I think most users that cheat have copy or pirated games. Users that pay for they game at full retail price are most likely not to cheat otherwise it would be a waste of money. Anyway, I don't cheat. I normally play another game if I'm stuck & come back to it later. Puzzel solving games can be a pain sometimes, but a good night sleep fixes it most of the time.
I think you're wrong in that assumption and it may be inspired by 'console gaming'. Lots of console titles just simply don't have any cheats or options to tweak the game. That's where you really get stuck in a game, potentially, and that's also where some true enjoyment can come from. There are no ways around said puzzle or challenge. Just do it. Git gud

Console games are also more often paid at full retail price.
PC games however are much more of a mixed bag. Some games just want you to cheat as a way to enjoy the game. Other games are so overly grindy, they inspire it in a different way. And yet other games are competitive and online, and some people have deep issues in these environments, they
must win, so they cheat to gain a competitive advantage. And then, yes, there are the console-ey games, that are essentially, most of the time, a linear storyline where cheating only shortens the journey, and gains you barely anything otherwise.
Put differently, it'll depend entirely on what type of game and what target audience you're looking at.
I agree and disagree. There are parts where you are just stuck sometimes. That's no fun and doesn't progress anything.
What do you mean, agree or disagree? There is no disagreement that I see, I only see similarities. Whether its fun or not, is each person's own perspective. Apparently a lot of people think cheating is somehow a bad thing and a walkthrough then is supposedly less bad? I don't see that distinction, nor the negative connotation to either. It is what it is, games are
entertainment and we're in it to have fun.