- Jan 29, 2006
- 9,066 (2.07/day)
- My house.
|Processor||AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V)|
|Motherboard||Gigabyte sumthin-or-another, it's got an nForce 430|
|Cooling||Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU|
|Memory||2GB G.Skill DDR2 800|
|Video Card(s)||Sapphire X850XT @ 580/600|
|Storage||WD 160 GB SATA hard drive.|
|Display(s)||Hanns G 19" widescreen, 5ms response time, 1440x900|
|Case||Thermaltake Soprano (black with side window).|
|Audio Device(s)||Soundblaster Live! 24 bit (paired with X-530 speakers).|
|Power Supply||ThermalTake 430W TR2|
|Software||XP Home SP2, can't wait for Vista SP1.|
Epic Games is well known throughout the gaming community. Most well known for their Unreal Tournament series and the Unreal engine series, Epic Games has every reason to be at the peak of their game for the PC gaming crowd. However, they are beginning to doubt their fan base. While Gears of War for the Xbox360 was an instant success for the Xbox360, the PC version of Unreal Tournament failed to take off. In an interview, Mark Rein confirms that gaming itself has begun to move away from the PC, and towards consoles. Even inside Epic Games, a sizable chunk of employees play their games on the Xbox360. Outside Epic Games, a paltry 14% of gamers game on their computer. The reason for this, despite the superior technology the PC offers, is the sheer cost of owning and maintaining a gaming habit on the PC. While an Xbox360 is $400USD including games and extra controllers, a PC is upwards of $1000USD for a game-worthy setup, not including games, and only supporting one player at a time.