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FPS drops in game with OK hardware

yes its a pain in VR it makes no man sky stutter when ever you get near the action turning it off fixed it, fallout4vr was bad too and Skyrimvr was not so bad but its a old game.
 
View attachment 193528
This is the picture of tower (red square) and fan (blue square), is this the correct fan position or should it be on the bottom of red square?
You need to remount the whole cooler (you'll need thermal paste if you don't have any) and turn it 90 degrees to the right so the fan is on the right side. Make sure that the fan is oriented so it's blowing air from the front of the case to the back.

My guess is that there's network crap causing the slowdowns or some background software utility - could even be an audio driver as I've seen that cause stutter on machines before.
But if it's only happening in the later stages of the game where there's large teamfights going on, that would lead me to believe it's a software or hardware issue, not a network one

I guess that makes more sense since 32gb is a little bit of an overkill isn't it. I don't think I will ever be able to take full advantage of it.
I mean, 32GB is nice to have I guess, but if you're not maxing out your 16GB, you're not going to experience any benefit from having 32GB. You'll get more performance benefit out of having a faster kit of 16GB.
 
Some reasonable suggestions in this thread but LOL was capable of staying above 100fps on highest settings even with integrated graphics last time I saw someone playing it. I think it was an i5-8250U and even if it was dual-channel RAM it would likely have been OEM junk 2133MHz so not actually much faster than a single stick of DDR4-3200

My guess is that there's network crap causing the slowdowns or some background software utility - could even be an audio driver as I've seen that cause stutter on machines before.

@floky99 - Install MSI afterburner and configure it to show some stats whilst gaming. You should be able to see your CPU/GPU speed and usage and if neither of them are at 100% when your framerates drop low, then you know you can rule out CPU and graphics.

I'm kinda on the same page here. This is not hardware/performance related. The drops are very pronounced and even if you get a drop, a stutter is not at all needed. Nvidia GPUs can prevent that quite handily these days. (stock settings pre-renders at least one frame, and framerates get smoothed out)

@floky99 But single channel RAM can definitely cause stutter. Games simply aren't optimized for it. Seen it with WoW on an otherwise very decent rig.

I didn't read every post here, but I'd go back to basics first.
- Fresh Windows OS
- Fresh game installations
- Clean driver installation
- Stock settings
- uncapped FPS and Vsync OFF.

See what happens, monitor your FPS while playing and give us a nice graph of it. (MSI Afterburner/RTSS or GPU-Z)
 
I mean, 32GB is nice to have I guess, but if you're not maxing out your 16GB, you're not going to experience any benefit from having 32GB. You'll get more performance benefit out of having a faster kit of 16GB.
Idling with 60 processes be like
UGS2IG1.png
 
This is the picture of tower (red square) and fan (blue square), is this the correct fan position or should it be on the bottom of red square?

You want it this way if possible:

1616524119051.png


All fans work better when pushing air through a heatsink, so if possible you want the fan to be on the right side, over the memory slots, pushing air through the heatsink straight towards the rear case fan.

It looks like your heatsink is rotated 90 degrees. If it's difficult or impossible to have it mounted like the image above, then the fan below the heatsink blowing air up towards the roof is okay too.

It's important to know what way your fan is blowing. Normally the label, and fan wire are on the exhaust side, and this is the side that should make contact with your heatsink. There are a few exceptions to this rule, but if you can't work it out from the obvious stuff, there's usually a pair of arrows like this:

1616524538482.png


The arrow pointing left indicates the direction the blades rotate in and the arrow pointing up indicates that this fan with blow air upwards, exhuasting through the side with the label on it.

In order of importance:
  1. Air leaving the heatsink should be pointed directly at an exhaust fan at the back or in the roof.
  2. Fans work slightly better in a push configuration than a pull configuration.
  3. If you rotate the whole heatsink for horizontal airflow so that the fan is directly over the RAM slots, you get additional airflow on the RAM and motherboard VRMs because of the entrainment principle. The way you have it laid out, that free airflow boost from entrainment is being wasted.
So step one is mandatory. Step 2 and 3 are optional.

If you are 100% sure that your fan is pulling air through your heatsink and exhausting towards the roof fans, then it's okay. Not optimal, but definitely good enough.
 
