- Joined
- Jun 13, 2012
- Messages
- 1,484 (0.31/day)
Processor | i7-13700k (undervolts -0.140 volts) |
---|---|
Motherboard | Asus Tuf Gaming z790-plus |
Cooling | Coolermaster Hyper 212 RGB |
Memory | Corsair Vengeance RGB 32GB DDR5 7000mhz |
Video Card(s) | Asus Dual Geforce RTX 4070 Super ( 2800mhz @ 1.0volt, ~60mhz overlock -.1volts) |
Storage | 1x Samsung 980 Pro PCIe4 NVme, 2x Samsung 1tb 850evo SSD, 3x WD drives, 2 seagate |
Display(s) | Acer Predator XB273u 27inch IPS G-Sync 165hz |
Audio Device(s) | Logitech Z906 5.1 |
Power Supply | Corsair RMx Series RM850x (OCZ Z series PSU retired after 13 years of service) |
Mouse | Logitech G502 hero |
Keyboard | Logitech G710+ |
Wouldn't matter if Mantle was open source - although anyone with any knowledge of tech history would know that AMD are keeping it closed currently to retain a marketing edge. AMD aren't a software company as they've proved many times - you think that if Intel, and particularly Nvidia, with their software teams, had code access they couldn't accelerate the code refining process?
Do you also think that AMD could run the risk of Nvidia tuning Mantle to a degree that it rivals or exceeds what AMD are achieving? What kind of marketing edge does that bestow on a company that developed the API.
Anyhow, as I said it a moot point. Unless the API is truly open - i.e. development and future spec changes are handled by a consortium of partners, neither Intel or Nvidia would sign up for the exact same reason that AMD wouldn't buy into PhysX. The company might be privy to code and its usage but you are trusting development and your future to a competitor which is a big gamble for any company. If you think that is an exaggeration then tech history is littered with similar examples.
I agree, AMD is keeping it closed as long as they can, Hiding behind the "its beta" as an excuse to keep it closed. Nvidia has the resources and the money to take it and pass AMD in very short time if they had.