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Bioshock Infinite

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Just beat the game last night. I really enjoyed it even if it was pretty short. The story ending was something special!
 
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Code:
#include "stdafx.h"
#include <iostream>
#include <windows.h>

using namespace std; 

int main(){

	bool Aleksander; 
	int BioshockInfinite, Worst_story_ever_told;
	BioshockInfinite = Worst_story_ever_told = 0; 
	
	if(BioshockInfinite == Worst_story_ever_told){
    
		Aleksander=false;
	}
	while(!Aleksander){
	
		for(char i='A';i<'Z';i++){
		
			char A=i; 
			unsigned char color = 0x0A;
			SetConsoleTextAttribute( GetStdHandle(STD_OUTPUT_HANDLE), color+i);
		for(int j=10;j>0;j--)
			cout<<"YOU "<<endl; 
		for(int b=0;b<15;b++)
			cout<<"   CRAZY"<<endl;
		for(int c=0;c<20;c++)
			cout<<"         MAN"<<endl;
			for(int k=0;k<20;k++)
			cout<<'!'; 
	}
	}
}
Stick that in your compiler and view it!
Getting baptized and being the false shepherd is clearly stupid.
Actually you use the poor windows.h incompatible with other OS....
TAKE THIS:

Code:
#include <iostream>
int main()
{
	char a[5][10] = {
		{'=','=','=','=','=','=','=','=','=','='},
		{'=','=','=','=','=','=','=','=','=','='},
		{'||','||','=','=',' ',' ',' ',' ',' ',' '},
		{'||','||',' ',' ',' ',' ',' ',' ',' ',' '},
		{'||','||',' ',' ',' ',' ',' ',' ',' ',' '}};

for(int i = 0; i <= 4; i++)
{
for(int j = 0; j <=9; j++)
{
std::cout << a[i][j];
}
std::cout << std::endl;
}

std::cout << "Ya know what yo messin'?!";
};
This helps sometimes :pimp:
 
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Just got up to the zeplin battle
im assuming its the finale because its one hell of an epic fight, (if it is the end please don't tell me anything that happens next) ive only died what every time... and i really don't want to change the difficulty. Think this time round ill just hammer the possession on the robot soldiers and just use the bird for ground troops, cool down time is far too long after the barges. If you take the barges that bring the troops out does that mean you have to fight less troops? because even when i do there seems to be just as many troops as when i leave them be, don't know if its worth the time/ammo.
 
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Getting baptized and being the false shepherd is clearly stupid.
I haven't beaten the game yet because A. I don't own it and B. My friend has finally gotten into it but I'm pretty sure that works its way into the broader meaning/message of the game.
Actually you use the poor windows.h incompatible with other OS....
If you aren't using Windows, then you are not even worthy of the insult :p
 
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I haven't beaten the game yet because A. I don't own it and B. My friend has finally gotten into it but I'm pretty sure that works its way into the broader meaning/message of the game.


If you aren't using Windows, then you are not even worthy of the insult :p
I'm confused do you like this game? Or the look of it if you haven't played it?
 
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I'm confused do you like this game? Or the look of it if you haven't played it?
If you check my previous posts I love the game and its story from what I've played so far off my friends PC.
 
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If you check my previous posts I love the game and its story from what I've played so far off my friends PC.
dam ignore that i got wires crossed sorry :shadedshu
 
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@ste2425,
Spoil much? Jeez dude, would it hurt to use a couple simple spoiler tags? I've already played through the game twice, but some haven't even bought it yet, and those are major spoilers. You expect people not to spoil things for you, but you don't care if you put huge spoilers in yourself.

On barges, depends if they're carrying lots of troops and if they're destroyed before they jump off. I have found it makes more sense to quickly use Songbird as soon as you can, rather than use him sparingly. Just make sure you pick a good spot for him each time. I have also found that it is far more effective to be very active yourself, but not from a safe spot like the snipe position above. A fairly good spot to be is the upper walkway on the right as you're looking toward the bow, esp if you have the RPG. The skyline near those upper walkways is also handy to use in conjunction with the Firebird gear to do devastating damage to any troops that take that position without wasting lots of ammo. There's some guys with RPGs that take that position and medkits nearby, so ammo and health is not too much problem though, IF you use it sparingly as I said. Using Possession on the mechs will help, esp if you have it upgraded with Poss for Less. Shock is also good too for stunning them while you run down the walkway (or use the skyline) to shoot them in the back. Another good thing about that upper walkway is it's easy to aim Songbird's reticule anywhere from there, whereas from the main deck it can be glitchy.
 
