- Jan 28, 2012
- 12,913 (3.17/day)
- Concord, NH, USA
|Processor||Intel Core i9 9880H|
|Motherboard||Some proprietary Apple thing.|
|Video Card(s)||AMD Radeon Pro 5600M, 8GB HBM2|
|Storage||1TB Apple NVMe, 4TB External|
|Display(s)||Laptop @ 3072x1920 + 2x LG 5k Ultrafine TB3 displays|
|Case||MacBook Pro (16", 2019)|
|Audio Device(s)||AirPods Pro, Sennheiser HD 380s w/ FIIO Alpen 2, or Logitech 2.1 Speakers|
|Power Supply||96w Power Adapter|
|Mouse||Logitech MX Master 3|
|Keyboard||Logitech G915, GL Clicky|
DXVK is pretty solid right now, not going to lie. It's probably a good time too because DXVK is pretty feature complete and it looks like it's about to go into maintenance mode.The luck has more to do with how good the implementation of DX on Vulkan is now... I have heard good things though.
Steam's Proton uses it and outside of that, it's the reason why I can play D3 or StarCraft 2 again.
Edit: What's even better is that Philip Rebohle has started contributing to VKD3D to translate DX12 and with DXVK 1.5, D9VK was merged in to handle DX9. So that's DX9, 10, and 11 support through DXVK.