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Skyrim is Getting Re-re-released: Anniversary Edition

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Looks like the memes have come true and Skyrim is receiving another re-release for its tenth anniversary.

It'll contain all of the Creation Club stuff and "next-gen enhancements". I'm just hoping the former is a sign that they're giving up on Creation Club and won't put it into their future games.

But then right on the announcement poster, it says "Anniversary edition includes: Skyrim Special Edition plus 500+ Creation Club elements".

So it looks like it's just a copy-paste of the 2018 remaster with some extra content.
 
Not even Jesus can save us from the re-releases.
 
I mean Skyrim is a great game and I'm sure there's some gems from the creation club being added.... but at some point consumers gotta stop rewarding this laziness.
 
Curdled milk perhaps. I for one, would like to see it flop.

Let's take a look...

Release Date

1) The Elder Scrolls - March 25, 1994

2) Daggerfall - August 31, 1996

3) Morrowind - March 20, 2002

4) Oblivion - May 1, 2006

5) Skyrim - November 11, 2011

6) Skyrim: SE - October 28, 2016

7) Skyrim: AE - November 11, 2021

Something seem a little off here? This is just bizarre...Shouldn't this really be the release of at least The Elder Scrolls 6? or if we stayed with an "on average" release of 5 years per title, perhaps it should have been the release of 7? From my perspective...it's nothing more than a kick in the face! A money grab, plain and simple and I can't imagine what these people at Bethesda are thinking? It's befuddling to me, or I'm just too stupid to get it.

After seeing them hawking this new Anniversary Edition on youtube...I'm literally too afraid to ask the question. "How much worse can it get?"

The flashbacks, oh the flashbacks...they never go away! Creation Club! The terror never ceases! Ohhh....Ohhh! Fallout 76! Make the nightmare end! Microsoft! God Help Us All! Todd Howard! Ahhh Ohhhh! Ahhh Ohhhh! Make it stop...PLEASE MAKE IT STOP! Make the bad men go awwwwwaaaaaayyyy!

They're going to botch Elder Scrolls 6...I can feel it.

:twitch:,

Liquid Cool
 
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Are another one of these cooking soup on old ingredients games.

Well it's the same every time. Enhance graphics and call it a remastered version. Crysis trilogy and GTA 3, vice city and San Andreas is some of the latest I have seen announced.

So it seems it's been popular to re release old games in new packaging.
 
Haven't played even the original, should give it a try as it's been sitting on my Steam library for years.
 
I own, but haven't ever finished Skyrim. I can easily loose interest if a game has to much down time between action. I haven't finished RDR2 either for the same reason.

Bring back the original glorious DX9 Call Of Duty, dressed up with DX12 and all the modern bells and whistles and I will happily buy and play/finish it.
 
Ha lol most of those creation club mods were shit anyways and also available for free on the Nexus and what's the bet they'll redo it but it'll still have all the unfixed bugs in it
 
I wouldn't have a problem with re-re-re-re-releasing a final-definite version of the game IF they took the ten years anniversary opportunity to fix the fucking decade old engine bugs half the modding community has been pointing and bitching at.
Of course, that ain't gonna happen, because fuck you customers.
The game made them literally over billion dollars, and they don't (and most certainly won't) have the courtesy to fix their shit even after so long time.
And it's not like the game is abandoned either, coding-wise, with all the re-releases where they obviously do have to do stuff to the source.
Few tens of hours of programmer's time would probably be enough to fix the most painful crap.
 
Bring back the original glorious DX9 Call Of Duty, dressed up with DX12 and all the modern bells and whistles and I will happily buy and play/finish it.
I played OG CoD in DX7. It sure did support Direct3D 9, but it was an early DX9 game and I think that many people played it in DX7.
 
I played OG CoD in DX7. It sure did support Direct3D 9, but it was an early DX9 game and I think that many people played it in DX7.
Hmm, CoD2 supported DX9, CoD1 ran on a modified Q3 engine.. I don't remember it being a DX9 title.
 
I checked the original box and it does say Direct x9 for COD1. It says made with "ID technology" also.
 
Hmm, CoD2 supported DX9, CoD1 ran on a modified Q3 engine.. I don't remember it being a DX9 title.
HW requirements of that games state that you need DX 9.0b card. I probably mixed it up with CoD 2, which I ran in DX7 mode as DX9 mode was too slow.
 
I checked the original box and it does say Direct x9 for COD1. It says made with "ID technology" also.
Many older games required the runtimes, but did it actually use DX9? At least I didn't find any confirmation as I googled for it.
 
Many older games required the runtimes, but did it actually use DX9? At least I didn't find any confirmation as I googled for it.
It was probably optional on their first games to use it. It does state - minimum system requirements.
 
It was probably optional on their first games to use it. It does state - minimum system requirements.
But damn how time flies, it's almost 18 years when it was released. :eek:
 
Finished the legendary edition with all the main and good side quests of the DLCs months ago. No need to bother at all with those markups of Bethesda.
 
At this point TES6 better be a total revolution... not for personal reasons, but out of concern for thier well being...
 
At this point TES6 better be a total revolution... not for personal reasons, but out of concern for thier well being...
Similar case like GTA V, already on three gens of consoles... just remembered that there's also Skyrim VR..
 
The game might needed DX9 for audio, input, etc., but the renderer of Id Tech 3 is OpenGL.
Ah, shame on me, how did I forgot that about every id game (or a game based or their engines) back in the day used OpenGL.
 
Skyrim is essentially GTA5 but set in the medievil fantasy world.
 
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