ageia.... it was physx beforce nvidia bought it, level up your anti nv knowledge
?!?
gsync is hardly bs, it's the future if there's a new public standard for displayport...
ugh... what are you trying to say. what is connection between new dp standard and g-sync?
You clearly miss to point of PhysX. It's not to make shooting walls pretty, it's to add realistic physics simulations to games. Anything to can add realism adds depth to the game, and makes you less aware you're playing in a fictional world.
rly.
i remember velve said same thing about "realistic physics simulations" back when source was revealed but still that doesnt stoped crytek and epic to make their own engines.
it may work for you but i'd pity the game that need to count on "realistic physics simulation" in order to keep immerison.
one can make realystic physics simulations with any current game engine. it is just question of willingness and time+money. physics simulation doesnt start and end with physx. physx+sdk make it easier but it isnt THE ONE AND ONLY

condition to have physics simulations.
if you enjoy so much on flying particles pay extra for your physx card. it's your money you decide how to spend it. that doesnt change the fact that phisx is last reason for buying nvida card.
i personally dont care how heads will explode as soon as there are enough heads to shoot at so when i look for new video card i'd rather look for price/performance ratio in my price range then for secondary features that are implemented in just few games.
Also, you have an AMD video card which means PhysX doesn't run properly on your system, it's emulated on the CPU using an instruction set created by cavemen.
ever thought that i might own(ed) nvidia video card(s) too?
So you can run every game on the market at absolute max settings and maintain a constant 60 fps? I call BS looking at those system specs.
i care less how you call it or not.
i havent said anything about my current specs so far so i dont see how my specs mess with g-sync and should it be decisive factor for buying vga and/or monitor. does my sys specs and game settings your stronges argument pro g-sync...
i run all games i like on setting that make em look the way i like and have frame rate that let me play w/o lag, shuttering or any negative "efects" you may think for. in fact i quite offten lower max settings intentionally cause those "realistic effects" are implemented in the way that actually for me brakes gameplay instead to add immersion
edit:
The way I understand it, the gold standard as it were is to have the card locked at 120Hz vsync with no dropped frames? G-Sync helps massively with the situation where the framerate cannot maintain 120fps. I'll likely end up buying this when they bring out a 27" G-Sync monitor and I have the appropriate graphics card.
you cant lock card that cant keep constant 60+ fps to 120fps. g-sync is lowerting monitor refresh to match vga fps so you dont see one and the same frame till vga manage to render next frame. this way they make illusion of fluid shutturing free fps. g-sync wont boost your vga fps so if your card cant reach constant 30+ fps your game will lag, shutter (call it whatever you like) and only thing can fix it is better vga.