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TPU's own 3D renders

wow what was that in? 3DS?

Yup 3ds , I done a couple of variations of that one but can't remember what thread i posted them on
 
I've used this program called Wings3d i like it!
and it's free!!!
 
waves.jpg



what do you think of the wave effects? i wanted a more realistic "ocean"
 
looks good, I can see youll have that looking perfect soon :)
 
I've used this program called Wings3d i like it!
and it's free!!!

Just looked up wing3d looks quite good, is it easy to use?

have you tryed blender? thats another free one.


Sorry for the Triple post Lol
 
yeah wings is extremely easy to use
much much easier than the others for modeling.

now you might want to export it to another program for rendering
 
yeah wings is extremely easy to use
much much easier than the others for modeling.

now you might want to export it to another program for rendering

thats what i was thinking, i noticed that it has an option to export in 3ds file type.

I might have to give it a go
 
island3.jpg



tried some metallics



dark.jpg


this is at a dusk sun position (my attempt) with super fine AA
 
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Nice, I recon i like the one you posted first (the one with the green water) looks the best
 
Nice, I recon i like the one you posted first (the one with the green water) looks the best

thanks man ill work on that one some more. i was trying diff view points and lighting levels.
 
thanks man ill work on that one some more. i was trying diff view points and lighting levels.

You must be loving that i7 for rendering ;) I really should save up for a decent quad
 
You must be loving that i7 for rendering ;) I really should save up for a decent quad

it turned my 1 to 5 1/2hr renders from my dual cores to

13min MAX ;) less than a min at the resolution iv been posting up ;)
 
Hey guys. Looking good!
Havent done anything on the car as yet. Been too busy with University stuff :(
although I have been modelling. Been working on my first human character, its not great it has its flaws. But I've got him doing a run cycle; some problems with vert weights.

http://www.youtube.com/watch?v=CjGgA5ApF0A

Iv attached the video so you can slow it down and run it on repeat if you fancy taking a look. :)
 

Attachments

Hey guys. Looking good!
Havent done anything on the car as yet. Been too busy with University stuff :(
although I have been modelling. Been working on my first human character, its not great it has its flaws. But I've got him doing a run cycle; some problems with vert weights.

http://www.youtube.com/watch?v=CjGgA5ApF0A

Iv attached the video so you can slow it down and run it on repeat if you fancy taking a look. :)

are you using 3ds for him? if you are and can get your hands on it id try poser. i have version 7 and its really easy on animation and stuff.
 
Ill definitely take a look at it. And yes it is 3dsMax 2010. Its my first full character, iv done animation before and skinning, just needs bit of cleaning up. Although a better model would help there.
 
hey dude im not saying change but you might be intrested in this

http://www.daz3d.com/i.x/software/studio/-/

daz studio is like poser but its made by the same company that makes bryce (the program i use for terrains) only this is stricktly used for character models and animation and the newest version they made free :)
 
Wow looks pretty darn good. I took a look at Zbrush but havent fathamed how to work that one yet either lol. My major project at university will be looking at comparing 2 game engines for machinima so there maybe more modelling programs to look at.
 
really rough render i did. character on a beach backdrop with some random vollyball sprite i found. no shadows and 0 proper lighting. this was done in DAZ studio 3

sailor2.png
 
How long did that take you? Looks pretty darn good! Detail on the model looks very high. :)
 
How long did that take you? Looks pretty darn good! Detail on the model looks very high. :)

hey thanks a bunch man :)

well positioning was the hardest part the render itself took me a few seconds. but i threw all of this together in like 45min or so. :)
 
45mins!!! not bad at all. and not surprised with an i7 :P
 
hmm 3d renders i dont do alot of finished renders but i do tend to character modeling and texturing maybe ill fire up zbrush and the transpose tool and have a little fun ill have reinstall everything tho ...

maya 2008 zbrush 3.1 mudbox 2009 etc but it should be worth it nice work with the waves if u can try and differentiate the waves right now they appear way to uniform ^_^ and a tad bit to blue try turn the color to a blueish grey with a blue reflection quality that should give it a deeper ocean feel.

also depending on the app use photoshops DDS plugin and make a cloud map with a few random layers pop in and generate a displacement map and then add it to the shader if you know how

it should break up the waves a bit and create less of a repeated wave formation hope that gives you a few ideas

for the moment till i reinstall things heres some of my work / renders

http://rlemar.deviantart.com/
 
3d render low pass low AA

sailor.png



tooned

cartoon.png



orig 3d render

sailor 2.png



same girl diff arm position and swat gear

mech.png
 
hmm 3d renders i dont do alot of finished renders but i do tend to character modeling and texturing maybe ill fire up zbrush and the transpose tool and have a little fun ill have reinstall everything tho ...

maya 2008 zbrush 3.1 mudbox 2009 etc but it should be worth it nice work with the waves if u can try and differentiate the waves right now they appear way to uniform ^_^ and a tad bit to blue try turn the color to a blueish grey with a blue reflection quality that should give it a deeper ocean feel.

also depending on the app use photoshops DDS plugin and make a cloud map with a few random layers pop in and generate a displacement map and then add it to the shader if you know how

it should break up the waves a bit and create less of a repeated wave formation hope that gives you a few ideas

for the moment till i reinstall things heres some of my work / renders

http://rlemar.deviantart.com/

thanks for the tips man welcome!
 
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