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Hey what spoilers?
I have said no more then what has already been said. A finale is nothing new, barges there from the start, zeppelin from start two mech soldiers? Doesn't give much away and also from start. I apologise if i have spoilt any aspects of the game however but i didn't feel what I said to spoil anything, injuice curiosity but jot spoil anything
 
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Hey what spoilers? I have said no more then what has already been said. A finale is nothing new, barges there from the start, zeppelin from start two mech soldiers? Doesn't give much away and also from start. I apologise if i have spoilt any aspects of the game however but i didn't feel what I said to spoil anything, injuice curiosity but jot spoil anything
Seriously? You actually don't think an obvious hint that...
...Songbird is used to fight for you isn't a spoiler? I don't recall that even being hinted at here, and even if it were, it's not good to go blabbing it without spoilers. Use some common sense, that is not only one of THE most climactic gameplay points of the game, it's one of the biggest twists in the story where the most powerful enemy you're running from becomes your strongest ally.

It's pretty absurd for you to say you don't want to know the ending when you have no problem giving that part away yourself. That is one of the single biggest gameplay spoilers, what comes after is only story spoilers, and I don't care if that spoils anything for you because it's vague and in spoiler tags and you pretty much did the same in detail without tags, then denied it.
 
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Again I apologise I didn't think they were such huge spoilers. I will edit my posts now. I wasn't being selfish just didn't think what I was typing
 
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Finally managed to survive the finale all i can say is

 
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If you've not finished it, don't read the spoiler below!

Can we not have a fucking happy ending? Songbird drowns, makes me sad - it's like putting down a belligerent but lovable puppy. And she's your daughter? And you get killed to end ALL of it? Bugger off. What about a Crysis 3 ending
where i can just live on my own on a beach reflecting on my sins but knowing i made amends all i could?

Damn it - I want happiness not melancholy. I want to rescue my daughter/Elizabeth/Anna from this horrible timeline confusion.

Good game though. Next!
 
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If you've not finished it, don't read the spoiler below!

Can we not have a fucking happy ending? Songbird drowns, makes me sad - it's like putting down a belligerent but lovable puppy. And she's your daughter? And you get killed to end ALL of it? Bugger off. What about a Crysis 3 ending
where i can just live on my own on a beach reflecting on my sins but knowing i made amends all i could?

Damn it - I want happiness not melancholy. I want to rescue my daughter/Elizabeth/Anna from this horrible timeline confusion.

Good game though. Next!
ahh but my thinking of it is, again don't read if you haven't finished it. Its like a good book or film, keeps you thinking about it long after its finished, what about this, what if that...

Each tear is a doorway into another world/dimension where everything is identical but shaped by taking the choice you didn't in the previous world dimension, get baptized become Booker don't com-stock, or other way round. At the end there's lots of Elizabeth from each world i guess which means there must be an equal amount of Booker/Com-stock's. So my understanding of it this is a loop which goes round and round, one loop you get baptized next you don't. This time she's finally free and so can break the loop however in the other worlds Bookers still alive so its all a sort of happy ending :p
 

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Ok i dont know if im missing something or if anyone else has this problem. but my booker appears to be a midget.
at first i didnt pay attention to it, or care, now it seems a little more specific.
at the beginning of the game, over the alarm sound system when theyre telling people the false prophet is causing havoc, they describe the false prophet as a midget. i then noticed according to my field of view, im a lot shorter than everyone else in the world, and have to physically look up to shoot people in melee range in the head. also makes it difficult to see over higher walls.
anybody else got this? easter egg? game trolling me?
 
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Just beat the game on Hard, though not as I wanted to. I sufficed with some of those cutscene revivals in a few battles, one using 1 revival, one with 2, and one with 3. It's not so much that I didn't want to keep trying without using one, it's that I got pissed off that each time the game wanted to load me in a checkpoint well before the actual battle, causing me to do the same scavenging in the prior area over and over before getting to the actual battle.

Why the hell can't they put checkpoints right at the start of a major battle? So I'm a bit confused when I hear things like "Finally managed to survive the finale". Do they only give you so many revivals? I know better methods for dealing with the Handyman now, so maybe I'll do better next time, but I'm going to be playing on 1999 mode, so it may still be just as hard if not harder.