Okay so an update:
I have upgraded my PC with another same model 16gig RAM stick that I inserted in 4th slot (so RAM is now in second and fourth slot). The situation is pretty much similar, maybe there is a little bit of noticable performance boost from before but its still not as smooth as it is supposed to be.
 
Did you confirm that you don't get slowdowns on medium settings? Since I last saw the game, it looks like extra graphics options have been added that definitely don't run as well.

Even people playing on high-end hardware don't play at max settings because the game cannot cope; Blame the developer for poor minimum framerates.

1616667887454.png


The guy that posted this had a 2080Ti and said these were the settings that made sure his framerate stayed above 144fps so that he didn't get any hitching on his 144Hz monitor.
 
Borderless isn't helping. It means that any utilities or browser windows that use the GPU can affect your gameplay. If you have 49 chrome tabs using the GPU and DOTA, there's the (unlikely) potential that DOTA only gets a 2% share of the GPU resources. You'd need all 50 chrome tabs to be actively doing something hardware accellerated for that scenario, but even one tab that's particularly heavy could halve your framerate whilst it's busy doing something.

Not that I expect it to be an issue, but if you get stuttering or poor framerates in any game, exclusive fullscreen is the first thing to test. Failing that, check you have nothing running in the background and try again. Task Manager > Startup should be practically empty.

- Fresh Windows OS
- Fresh game installations
- Clean driver installation
- Stock settings
- uncapped FPS and Vsync OFF.
I might have missed it but have you confirmed that you're doing all of Vayra's checklist suggestions?
 
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I play at 1440p borderless (using the rig in my system specs) and have all settings cranked (Very High). Radeon Settings says I average 117 FPS which I'd imagine involves late-game frame drops. Just hopped into the training mode and have a stable 200+ FPS with basically nothing happening. I'll likely be playing later today so I'll make sure to log Afterburner metrics for a game or two to see what performance looks like late-game.


My settings at the moment...
To confirm, when you scroll down, you have wait for vertical sync unchecked? Lower the graphics slider to very low and the quality dropdowns to very low as well. Uncap your frames in Nvidia control panel, in-game, and set your display to 144Hz. Texture quality will look like shit, but if you're still dropping all the way down to 60 at literal bare minimum settings, that should be a clue pointing towards some setting conflict/misconfiguration somewhere.

This video makes me think you should be dropping down to the 110-120 FPS range, not all the way down to 60. He's playing at max settings 1080p full screen with a rig similar to yours.

I used to run my OS on 144hz but because of performance drop I am running it at 120hz at the moment because it has better performance on it. Windows, GPU and in game settings are set to 120hz.
Performance was worse everywhere (including just general operating system use) when left uncapped? I'm wondering if you were getting tearing because your monitor (from what I can tell) doesn't support FreeSync/GSync.
 
Play least demanding game you have available, watch the FPS. If there won't be any bigger drops, it's mostly likely that the game is the problem. Lots of games we play are poor console ports.
 
Play least demanding game you have available, watch the FPS. If there won't be any bigger drops, it's mostly likely that the game is the problem. Lots of games we play are poor console ports.
League of Legends isn't a console port. Riot is working on porting it to mobile and console, but the performance issues OP is having definitely isn't because the game was designed for PC as an afterthought.
 
League of Legends isn't a console port. Riot is working on porting it to mobile and console, but the performance issues OP is having definitely isn't because the game was designed for PC as an afterthought.
It may not be a port in this case, though it could be made that way when events with a lot of resources happen, FPS drops. I'd want the OP to eliminate the possibility of the game being the culprit here. Sudden FPS drops in other games would mean hardware or software problems.
 
It may not be a port in this case, though it could be made that way when events with a lot of resources happen, FPS drops. I'd want the OP to eliminate the possibility of the game being the culprit here. Sudden FPS drops in other games would mean hardware or software problems.
From OP earlier in the thread:
I don't really play anything else but when I try csgo I guess it performs ok

I guess that could point towards it being a League-specific issue, but at the same time, the video I linked shows a guy using a worse CPU (i3-9100) playing at higher settings and dropping not anywhere close to 60fps. Obviously they cant be directly compared, but that would lead me to believe OP is experiencing something abnormal here.

