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Microsoft DirectStorage Walled Off from Windows 10, Now Needs Windows 11 and DirectX 12 Ultimate GPU

Considering how laughably easy it is to mod W11 to work on "anything" i doubt there will be any real issues going forward.


I've found one game with driver related bugs (same bug in W10, ghost recon: wildlands hates GPU hardware scheduling being turned on as much as it hates Gsync being turned on with wild FPS swings)

and everything else... works the same. W7 x64 drivers installed onto W11 x64 on my laptop for its card reader and intel chipset with zero issues as well. Havent had a single crash i couldnt blame on OCing/undervolting, either.
 
Windows 11...smooth as butter. free too. And everything just works. Gave up on Xp did ya? lmfao.

Hmm, nope, went to win 8 at launch, then win 10 at launch... and no issues really. but Linux Mint works just fine for my personal needs, so I see no reason to go to Win 11. have a good one.
 
In theory Shader Model 6.0 is supported all the way back to GCN 1 and Kepler.
No, Shader Model 6.0 requires Feature Level 12_0 and WDDM 2.1 at the minimum. Kepler supports Feature Level 11_0 which only has Shader Model 5.1. The few GK110B-based Kepler cards have Feature Level 11_1 support but that doesn't change that much.
 
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