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Every single game stutters and im getting fed up with PC gaming

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But can you connect an external monitor to enjoy gaming on a bigger screen?..

yes you can, that's what steam dock is for
 

Hi stutterhelp.​

I have been reading your now very long posting with the stuttering problem.
You have updated to AMD AGESA 1207 which contains the stutter fix for Amd's Software TPM .
You also say you have AMD FTPM turned OFF in Windows 11.
In order for Windows 11 to work stutter free you need to turn the AMD FTPM On in your Bios . Amd FTPM is a software version that can create the security key required to have an active TPM on your system. Previous Bios versions will show a stutter which is solved by AMD AGESA 1207.
When you turn it back on in bios save the changes.
 
Incase it wasn't mentioned perhaps try clearing/defaulting bios
then
Check settings on the HPET and CSM......and I think there is a few others, maybe FTPM, resizable BAR, etc.

Also, some vid cards have dual bios, sometimes one was for uefi and other for classic bios, perhaps worth confirming?

If you game on wifi, some suggestions

good luck
 
It looks like you swapped out everything except your NVMe drive. The only thing you can do is try a different drive. You eliminated all the other reasons for the stutters. As you mentioned, it's a periodic stutter. It could be happening every time the game accesses the NVMe drive
 
It looks like you swapped out everything except your NVMe drive. The only thing you can do is try a different drive. You eliminated all the other reasons for the stutters. As you mentioned, it's a periodic stutter. It could be happening every time the game accesses the NVMe drive
Yeah I've seen this some SSD's whether SATA or NVMe drives where they can have a very aggressive power saving mode which can take a second or two to wake from causing stutter I try turning off any and all Drive sleep modes anywhere I can find them
 
It looks like you swapped out everything except your NVMe drive. The only thing you can do is try a different drive. You eliminated all the other reasons for the stutters. As you mentioned, it's a periodic stutter. It could be happening every time the game accesses the NVMe drive
I had this with the Stalker series. Being a large open world game, parts of the current map would procedurally load as you went about. The game would hitch for a few seconds as the next chunk was loaded. This happened on my old 500GB WDC Black I used to use, and it continued to happen when I replaced it with an SSD. The SSD didn't seem to help any. A lot of times, it's just the way the game is designed that causes this. Anything that needs to load from disc as you go has the potential to cause these hitches.
 
I had this with the Stalker

i paused after reading the first few words of your paragraph and my brain immediately wanted type, hey buddy you might want to contact the police... lol
 
Latency issue? Do you have that shit (cracking audio etc) when watching youtube for example?
 
We're not disagreeing; You're showing me stuttering systems using Heaven as examples of the stutter, and I'm showing you three non-stuttering systems that run Heaven without dropping a single frame.
Those two things are not the same.

If your logic tells you that heaven always stutters in the face of hard evidence to the contrary, then you've openly declared wilful ignorance and I have no desire to change that.
Dude, you're the ONLY person I know of who claims that it NEVER stutters. Every one knows you can modify the files for Heaven to have the benchmark show whatever numbers you want. Stop being a jerk.
 
Well. Tu summarize:

- Test temperatures while gaming. CPU but clearly look for sudden rises on the video card
- Check for virus. Even at a boot level.
- Try creating a bootable flash driver on a known non infected computer. Download Windows iso from a trusted source and don't activate it.
- Re flash your mother BIOS. Also, do the previous work from a clean computer
- Once Windows is installed. Do not use any file you previously had. Like software you keep on thumb drives or cloud services.
- Take the HDMi cable ( and maybe monitor in case you tried overclocking on that ) or whatever you use to another computer to test it.
- Do not install extra software unless until you try everything related for gaming.
- Did you buy your GPU brand new?
- Has the motherboard ever be suddenly shutdown because of a power issue ( like line overloading, lightning strike , industrial devices as welders, you name it )
- Is the GPU/CPU cooler well sit on place? Again, temps, use something that keeps a log of the maximum achieved temperature of componentes, like HWinfo.
 
