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Intel Extreme Graphics

Graphics Processor
Brookdale
Pixel Shaders
2
Vertex Shaders
0
TMUs
1
ROPs
1
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
The Extreme Graphics was an integrated graphics solution by Intel, launched in January 2002. Built on the 150 nm process, and based on the Brookdale graphics processor, in its Brookdale-G (845G) variant, the device supports DirectX 7.0. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 200 MHz.
Its power draw is not exactly known. Extreme Graphics is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
Brookdale
GPU Variant
Brookdale-G (845G)
Architecture
Generation 2.0
Foundry
Intel
Process Size
150 nm
Transistors
unknown
Die Size
unknown

Integrated Graphics

Release Date
2002
Generation
Extreme Graphics
(IGP)
Production
End-of-life
Bus Interface
PCIe 1.0 x16
Reviews
1 in our database

Clock Speeds

GPU Clock
200 MHz
Memory Clock
System Shared

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent

Render Config

Pixel Shaders
2
Vertex Shaders
0
TMUs
1
ROPs
1

Theoretical Performance

Pixel Rate
200.0 MPixel/s
Texture Rate
200.0 MTexel/s

Board Design

Slot Width
IGP
TDP
unknown
Outputs
No outputs

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.4
Vertex Shader
1.1

Brookdale GPU Notes

845G, 845GV, 845GL and 845GE Chipsets