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DirectX 12 Mixed Multi-GPU: It Works, For Now

FordGT90Concept

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I think PhsyX hardware acceleration is disabled in the presence of an AMD card. I suspect NVIDIA did the same to HairWorks. FreeSync would require the AMD to be primary. It might work because the primary card has to always transmit the completed frames to the monitor in a language it understands.
 
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I think PhsyX hardware acceleration is disabled in the presence of an AMD card. I suspect NVIDIA did the same to HairWorks. FreeSync would require the AMD to be primary. It might work because the primary card has to always transmit the completed frames to the monitor in a language it understands.

One would assume that PhysX is enabled in the presence of NVIDIA card, not disabled when AMD is also detected... same thing with hairworks.
 

hariszhr

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This is the best games news since DX9 now you can put your old cards to use, excellent Microsoft and now that windows 10 is free no one can complain that DX12 is only for windows 10 only.
Depends on how old your GPUs are. If they dont support DX12, they are still pretty much useless.
 
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So a bridge is no longer needed?
 

hariszhr

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So a bridge is no longer needed?
if u use the bridge u will be using amd drivers for dual Gpu performance. If u dont use bridge then u would be using dx12 to use dual gpu. I would say, stick with the bridge for now. I dunno how many games benefit from dx12 multi gpu feature.
 
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So a bridge is no longer needed?
if u use the bridge u will be using amd drivers for dual Gpu performance. If u dont use bridge then u would be using dx12 to use dual gpu. I would say, stick with the bridge for now. I dunno how many games benefit from dx12 multi gpu feature.

I believe he is referring to Nvidia cards. When paired with a AMD GPU since most AMD cards don't have bridge fingers now.

DX12 dual-GPU is software based through App/Game that's why your able to pair a Nvidia which needs a bridge to a AMD which doesn't use bridges together.
 
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