On the ending, Bioshock has always made their games...
...fairly sad situations, it's nothing new. Personally I didn't care for it. The finale was a good climax to the gameplay, but the story deserved a better ending.
On the protagonist's height, at one point you can hear the authorities over the PA mention the "False Prophet" has been described as 4'9" and wearing an eye patch, and since Booker obviously doesn't look like that, I have to wonder if it's humor or civilians that were questioned fearing Booker's retaliation, thus giving inaccurate descriptions.

The first person perspective camera does seem to be off height wise though, he appears to only be at best 5'6" going by it's positioning. I don't know if that's intentional or a glitch.
 
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Just wrote an article about the storytelling and was terrified on what those people are writting.
Talking about religion is a big step in game programming? People are crazy and the game had the most disappointing story I have ever seen.
Has nothing to do with old Bioshocks and is like the game is sold to shepherds.
 
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Just wrote an article about the storytelling and was terrified on what those people are writting.
Talking about religion is a big step in game programming? People are crazy and the game had the most disappointing story I have ever seen.
Has nothing to do with old Bioshocks and is like the game is sold to shepherds.
Name other games that dis religion or talk about it?
 
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No game i have ever played, "forced" the player to baptize
It has nothing to do with the original Bioshock, it's impossible to go this far
 
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There are a fair number of games that touch on elements of various spiritual beliefs, but most don't try to exemplify actual religions word for word, act for act. It stirs up too much controversy and protest, usually because games only portray the more gory aspects of a given religion because the gameplay usually revolves around killing people for one reason or another.

Here is a good article with many examples of protests that have been made, and a few cases where the publisher refused to pull content. Most games that try to include actual religious accounts don't sell well though, so there's not much compelling reason even for indie developers to release such content.

http://arstechnica.com/gaming/2009/12/when-religion-and-games-intersectand-why-it-often-goes-badly/

I kinda feel the video game industry gets singled out too much on the protesting though. When you look at all the movies with religious content that depict violent scenes, it's really only the interaction by the player that takes the controversy to the level of protest.
 

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No game i have ever played, "forced" the player to baptize
It has nothing to do with the original Bioshock, it's impossible to go this far
It's make believe. If you have trouble with make believe you probably shouldn't be gaming. Also, they said from the start that this wouldn't have anything to do with the first two Bioshock games.
 
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What I find strange is most whom are berating it for being way worse than Bio 1&2 talk about gameplay elements that were pretty much made obvious well before the game launched. I doubt someone dragged them to the store at gun point and made them buy it.
 
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Just finished it. I just loved it. Really nice game. Giving a 6-10 hrs of playing (Searching all area)




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So I'm a bit confused when I hear things like "Finally managed to survive the finale". Do they only give you so many revivals?
No need for confusion kept dying simple really.

Think on my next play through ill be choosing my upgrades a bit more wisely towards the end of the game i regretted some of my choices, i think i made it harder for my self.

 
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No need for confusion kept dying simple really.

Think on my next play through ill be choosing my upgrades a bit more wisely towards the end of the game i regretted some of my choices, i think i made it harder for my self.
Actually it sounds like you're confused about what I meant, and I even detailed it in the post. I mean that since the game revives you on all but 1999 difficulty modes, bringing you back to where you were battle wise vs respawning all the enemies you've already killed, and as well brings you to about half health, the only real difficulty lies in beating 1999 mode, where there are no revivals and you have to start the whole battle over from the previous checkpoint. The only consolation is in 1999 mode they add checkpoints for Handyman battles that are right before the battle.

So basically anyone is going to be able to beat the finale even on Hard because they let you chip away at it and keep your progress without really dying. Thus the confusion as to why you said you "finally" beat it. On 1999 I can see why "finally" would make sense, but on anything up thru Hard you can chip away at it in one short session fairly easily. The only exception would be if you fail the objective repeatedly, but on any mode you're getting revived/respawned on, that's usually poor tactics and positioning, and/or poor use of...
...Songbird
Most games that have a respawn type mp style of play to the campaign like SW Battlefront and CoD Black Ops 2 Strike Force missions, are arranged so that the more times you respawn, the more likely you will fail the objective. In fact in Black Ops 2, you only get so many tries before you cannot even retry the mission anymore. Here there's really no penalty for respawning.
 
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