Seriously?
Ok... you'd use IP addresses, NOT DNS resolved URL's...
1.) Someone who CAN connect to said gaming server, can ping the servername (from the URL) where they connected to (it has to have a servername, that, or a tool like netstat -ano can tell you, program PID's & the endpoints they're connected to online - to equate a PID to a program name, taskmgr.exe's PROCESS TAB can help here, if you select it from the VIEW menu, SELECT COLUMNS option & make PID visible)...
2.) Someone who CANNOT CONNECT to said gaming server, can ping the servername (from the URL) where they connected to (it has to have a servername, that, or a tool like netstat -ano can tell you, program PID's & the endpoints they're connected to online - to equate a PID to a program name, taskmgr.exe's PROCESS TAB can help here, if you select it from the VIEW menu, SELECT COLUMNS option & make PID visible)...
3.) Compare IP Addresses (gotten from your DNS servers, provided you are on diff. ISP/BSP providers)
* If EA Software has more than 1 server, serving up this file, OR server connection you need?
Odds are, the IP range is the same & they DO have more than 1 game server... perhaps several supplementing a master one in some server closet somewhere (I have had to fix these before for companies various ways like bridges &/or route commands to alter their routing tables, etc.).
However, the server(s), especially if you find you are D/L'ing OR connecting to from your rig to a DIFF. IP address, SHOULD only differ in the last octet in the IP Address (those who can, vs. those who cannot)?
Using the hardcoded IP address of the ones folks are using that DO WORK, should still fall into EA's allotted address range... & you should be able to hardwire this in your game config. files... or network setup.
When doing your configuration (if this game allows this, most do) You CAN 'substitute in' the IP for the servername in the URL & you will get it as well, connecting, odds are (if it is a 2nd'ary server or not)...
APK
P.S.=> E.G.-> Does everyone see this URL as
www.google.com via a DOS prompt:
64.233.161.99
?
Doubt it... GOOGLE has 1000's of servers is why... & here? There is an equal chance of this being the case, finding alternate servers for a working connection for him, FOR THIS GAME, & this IS a method of doing so... apk