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If you mean DXR, it is like PhysX, the sooner it dies, the better for the community.
Adding new "features" is not making a new DirectX version, just like adding new service packs in Windows doesn't make it a new OS.
DX 12 has three versions - the version at launch 12.0, then 12.1 and now 12.2 which was released 4 years ago. The original was launched 10 years ago.
By far the longest serving version of them all.
View attachment 403005
1. It will never die, embrace it
2. The API has nothing to do with your qualms
3. These are merely landmarks, the actual capabilities have been developed and built over the years, at a pace never seen before
There comes a time you need to humble yourself and admit you're wrong