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Intel Ice Lake GT1

Intel's Ice Lake GT1 GPU uses the Generation 11.0 architecture and is made using a 10 nm+ production process at Intel. Ice Lake GT1 supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 384 shading units, 24 texture mapping units and 8 ROPs.

Graphics Processor

Released
May 29th, 2019
GPU Name
Ice Lake GT1
Architecture
Generation 11.0
Foundry
Intel
Process Size
10 nm+
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.5
WDDM
3.1

Render Config

Shading Units
384
TMUs
24
ROPs
8
Execution Units
48
FP16 Units
768
FP64 Units
192
Subslices
8
Slices
1
Max. TDP
15 W

All Generation 11.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Ice Lake GT1 GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
System Shared 256 16 8 300 MHz 900 MHz System Shared
System Shared 384 24 8 300 MHz 1050 MHz System Shared
May 13th, 2024 04:57 EDT change timezone

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