Edit: Don't think we've confirmed this at all yet. @floky99: are you running your memory at 3200MHz? You've mentioned that the sticks are 16GB DIMMs rated for 3200, but haven't confirmed that you have XMP enabled.
 
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I guess that could point towards it being a League-specific issue, but at the same time, the video I linked shows a guy using a worse CPU (i3-9100) playing at higher settings and dropping not anywhere close to 60fps. Obviously they cant be directly compared, but that would lead me to believe OP is experiencing something abnormal here.
It could be yet another optimized for Intel, optimized for AMD thing.
I suggest testing on more games.
 
Try this.
(Task Manager > Details > rightclick the game process)
 

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Borderless isn't helping. It means that any utilities or browser windows that use the GPU can affect your gameplay. If you have 49 chrome tabs using the GPU and DOTA, there's the (unlikely) potential that DOTA only gets a 2% share of the GPU resources. You'd need all 50 chrome tabs to be actively doing something hardware accellerated for that scenario, but even one tab that's particularly heavy could halve your framerate whilst it's busy doing something.

Not that I expect it to be an issue, but if you get stuttering or poor framerates in any game, exclusive fullscreen is the first thing to test. Failing that, check you have nothing running in the background and try again. Task Manager > Startup should be practically empty.


I might have missed it but have you confirmed that you're doing all of Vayra's checklist suggestions?

From OP earlier in the thread:


I guess that could point towards it being a League-specific issue, but at the same time, the video I linked shows a guy using a worse CPU (i3-9100) playing at higher settings and dropping not anywhere close to 60fps. Obviously they cant be directly compared, but that would lead me to believe OP is experiencing something abnormal here.

Edit: Don't think we've confirmed this at all yet. @floky99: are you running your memory at 3200MHz? You've mentioned that the sticks are 16GB DIMMs rated for 3200, but haven't confirmed that you have XMP enabled.
Yes I did say somewhere that xmp is enabled in bios is there a way to check at what freq its running?

The fps are not dropping to 60 it drops to around 90-100 but it feels lower than 60 for a few seconds but for an esports kind of performance those few seconds matter a lot..

Ryzen 5 3600 and a 1660:

Still nowhere close to 60 FPS. Starting to think running in borderless and potentially at stock RAM speed is the prime suspect
I can record this kind of video to share with you guys. May I just ask what kind of software is that

Try this.
(Task Manager > Details > rightclick the game process)
Will try it out and let you know ty.

It may not be a port in this case, though it could be made that way when events with a lot of resources happen, FPS drops. I'd want the OP to eliminate the possibility of the game being the culprit here. Sudden FPS drops in other games would mean hardware or software problems.
I think there is a problem with my settings either gpu / windows / game... Because a lot of people are playing this game with way worse computers but the difference is in screen refresh rate me having 144hz and all of the people I know play at 60

I play at 1440p borderless (using the rig in my system specs) and have all settings cranked (Very High). Radeon Settings says I average 117 FPS which I'd imagine involves late-game frame drops. Just hopped into the training mode and have a stable 200+ FPS with basically nothing happening. I'll likely be playing later today so I'll make sure to log Afterburner metrics for a game or two to see what performance looks like late-game.



To confirm, when you scroll down, you have wait for vertical sync unchecked? Lower the graphics slider to very low and the quality dropdowns to very low as well. Uncap your frames in Nvidia control panel, in-game, and set your display to 144Hz. Texture quality will look like shit, but if you're still dropping all the way down to 60 at literal bare minimum settings, that should be a clue pointing towards some setting conflict/misconfiguration somewhere.

This video makes me think you should be dropping down to the 110-120 FPS range, not all the way down to 60. He's playing at max settings 1080p full screen with a rig similar to yours.


Performance was worse everywhere (including just general operating system use) when left uncapped? I'm wondering if you were getting tearing because your monitor (from what I can tell) doesn't support FreeSync/GSync.
No monitor does not support that. But I dont have these settings enabled anyways I dont even think my gpu supports that.

Borderless isn't helping. It means that any utilities or browser windows that use the GPU can affect your gameplay. If you have 49 chrome tabs using the GPU and DOTA, there's the (unlikely) potential that DOTA only gets a 2% share of the GPU resources. You'd need all 50 chrome tabs to be actively doing something hardware accellerated for that scenario, but even one tab that's particularly heavy could halve your framerate whilst it's busy doing something.