I've been thinking about mouse lag. The video really looks like mouse lag. I've experienced mouse lag. It's a thing.... all games, there's a constant somewhere.

 
thanks for all the suggestions I will be trying them if needed

I can run Superposition benchmark High 1080p preset with RTSS locked 60fps cap Solid frametime graph the whole time zero stutters 100% consistent. So either the problem is somehow fixed, or this benchmark doesnt expose the problems im facing.. hmm
 
OP, you might want to check your board manufacturer's compatibility list for your specific RAM part # (SKU) -- Ryzen and supporting boards are quite funny about RAM. Ask me how I know.
 
The type of stutter you see in The Forest is common in UE games, I can basically recreate this by simply hovering over an icon in Squad, which also uses Unreal Engine.


Edit.
Source of this might be different depending on the game/scenario but this is how it can manifest.
 
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some interesting info in here



 
thanks for all the suggestions I will be trying them if needed

I can run Superposition benchmark High 1080p preset with RTSS locked 60fps cap Solid frametime graph the whole time zero stutters 100% consistent. So either the problem is somehow fixed, or this benchmark doesnt expose the problems im facing.. hmm
Hi,
Good it's a, I love this term "modern hardware" bench test
Did you install it on your gaming drive ?

Did you install the C++ files this stuff can help use install all bat and agree to all the installs prompts it offers

Also with all the gpu swapping use nvclean
 
I've been thinking about mouse lag. The video really looks like mouse lag. I've experienced mouse lag. It's a thing.... all games, there's a constant somewhere.

I owe you a beer. Decided to switch my mouse from USB switch to direct connection to mobo. Guess what? USB disconnects whenever I saw random stutter in Squad:
After some cable dangling I could replicate this in desktop. RIP G400 (yeah I know, cable can be replaced).

So yeah, OP - one option might be verifying your input devices.

This however did not eliminate the stutter inherent to UE on displaying things like UI elements:
 
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Yeah its an achilles heel with PC gaming at the moment, the observations I have made do vary from game to game.

UE4 games are prone to having stutter issues when dynamically loading assets be it be shaders or textures in exploration type games where things have to be streamed in.
Some games it might be due to them been restricted to one or two threads only and then becoming CPU bound, often these games seem to have kernel overheads as well, meaning if you tell task manager to show kernel cpu time, you will see a large amount been allocated to the kernel on the loaded cores. My assumption is it might be context switches but hard to diagnose on windows.
i/o can be bottlenecking, this will apply likely to the UE4 reason as well, sometimes it might be the storage device is too slow to stream in, but it also could be its too fast which can cause temporary cpu saturation, e.g. in ff7 remake I was able to mitigate the stutters by playing the game of a spindle instead of a nvme ssd. The latter should be solved by directstorage.
Background software, particularly security software as well as exploit protection can be a trigger. This one will be controversial, because turning off things like control flow guard, might be considered snake oil, most people who report improvements dont show proof, and it makes you more vulnerable to malware.
Interrupts get loaded up on the first core, which is why some people suggest adjusting cpu affinity to prevent that core been used in games, I personally do find this to be beneficial, but also can be problematic, e.g. in Zestiria I killed all the micro stutters by disabling core 0, but then instead every so often I get a temporary freeze, the game will stop for about a second and then carry on, I eventually discovered when it does it somehow forces itself onto core 0 temporarily then unfreezes when it changes to an allowed core again.
Hardware USB devices can cause stuttering in games as well.

Other less complicated causes of stutter.

Power management, modern CPUs and GPUs by default will downclock to save heat and watts. In particular the current Nvidia drivers are actually quite bad at this and it might be more noticable on high end GPUs. Basically before Ampere there was 3 power modes in Nvidia drivers. Optimal, Adaptive and Prefer full performance. Adaptive was the default, and had fairly aggressive ramp up of clock speed to minimise the chances of the clock not been high enough to prevent frame drops. Optimal was similar accept kind of like a conservative adaptive option when it favoured lower clocks, in this mode in my experience it often cause slowdowns when transitioning from low demand to high demand areas of which the GPU didnt ramp up its clocks fast enough, finally prefer max performance was also adaptive, behaved like the adaptive profile but forced the card to always stay in 3d clocks so prevented the clocks going down very far. But on launch of Ampere cards some AIB cards were unstable, Nvidia fixed this in the drivers. The changes they made was they removed the previous default Adaptive completely from the drivers, Optimal is now the new default and renamed to "Normal", prefer max performance has been tuned so it now forces boost clocks instead of base 3d clocks. These changes suggest the cause of the instability was rapid large voltage changes were triggering issues, but anyway the result of these changes is that the default "Normal" profile is more prone to clock speed lag causing stutters in games e.g. you in a menu that has 2% load on GPU, it downclocks, you exit menu and suddenly game has to fully render 3d objects again, you get temporary circa 100% load on GPU before it ramps the clock speed back up.
A very easy way to consider if power saving is the case is set Nvidia to "prefer max performance" for the game, and also setting ultra performance in windows for the CPU, even maybe setting min CPU speed to 99%. However if you have Ryzen, I think cpu clock lag is unlikely to be the cause as ryzens dont clock as low as intel chips and are also much more aggressive at ramping up.

