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Intel Ice Lake GT1
Intel's Ice Lake GT1 GPU uses the Generation 11.0 architecture and is made using a 10 nm+ production process at Intel. Ice Lake GT1 supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 384 shading units, 24 texture mapping units and 8 ROPs.
Graphics Processor
Released
May 29th, 2019
GPU Name
Ice Lake GT1
Architecture
Generation 11.0
Foundry
Intel
Process Size
10 nm+
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.5
WDDM 3.1
Render Config
Shading Units
384
TMUs
24
ROPs
8
Execution Units
48
FP16 Units 768
FP64 Units 192
Subslices 8
Slices 1
Max. TDP
15 W
Intel GPU Architecture History
Graphics cards using the Intel Ice Lake GT1 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
System Shared
256
16
8
300 MHz
900 MHz
System Shared
System Shared
384
24
8
300 MHz
1050 MHz
System Shared
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