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Intel Raptor Lake GT1

Intel's Raptor Lake GT1 GPU uses the Generation 12.2 architecture and is made using a 10 nm production process at Intel. Raptor Lake GT1 supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 3.0 can be used. It features 768 shading units, 48 texture mapping units and 24 ROPs.

Graphics Processor

Released
Sep 27th, 2022
GPU Name
Raptor Lake GT1
Architecture
Generation 12.2
Foundry
Intel
Process Size
10 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.6
WDDM
3.1

Render Config

Shading Units
768
TMUs
48
ROPs
24
Execution Units
96
FP16 Units
192
FP64 Units
24
Subslices
2
Slices
1
L2 Cache
1024 KB
Max. TDP
15 W

All Generation 12.2 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Raptor Lake GT1 GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
System Shared 256 16 8 300 MHz 1550 MHz System Shared
System Shared 640 40 20 300 MHz 1450 MHz System Shared
System Shared 256 16 8 300 MHz 1600 MHz System Shared
System Shared 128 8 4 300 MHz 1200 MHz System Shared
System Shared 128 8 4 300 MHz 1450 MHz System Shared
System Shared 512 32 16 300 MHz 1250 MHz System Shared
System Shared 192 12 6 300 MHz 1550 MHz System Shared
System Shared 768 48 24 300 MHz 1300 MHz System Shared
Apr 30th, 2024 23:53 EDT change timezone

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