Not that I expect it to be an issue, but if you get stuttering or poor framerates in any game, exclusive fullscreen is the first thing to test. Failing that, check you have nothing running in the background and try again. Task Manager > Startup should be practically empty.


I might have missed it but have you confirmed that you're doing all of Vayra's checklist suggestions?
But when i alt tab and check resources used they are all at 50% ish they never reach their maximum. I think something is wrong with my settings somewhere... Yes I did try fresh install of everything but i guess I am just messing something up in settings
 
Yes I did say somewhere that xmp is enabled in bios
I must've missed it. Didn't see any mention of XMP in the thread.

is there a way to check at what freq its running?
Task Manager will show you, although downloading a monitoring program like hwinfo64 would be a good idea too. (Excuse the DDR3-1600, I'm in the office haha)
1616698523052.png


May I just ask what kind of software is that
To record your gameplay? There are a bunch of different options. Nvidia has their own solution called Shadowplay. OBS is extremely popular.
The overlay on the right side of the screen in that video is from MSI Afterburner/Rivatuner Statistics Server.

The fps are not dropping to 60 it drops to around 90-100 but it feels lower than 60 for a few seconds but for an esports kind of performance those few seconds matter a lot..
Okay, so dropping from a capped 120 FPS to 90-100 isn't nearly as drastic and sounds pretty normal. Have you tried dropping all settings to very low, switching to fullscreen (not borderless), and uncapped your FPS?

But when i alt tab and check resources used they are all at 50% ish they never reach their maximum.
Alt tabbing out of the game puts it into the background and lessens resource usage. You're not going to have accurate resource measurements that way. Using an in-game overlay like the one you can set up in MSI Afterburner will give you a more accurate measurement.
 
I must've missed it. Didn't see any mention of XMP in the thread.


Task Manager will show you, although downloading a monitoring program like hwinfo64 would be a good idea too. (Excuse the DDR3-1600, I'm in the office haha)
View attachment 193859


To record your gameplay? There are a bunch of different options. Nvidia has their own solution called Shadowplay. OBS is extremely popular.
The overlay on the right side of the screen in that video is from MSI Afterburner/Rivatuner Statistics Server.


Okay, so dropping from a capped 120 FPS to 90-100 isn't nearly as drastic and sounds pretty normal. Have you tried dropping all settings to very low, switching to fullscreen (not borderless), and uncapped your FPS?
Will check the task manager when I get home. Dw about the ddr3
Yes people including me would say 100 fps is totaly normal but it just feels worse than 50 for a few seconds and i just assumed its because of the fps drops because I have no other idea
 
Will check the task manager when I get home. Dw about the ddr3
Yes people including me would say 100 fps is totaly normal but it just feels worse than 50 for a few seconds and i just assumed its because of the fps drops because I have no other idea
I'd encourage you to record some gameplay with the Rivatuner overlay displayed. You can also save reported metrics from MSI afterburner to a file to share with us.
 
I must've missed it. Didn't see any mention of XMP in the thread.


Task Manager will show you, although downloading a monitoring program like hwinfo64 would be a good idea too. (Excuse the DDR3-1600, I'm in the office haha)
View attachment 193859


To record your gameplay? There are a bunch of different options. Nvidia has their own solution called Shadowplay. OBS is extremely popular.
The overlay on the right side of the screen in that video is from MSI Afterburner/Rivatuner Statistics Server.


Okay, so dropping from a capped 120 FPS to 90-100 isn't nearly as drastic and sounds pretty normal. Have you tried dropping all settings to very low, switching to fullscreen (not borderless), and uncapped your FPS?


Alt tabbing out of the game puts it into the background and lessens resource usage. You're not going to have accurate resource measurements that way. Using an in-game overlay like the one you can set up in MSI Afterburner will give you a more accurate measurement.
Will also try full screen but fullscreen feels so bad performance wise when you alt tab since it needs to minimaze whole application rather than just window
 
Will also try full screen but fullscreen feels so bad performance wise when you alt tab since it needs to minimaze whole application rather than just window
Yeah, but ideally you're not alt-tabbing in the middle of a game so it shouldn't matter too much. At this point we're just trying to diagnose what (if any) issue you're having
 
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