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Crytek blames low Crysis sales on Piracy.

jbunch07

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yep basically and the 3rd is sound tracks

sounds tracks? pfft!
"hey man what song is that i like it?...oh man its the freakin core sound track"
lmao :laugh:
 

AsRock

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Maybe they would of sold many more if it was available on D2D... It's pain for me to go buy games around were i am.
 
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Crysis is like FarCry decent SP but crap MP, and like FarCry it needs patch's to work, anyone remember that FarCry didnt work on Geforce 6 cards until 1.1 patch was released, that should tell you something. Crytek can make a wonderfully good looking game but for coding they get an F
 

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What the hell? You guys have fine rigs for playing crysis on...

Crysis runs fine on a x1950 pro at 1920x1200 on medium/high (high lags when you have heaps of physics going on). And thats a fairly old card now.

And the game was $70AUD...so it wasnt THAT expensive.

at the time of its release i didn't have the machine i currently have. i had

128mb Gerforce 4
AMD 3400
1gb DDR

which is sort of piss poor to play that game xD
 
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Anyway, Crytek are correct that their sales aren't what they should be... thanks to piracy. I mean look, crysis remains as one of the most heavily pirated games I've ever seen LOL.

piracy is a lame excuse to use. how do they know how many people pirated the game and how do they know if those people didn't go out and buy it. the demo was very lame and the reason i did not spend $60 on it. plus, back then it crippled my system. those are two more logical reasons to use then blaming it on piracy. also, don't forget that COD4 came out around the same time, which played better and had much nice muliplayer interface. imagine that, competition! no wonder EA is making excuses.

EA is only a publisher in this case. They didn't do anything with the game development. Piracy IS a valid reason. They can easily check, pop onto Mininova/Isohunt and cry over the fact that countless numbers of the torrents were downloaded.

If you were a game developer, have a think, would you be happy if your company's assets went down the drain? I wouldn't be. While there is something called profit loving game developers, Crytek aren't what I would call that, as they do actually care about their game. Its funny how the first person to post always affects everyone else in threads like these....

SIGH.

And anyway, we aren't talking about comparing game sales. We are talking about the "low sales" of crysis. Thanks to piracy. With this... I think we may see Crysis being the last game that Crytek will develop for the PC. Its too easy to pirate on the PC, its not that easy on the newer consoles on the other hand. Moreover you don't get people bitching about poor perf since their PCs suck. I see a lot of developers are now taking that stance...

Example: Rockstar averted the problems of poor perf by releasing GTA4 on consoles at first. They also protected their sales, and made a smart choice of releasing it on PC later (to cut out the problems that would plague it-if there would be any..)
 
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jbunch07

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Crysis is like FarCry decent SP but crap MP, and like FarCry it needs patch's to work, anyone remember that FarCry didnt work on Geforce 6 cards until 1.1 patch was released, that should tell you something. Crytek can make a wonderfully good looking game but for coding they get an F

i agree with that....its probably one of the best looking games out atm graphic wise but as far as scaling and video card support its crappy...however it was designed using nvidia cards so that my have something to do why the ati cards don't scale well with it.
 
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Anyway, Crytek are correct that their sales aren't what they should be... thanks to piracy. I mean look, crysis remains as one of the most heavily pirated games I've ever seen LOL.

Just wait until GTA IV comes to PC. :laugh:

Just for shits and giggles, I was just playing the demo of Crysis. With my X3350 oc'd to 3.5Ghz and my video card oc'd to 701/1752/1000, 1680x1050 res, Very high, with no AA/AF I got under 15 FPS. In most cases, under 10.
 

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Anyway, Crytek are correct that their sales aren't what they should be... thanks to piracy. I mean look, crysis remains as one of the most heavily pirated games I've ever seen LOL.



EA is only a publisher in this case. They didn't do anything with the game development. Piracy IS a valid reason. They can easily check, pop onto Mininova/Isohunt and cry over the fact that countless numbers of the torrents were downloaded.

If you were a game developer, have a think, would you be happy if your company's assets went down the drain? I wouldn't be. While there is something called profit loving game developers, Crytek aren't what I would call that, as they do actually care about their game. Its funny how the first person to post always affects everyone else in threads like these....

SIGH.

And anyway, we aren't talking about comparing game sales. We are talking about the "low sales" of crysis. Thanks to piracy. With this... I think we may see Crysis being the last game that Crytek will develop for the PC. Its too easy to pirate on the PC, its not that easy on the newer consoles on the other hand. Moreover you don't get people bitching about poor perf since their PCs suck. I see a lot of developers are now taking that stance...

Example: Rockstar averted the problems of poor perf by releasing GTA4 on consoles at first. They also protected their sales, and made a smart choice of releasing it on PC later (to cut out the problems that would plague it-if there would be any..)

