshell.
I'm not arguing that the game design isn't theirs, that's obvious. I'm arguing it's unfair to avid mp gamers to censor it completely. There are plenty games that have a gore and/or obscenity option you can toggle on or off. Why not so called "offensive" insignia as well?
It's lazy, inconsiderate development, that only caters to the sensitive for reason of profit (to avoid it being banned in certain countries). For a franchise that is clearly one of the largest, they could have easily afforded to have a toggle option for swastikas. It's a simple idea that appeases more players, hence more profit, so why wouldn't they?
To just answer they can design it anyway they want cleary shows they and some gamers don't give a rats ass about anyone's interests but their own. I mean come on, you know anything controlled by Activision is about high profits for short dev time spent. They don't tend to look at the big picture, except to imply so when it's convenient for PR.
If anyone believes Acti did this out of respect, you are kidding yourselves.