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Red Dead Redemption 2 Benchmark Test & Performance Analysis

I agree, I think the underlying point really was: 'you could've made better choices with that money'. And that is what many advice topics also contained when the question was presented at the time.



Yeah, lazy port :D Its never only graphics when its like that.



You make good points! Certainly. Let's not derail further though :D
55 fps at 1440p is fine @stock,could get to 60 avg. OC,but this games doesn't really look that great tbh.I mean it looks very good but I expected more.
A GTX1080Ti should absoulutely rip this
grand-theft-auto-v_2560-1440.png
 
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I am cheap....I am waiting for the Steam release and discounts. But if the game play is as slow as what is reported in this review I probably will not buy it.
 
Curious how different the results are from those at Guru3D, of course different systems etc, but AMD cards seem to do noticeably better there with 5700 XT beating 2070 Super on everything above 1080p and even 2080 at times and 5700 beating 2070 comfortably
 
i would be curious to see what the performance is like with different processors... looks like this is using their engine which is pretty sensitive to st performance / core speed.
 
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i would be curious to see what the performance is like with different processors... looks like this is using their engine which is pretty sensitive to st core speed.

2c/4T gives you 60FPS, 4C/8T gives you 100FPS with little gain afterwards. Pretty much typical of the 2019 AAA games

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2c/4T gives you 60FPS, 4C/8T gives you 100FPS with little gain afterwards. Pretty much typical of the 2019 AAA games

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yep right below it is the graph im interested in.

really curious to see 3600x vs 3800x vs 3900x in this title
135826



^ single thread cap. Would be interesting to see how a 4.6ghz turbo would act with this game on a 3900x. Pretty well I would imagine. There was also mention of a CPU bottleneck at 1080 P despite framerates at half their usual rates.

 
Doubt you see any difference between those three CPUs since the IPC is the same and all have similar frequency.
 
If i support Vulkan, why do i add DX12 inthere?
Looks like a nobrainer.
 
Remember when everyone said the 3GB variant of the 1060 was fine ? Yeah ...

Remember when people said the 4GB RX 570 was fine? Oh wait.
 
If i support Vulkan, why do i add DX12 inthere?
Looks like a nobrainer.
If you support DX12, why add Vulkan in there? ;)
(The game supported DX12 to begin with due Xbox, Vulkan was added later for whatever reason and seems be just a tad behind in performance)
 
I was tempted in my down time to throw a lot of money at what seems to be yet another dodgy console port.

I'm glad I resisted the urge.
 
Game is pretty broken. Got today's patch, things were going pretty well in story mode, got into Valentine and it crashed again.
 
I never go near new game releases which are usually untested betas. Arstechnica was also annoyed about the keyboard and mouse controls and how hard they made it to remap, it's not obvious how to do it. I hate lazy ports, so unless they patch this big time and greatly improve the controls I won't be spending a dime on it, I'll check back for the Steam summer sales. BTW even when released on Steam, it still requires the Rockstar launcher, which is pathetic.
 
Ouch, my 1080 is getting smashed in this one

would be nice to see some medium and minimum settings at each res, ultras usually unreachable except at 1080p these days
 
55 fps at 1440p is fine @stock,could get to 60 avg. OC,but this games doesn't really look that great tbh.I mean it looks very good but I expected more.
A GTX1080Ti should absoulutely rip this
GTX 1080 Ti is missing hardware async and rapid pack math INT16/FP16 features. RX Vega 56/64 has rapid pack math INT16/FP16 features like Turing.
 
I'm going to wait until next summer or Fall before I get this game, it clearly needs several patches and polish.
 
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thanks for the great analysis on this crappy porting games. But, at least it's still better than ace combat :roll:
LOL
 
thanks for the great analysis on this crappy porting games. But, at least it's still better than ace combat :roll:
LOL

The problem with that analogy is that Rockstar is rich as crap and can afford to do better than this.
 
Registered just to say this: There's more than just VRAM difference between the 1060 6gb and 3gb, it's nothing massive but it has less cores and less TMUS.

6gb: https://www.techpowerup.com/gpu-specs/geforce-gtx-1060-6-gb.c2862
3gb: https://www.techpowerup.com/gpu-specs/geforce-gtx-1060-3-gb.c2867

The 1060 3 GB has 11% less cores than the 1060 6 GB but a lot of people only notice the difference in VRAM. Nvidia should have called the 1060 6 GB the 1060 Ti in order to not cause confusion with their customers.

The problem with that analogy is that Rockstar is rich as crap and can afford to do better than this.

True. Their last big hit, GTA V, had sold 110 million copies 8 months ago and generated around 6 billion dollars in revenue. I'm sure it's more by now.
The last I read Red Dead Redemption 2 sold 25 million copies just on console. That amount will rise considerably now that it's released for PC.
Rockstar is making a fortune from their games and they certainly could have done a better job porting it over to PC.
 
"The map can be zoomed out with the mouse wheel, but zoom speed is incredibly slow, requiring crazy mouse wheel spinning to give you an overview"

How such an obvious problem can go unnoticed??? the amount of laziness and Incompetency of these big, rich, crappy developers is just unbelievable. small and indie developers put much more effort and passion in developing games these days.
 
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Does anyone know if Crossfire is supported and what's the performance is like?
I have 2 x RX580 and on GTA V that setup works really well.
 
Another flawless console port from Rockstar, bravo gents ... Looks like GTA IV allover again, damn game needed ~6 months worth of patching to be playable.
For the amount of money they make on console sales one would think that they can actually HIRE a company that can port stuff in a decent manner. The team that handles the ports for Rockstar should be taken behind the building and introduced to a firing squad .....
 
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