It was bad time when it came out for me to buy as i needed to replace a PSU.. And now i will not buy it as i am waiting for a price drop now HA.... EA pub does turn me off the game some more though..

Yes Rockstar did make a smart ? well i think Very smart option doing what they did. As long as they do a PC version too i don't mind as the concol versions are said to be pretty buggy. MMM nice that me the PC user hopfully will not have to deal with the bugs that the xbox is plagued with,
 
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Just wait until GTA IV comes to PC. :laugh:

Just for shits and giggles, I was just playing the demo of Crysis. With my X3350 oc'd to 3.5Ghz and my video card oc'd to 701/1752/1000, 1680x1050 res, Very high, with no AA/AF I got under 15 FPS. In most cases, under 10.

Ditto. :\.... High looks nice anyway (but very high.... ZOMG THE GRASS LOOKS REAL :laugh:).
 

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Anyway, Crytek are correct that their sales aren't what they should be... thanks to piracy. I mean look, crysis remains as one of the most heavily pirated games I've ever seen LOL.



EA is only a publisher in this case. They didn't do anything with the game development. Piracy IS a valid reason. They can easily check, pop onto Mininova/Isohunt and cry over the fact that countless numbers of the torrents were downloaded.

If you were a game developer, have a think, would you be happy if your company's assets went down the drain? I wouldn't be. While there is something called profit loving game developers, Crytek aren't what I would call that, as they do actually care about their game. Its funny how the first person to post always affects everyone else in threads like these....

SIGH.

And anyway, we aren't talking about comparing game sales. We are talking about the "low sales" of crysis. Thanks to piracy. With this... I think we may see Crysis being the last game that Crytek will develop for the PC. Its too easy to pirate on the PC, its not that easy on the newer consoles on the other hand. Moreover you don't get people bitching about poor perf since their PCs suck. I see a lot of developers are now taking that stance...

Example: Rockstar averted the problems of poor perf by releasing GTA4 on consoles at first. They also protected their sales, and made a smart choice of releasing it on PC later (to cut out the problems that would plague it-if there would be any..)
Piracy is no excuse for poor sales in their case. Other games are pirated just as much as Crysis, yet don't suffer in sales to the same extent being claimed here. Why is that, do you think?
 

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Piracy is no excuse for poor sales in their case. Other games are pirated just as much as Crysis, yet don't suffer in sales to the same extent being claimed here. Why is that, do you think?

Simple - in most countries you cannot return it once you open the package. In australia at least, you cant return it because it doesnt work, or it runs like crap on your PC. People pirate it to 'try before they buy' because official demos seem to come out 6 months after the games release.

Demos need to be out BEFORE release, and people need to not have fears about compatibility or speed problems

related point: supreme commander. the demo has flawless sound, but the full version does not work on sigmatel audio chipsets in vista. Full version does not have 5.1 sound while the demo does. Many people pirate/borrow someone elses copy in order to see if they can even run it properly before buying
 
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Simple - in most countries you cannot return it once you open the package. In australia at least, you cant return it because it doesnt work, or it runs like crap on your PC. People pirate it to 'try before they buy' because official demos seem to come out 6 months after the games release.

Demos need to be out BEFORE release, and people need to not have fears about compatibility or speed problems

related point: supreme commander. the demo has flawless sound, but the full version does not work on sigmatel audio chipsets in vista. Full version does not have 5.1 sound while the demo does. Many people pirate/borrow someone elses copy in order to see if they can even run it properly before buying

Agree 100%

I only try before I buy, what's in the harm in that!
 

hat

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Also a big problem is pricing.
"It's sort of a cool game buy I wouldn't buy it"
 
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Hey at least they're cheaper for the pc generally than the counsel. If they could figure out a way to effectively rent games for the pc that would be nice. Maybe allow people to download it but it would become unplayable after 5 days or something if it wasn't bought. Something tells me that would lead to even more piracy if it wasn't encrypted very well though.....

Or maybe they could have a way to run a virtual gaming platform (not emulation, but pc game through something like the same format they have w/ counsels). That platform could control the games, making renting and stuff possible, and more effective drive management.
 
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Hey at least they're cheaper for the pc generally than the counsel. If they could figure out a way to effectively rent games for the pc that would be nice. Maybe allow people to download it but it would become unplayable after 5 days or something if it wasn't bought. Something tells me that would lead to even more piracy if it wasn't encrypted very well though.....

Or maybe they could have a way to run a virtual gaming platform (not emulation, but pc game through something like the same format they have w/ counsels). That platform could control the games, making renting and stuff possible, and more effective drive management.

Console...

The virtual gaming platform would be so cumbersome and utter fail. Unless you are talking about steam however...
 
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Lol, sorry, I seem to have struck your pet peeve.