This is all assuming its not vsync related which is a common cause. In addition if you playing games with uncapped framerates your gpu may not ever be entering low power state.
 
Latency issue? Do you have that shit (cracking audio etc) when watching youtube for example?

Mother of all stutters

This 5800H win11. Latencymon going wild. With win10 ok.

Never again any AMD. Easiest to leave AMD-products for others to wrestle with lmao.
1679334082115.png
 
@stutterhelp Not sure if it is possible for you, but you could sell everything and if majority of your games are steam deck compatible, get you a steam deck why it is on sale. its just a thought. my steam deck arrives soon, I have a feeling it will be the best $360 I ever spent.
That's $360 well spent my friend.

yes you can, that's what steam dock is for
Also any other $10 usb c dock will works just fine.
I don't think it's powerful enough for 1080p, maybe for some games.
 
Mother of all stutters

This 5800H win11. Latencymon going wild. With win10 ok.

Never again any AMD. Easiest to leave AMD-products for others to wrestle with lmao.
You must have missed the Nvidia driver having the highest latency.
 
This could be a windows 11 issue, as i know people who still force roll back updates on windows 11 for much better game performance. I would recommend doing a custom windows 10 build that gets rid of all the telemetry and antivirus BS.

Do you have any secure boot enabled in the bios like TPM?

Aside from that i would like to know the details of build.
Motherboard model and bios rev.
NVME drive model and what M.2 port its installed to on the motherboard.
GPU model
RAM model
PSU model
Case
CPU cooler

Do you have any software to monitor temps for system memory? and or NVME drive temps? HWinfo64 (sensors only) can be useful however do note it can put a load on your system interupts also, just like any monitoring software can. ie ICUE etc.
Then a full list of running apps would be good. something like a DXdiag report would be helpful.
 
I owe you a beer. Decided to switch my mouse from USB switch to direct connection to mobo. Guess what? USB disconnects whenever I saw random stutter in Squad:
After some cable dangling I could replicate this in desktop. RIP G400 (yeah I know, cable can be replaced).

So yeah, OP - one option might be verifying your input devices.

This however did not eliminate the stutter inherent to UE on displaying things like UI elements:
Cheers for years!!!
I did wireless many years ago. Couldn't stand the constant issues associated with it. Been wired ever since. Still using a Razor Mamba tournament edition. Not the greatest, but definitely feels good in my big hand. And guess what? It never misses a beat!
 
I owe you a beer. Decided to switch my mouse from USB switch to direct connection to mobo. Guess what? USB disconnects whenever I saw random stutter in Squad:

After some cable dangling I could replicate this in desktop. RIP G400 (yeah I know, cable can be replaced).

So yeah, OP - one option might be verifying your input devices.
Cheers for years!!!
I did wireless many years ago. Couldn't stand the constant issues associated with it. Been wired ever since. Still using a Razor Mamba tournament edition. Not the greatest, but definitely feels good in my big hand. And guess what? It never misses a beat!

Yeah, sometimes it really is that simple. I think some of these newer wireless keyboards / keyboard-mouse combos just don't work as well on slower USB ports. For instance, my MK520 acts weird on 2.0 and even some 3.0 ports. Works perfectly otherwise.
 
Hi,
Wireless/ blutooth devices are a terrible choice for a gaming rig.
I wouldn't even use a wireless controller.
 
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