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ATI M3

Default
M3
Mobility 128-M
Mobility 128-M
ATI's M3 GPU uses the Rage 4 architecture and is made using a 250 nm production process at TSMC. With a die size of 70 mm² and a transistor count of 8 million it is a very small chip. M3 supports DirectX 6.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Oct 1st, 1999
GPU Name
M3
Desktop Variant
Rage 128
Architecture
Rage 4
Foundry
TSMC
Process Size
250 nm
Transistors
8 million
Density
114.3K / mm²
Die Size
70 mm²

Graphics Features

DirectX
6.0
OpenGL
1.2
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
2
ROPs
2

All Rage 4 GPUs

ATI GPU Architecture History

Graphics cards using the ATI M3 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Mobility-128M 16 MB 2 / 0 2 2 105 MHz 105 MHz
Mobility-M3 8 MB 2 / 0 2 2 105 MHz 105 MHz

M3 GPU Notes

Desktop Variant: Rage 128
May 12th, 2024 22:40 EDT change timezone

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