It wouldn't necessarily be cumbersome. It could be implemented in such a way that it could work lightly (no more than any background process), and not be operational at all unless activated. I'm thinking something like what the xbox has when you go to its initial hdd menu, but of course it would have to be different. If internet connections get fast enough, you could perhaps play the game live w/o having to put it on your system. This could allow a way of trying it out, then buying it if it was appealing enough. Steam is similar, and with a little evolving could be like that.
 
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it runs on system at minimum because of my 22" wide screen with a res of 1680x1050 but it is playable and i wouldn't be able to play multi with physics because my card card can't do DX10
but I could do low medium on my old screen at 1024x768
 

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anything done on an open platform can be hacked cracked or emulated. there is no way to get console security on a PC... ever heard of a modchip? yeah, they wouldnt even have to go that far on PC.

The problem is high prices and poor quality games. I refuse to pay over $100 (crysis goes for $120 locally!) for a game that may not even work. Prices need to be lower, game quality standards need to be higher, and we need RELIABLE sources of performance and compatibility - that means demos, not made up 'minimum requirement' figures.
 
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anything done on an open platform can be hacked cracked or emulated. there is no way to get console security on a PC... ever heard of a modchip? yeah, they wouldnt even have to go that far on PC.

The problem is high prices and poor quality games. I refuse to pay over $100 (crysis goes for $120 locally!) for a game that may not even work. Prices need to be lower, game quality standards need to be higher, and we need RELIABLE sources of performance and compatibility - that means demos, not made up 'minimum requirement' figures.


Yeah, its probably a pipe dream, but you never know.....

That is crazy. How does the australian dollar compare to the US dollar? I would have a hard time paying for any game if it was over $100.
 

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the aussie dollar is barely behind yours. somewhere in the $0.90 range, last i checked.

Buying from steam is usually half the price of retail over here... which makes it absolute shi!t when the have the 'regions' in steam and remove games (such as company of heroes) because a publisher complains.

They should make their own online versions - download the ISO (feck, have a torrent! less bandwidth costs!) that requires a valid CD key to register/unpack the game. It wont STOP piracy, but it would drastically reduce it.

As a good example: 99% of people i know use a free or cracked antivirus. Recently someone showed me that you can get legal and legitimate kaspersky 1 year keys for $10 off ebay. Since i showed people that, i know of over 10 that have bought them - the lower price gets peoples interest, as often people get stung paying heaps of money for programs and games only to find out they dont work. Imagine how people who bought a 3 year licence for nortons would feel...

edit: my point is value for money. You can forgive a laggy game, or a buggy game, if they are CHEAP. a substandard product with a high price is not going to sell.
 

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Just wait until GTA IV comes to PC. :laugh:

Just for shits and giggles, I was just playing the demo of Crysis. With my X3350 oc'd to 3.5Ghz and my video card oc'd to 701/1752/1000, 1680x1050 res, Very high, with no AA/AF I got under 15 FPS. In most cases, under 10.

Um, nothing can handle it at Very High settings. You were not aware of this?
 
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I blame crappy sales on crappy game!
 

Megasty

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Um, nothing can handle it at Very High settings. You were not aware of this?

THATs just the point. With my current uber setup, I can play every single game out there completely maxed out except for Crysis. WTF. Why would they even put that silly setting on that game if NOTHING can handle it. Its trifling at the least. Are they trying to future-proof it or something. They can only be so conceited. Future-proofing a game that only takes 2 freakin hours to play & then blaming the low sales on piracy. Thats gg Crytek :toast:
 

imperialreign

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What the hell? You guys have fine rigs for playing crysis on...

Crysis runs fine on a x1950 pro at 1920x1200 on medium/high (high lags when you have heaps of physics going on). And thats a fairly old card now.

And the game was $70AUD...so it wasnt THAT expensive.

dude . . . how in the world?!! :twitch:

I've got two 1950 PROs, and can barely get the game to run at med/high at 1280x800 - even still, after about an hour the game hangs from one of the GPUs overheating. There's defi no way a single RV570 can handle 1920x1200.




Anyhow - Crytek is BSing on this one. I agree many of us CPU-only gamers don't like to pay console prices for new games. Hell, most of us will wait a month until the price drops to $35 or so, as the initial price is jacked through the roof, thanks to the publisher, distributor and the retail outlet trying to get a cut.

There's also a lot of CPU gamers that will download a pirated/cracked copy just to check it out, and many times will go out and buy it if it's good - playing a pirated game in MP can be tempting fate. But when the game barely wants to run on your hardware, you're not liable to buy it.



Oh, and last time I looked here - at Game Stop and EB Games - Crysis is still sitting on the shelf for $50-$55. Thanks, EA!! We all know you've got to keep your prices up twice as long as anyone else! :shadedshu
 
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they put it there cause they can, because in crytek lap they can run it for 80FPS at very high prolly with a cluster of 8800Ultra's
 
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