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NVIDIA GeForce 6600 LE

Graphics Processor
NV43 A2
Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4
Memory Size
128 MB
Memory Type
DDR
Bus Width
128 bit
The GeForce 6600 LE was a graphics card by NVIDIA, launched in January 2005. Built on the 110 nm process, and based on the NV43 A2 graphics processor, the card supports DirectX 9.0c. Since GeForce 6600 LE does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV43 A2 graphics processor is an average sized chip with a die area of 150 mm² and 146 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units, and 4 ROPs, . Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 128 MB DDR memory with the GeForce 6600 LE, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 300 MHz, memory is running at 250 MHz.
Being a single-slot card, the NVIDIA GeForce 6600 LE does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce 6600 LE is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
NV43 A2
Architecture
Curie
Foundry
TSMC
Process Size
110 nm
Transistors
146 million
Die Size
150 mm²

Graphics Card

Release Date
2005
Generation
GeForce 6 PCIe
(6600)
Production
End-of-life
Bus Interface
PCIe 1.0 x16
Reviews
146 in our database

Clock Speeds

GPU Clock
300 MHz
Memory Clock
250 MHz
500 MHz effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
8.000 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.200 GPixel/s
Vertex Rate
225.0 MVertices/s
Texture Rate
1.200 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
350 W
Outputs
1x DVI
1x VGA
1x S-Video
Power Connectors
None
Board Number
P229,
P295

Graphics Features

DirectX
9.0c (9_3)
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0