- Aug 7, 2009
- 605 (0.20/day)
|Processor||Intel i7-940 @ 3.5Ghz|
|Memory||12GB OCZ Platinum XTC DDR3 1600mhz CL7|
|Video Card(s)||EVGA GTX 780ti|
|Storage||Revodrive X2 240GB, 5TB HDD storage|
|Display(s)||Asus PB278Q 27''|
|Case||Antec Lanboy Air|
|Audio Device(s)||Asus Xonar D2X|
|Power Supply||Corsair HX850W|
|Software||Windows 7 x64|
If your Recon'ing a Camp for a take over, Look for the Animal Cage that Basically All Camp's have, Take a Sniper Rifle, and Shoot the Front Door of the Cage. (Careful NOT to Shoot the animal). If you use silenced(or Not) , the Pirates, Get a NICE surprise, and you Get an easy take over. Work's Great for Me.
I found that the flamethrower excels at taking them down but I am struggling a bit against the Heavy Flamers. My current tactic when spotted is to run into some thick foilage and use a molotov cocktail when they follow me.
You can lay some C4 next to a landmark before you start on taking an outpost, if it goes haywire you can detonate it when they follow. Go back and pick it up if successful (also makes a nice diversion should you need one, i.e. infiltrating the outpost from the other side to go in and smash the alarms)
Edit: I ran into an outpost once that was guarded by no less than 5 heavies. Took down two of them but was too hasty and got spotted, and of course I hadn't made my way to shut off the alarms yet. The alarm pulled in not two but three full cars of baddies, in addition to the 3 Heavies pounding away with machine guns. Eventually I won but about $900 in ammunition was needed.