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Intel Raptor Lake GT1
Intel's Raptor Lake GT1 GPU uses the Generation 12.2 architecture and is made using a 10 nm production process at Intel. Raptor Lake GT1 supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 768 shading units, 48 texture mapping units and 24 ROPs.
Graphics Processor
Released
Sep 27th, 2022
GPU Name
Raptor Lake GT1
Architecture
Generation 12.2
Foundry
Intel
Process Size
10 nm
Transistors
unknown
Die Size
unknown
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
WDDM 3.1
Render Config
Shading Units
768
TMUs
48
ROPs
24
Execution Units
96
FP16 Units 192
FP64 Units 24
Subslices 2
Slices 1
L2 Cache
1024 KB
Max. TDP
15 W
Intel GPU Architecture History
Graphics cards using the Intel Raptor Lake GT1 GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
System Shared
256
16
8
300 MHz
1550 MHz
System Shared
System Shared
640
40
20
300 MHz
1450 MHz
System Shared
System Shared
256
16
8
300 MHz
1600 MHz
System Shared
System Shared
128
8
4
300 MHz
1200 MHz
System Shared
System Shared
128
8
4
300 MHz
1450 MHz
System Shared
System Shared
512
32
16
300 MHz
1250 MHz
System Shared
System Shared
192
12
6
300 MHz
1550 MHz
System Shared
System Shared
768
48
24
300 MHz
1300 MHz
System Shared
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